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by Sierra Entertainment
Everyone 10+
4.7 out of 5 stars  See all reviews (9 customer reviews)

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Crash:Mind Over Mutant + Crash of the Titans + Crash Bandicoot: Twinsanity for PlayStation 2
Price For All Three: $40.43

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  • In Stock.
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Product Features

Platform: PlayStation2
  • Mutant in your Pocket! Not only does Crash gain the ability to control his enemies when he jacks them – now he can store his favorite monsters in his pocket, upgrade them and utilize their powers when they are most advantageous
  • Free-Romping World Design - Wumpa Island becomes a “free-romping” environment, allowing players to travel and explore through intersecting worlds, with different gameplay options available depending on what creature you've brought along
  • Co-Op - Your partner, Crash’s sister Coco, playable for the first time in the cooperative mode. Not only does Coco make the game that much more inviting to pick up and play, she also brings with her a new tactile “treasure hunt” ability

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B0018YDK8Q
  • Product Dimensions: 7.5 x 5.3 x 0.5 inches ; 3.5 ounces
  • Media: Video Game
  • Release Date: October 7, 2008
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (9 customer reviews)
  • Amazon Best Sellers Rank: #6,979 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

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Product Description

Platform: PlayStation2

Crash is back! In Crash’s latest adventure, the villainous Cortex has teamed up with N.Brio and created a monstrous mind controlling device that has taken over all the bandicoots and mutants on Wumpa Island. Crash sets out to stop the madness by destroying Cortex’s evil device using his quick wits, lightening agility, and the hijacked mutant in his pocket!

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Customer Reviews

9 Reviews
5 star:
 (6)
4 star:
 (3)
3 star:    (0)
2 star:    (0)
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Average Customer Review
4.7 out of 5 stars (9 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

6 of 6 people found the following review helpful:
5.0 out of 5 stars Awesome Game!, March 25, 2009
= Fun:5.0 out of 5 stars 
This review is from: Crash:Mind Over Mutant (Video Game)
I picked up this game a couple of months ago and it has been one of the most worth while games I've ever purchased!

If you're looking to relive the first Crash game then this probably isn't the game for you. But if you're just looking for a great game, or you're just a Crash fan who is looking for something new, then look no farther.

This game has every thing. Great game play, fun collectibles, outstanding graphics, quirky humor, and of course what game wouldn't be complete without the ability to control giant monsters capable of annihilating hordes of enemies.

Only one thing I have a problem with... the cut scenes. I don't know what they were going for, but half the time they ether look like they belong in a cheap nineteen forties cartoon or they're pokimon style; they should have stayed with the regular CG format. As long as you can get past that there is no problem.

I can not recommend this game higher.
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2 of 3 people found the following review helpful:
5.0 out of 5 stars Great Game!, July 15, 2009
By 
C. Davis (Victorville,CA USA) - See all my reviews
(REAL NAME)   
= Fun:4.0 out of 5 stars 
This review is from: Crash:Mind Over Mutant (Video Game)
My son enjoys this game and plays for hours on it. It is a great gift for someone who likes video games. Thank You!
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5.0 out of 5 stars In a way, the best Crash Bandicoot game to ever come out., December 9, 2010
= Fun:5.0 out of 5 stars 
This review is from: Crash:Mind Over Mutant (Video Game)
Crash has been a series that has been hated unjustly for many years. From Wrath of Cortex to Crash Tag Team Racing, the games were hated for being too similar. But now, they're detested by fans for being too different. I don't understand it. This game is, in my opinion, the best Crash game when it comes to gameplay, ever.

You can fight with a combat moveset instead of a simple 1-hit kill move that froze the enemy's animation and sent them flying away in an odd fashion. You can now use Aku Aku to take over large mutant enemies called Titans which have their own unique moves and powers (For example, the Titan Spike has the ability to raise spikes from the ground to damage enemies as his special attack) and if your Titan dies, you can just jack (that's the in-game term. Short for hijack) another Titan to fight with, or use one you store in your pocket, which is one of the new abilities to the series: You can stun a Titan, store him in your pocket and use him to fight when you want or need to. But Crash isn't defenseless either. He has a light and Heavy combo, a block and now the ability to dodge attacks by pressing triangle at the right time (when the prompt shows itself at the bottom right or left (for the second player in co-op mode) of the screen) to dodge an attack and press it a second time to do a counter attack. According to the manual, this is Crash's strongest move. There are also collectibles called Golden Wumpa Fruit that are well-hidden which extend your life bar. Almost triple of you get all of them. They're very useful and fun to find. They also appeared as lives in the previous game, Crash of the Titans. Speaking of Crash of the Titans, this game does 1 thing Titans which, despite being also great, failed at. This game has around 50/50 platforming and combat which makes the game much less monotonous while Titans, despite being fun, gets repetitive after a while. But don't be warded off, Titans is still a great game. Both have advantages over the other, in which Titans has a better story and more polish than Mind Over Mutant. But it's up to the reader's tastes.

The game isn't perfect however. The amount of moves for Crash and the Titans individually is something you'd expect being state of the art in 2003 and the plot is full to bursting with jokes that distract from the story itself to the point you probably wouldn't care about the story. But Crash was never a very serious franchise, so it's not very out of place, just overdone. They also made cartoon cutscenes which parody other animation styles such as 1950s horror movies, Dragon Ball Z and South Park. I personally find these cutscenes embarrassing and annoying, but a good amount of people like them, so you'd really have to see the cutscenes yourself. More than one to understand, because they have around 7 different animation styles. Unfortunately, this means there are very few (about 2 only) in-game 3-D animation cutscenes. The cutscenes are gorgeous and the designs of the characters are very interesting and... Well, there's many ways to say it: Modern, fresh, new, cool, stylish. But it's very sad they couldn't put more CGI cutscenes. But I believe the deadline they were given was to blame, not so much the developers themselves (how much can you put into a game with only around 11 months time?).

The graphics for the PS2 are absolutely stunning. The only differences are no reflection in the water and other minor graphical leave-outs. But the rest is very well stylized, very detailed for the PS2 and just good eye-candy. The music is great in my opinion, fitting Crash's style. I'll admit, it's not as great as TwinSanity or the PS1 platforming Crash games when it comes to music, but it's still great.

Overall, this game is still amazing and fun. The biggest and only notable problems are the cartoon cutscenes and how short it is. Only about 6 hours. But if you like getting 100%, this game will run you about 8 and a half hours. It has complex gameplay (compared to older Crash titles), great music, graphics and enemies to control which really add flavor to the game, and a passable story that is easily ignorable, making it fun for kids (but then again, it should be. Crash has always been aimed towards kids). But if you do like comedy, this game could make you laugh at times. But in my opinion, Crash of the Titans' jokes had more thought and polish on them. All-in-all, I think it's the best Crash game yet and a great blueprint on how to improve and modernize the series' gameplay in the future. Great job Radical.
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