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Crash of the Titans - Nintendo Wii

by Sierra
Platform : Nintendo Wii
4.3 out of 5 stars 30 customer reviews
Metascore: 69 / 100
69

Price: $48.95 + $3.99 shipping
Only 1 left in stock.
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Nintendo Wii
  • Hijack and battle titanic monsters! Don't beat 'em -- Jack 'em! Control, play and BATTLE as 15 different outrageous and totally unique enemies, including the likes of Scorporilla, Ratcicle and Shellephant -- multiple playable weapons!
  • Using the monsters' special abilities, breathe fire and strike with earth-shaking attacks. Use one enemy as a weapon to blow away the others.
  • Intense New Combat Moves for Crash! For the first time ever Crash now has a powerful acrobatic fighting system: punches and flying kicks, multiple attacks and special counter moves. Power up skills to unlock new attacks and blazing combos!
  • Chaotic Co-op Action! It's twice the Crash! At any point in the game get your buddy to join in and play as Carbon-Crash, and work together to unleash total chaos!
  • Crash can even jack Carbon-Crash (or vice versa) for some hysterical Crash/jacked-Crash mayhem!!!
6 new from $48.95 24 used from $6.88 2 collectible from $19.99
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Platform: Nintendo Wii

Product Description

Platform: Nintendo Wii

The evil Neo Cortex has turned the creatures of Crash's island into horrific mutations! But by using a whole arsenal of new combat moves Crash can hijack the monsters and gain control of their awesome powers.

Product Details

Platform: Nintendo Wii
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • ASIN: B000TGB4R8
  • Product Dimensions: 7.5 x 5.2 x 0.5 inches ; 3.5 ounces
  • Media: Video Game
  • Release Date: October 2, 2007
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (30 customer reviews)
  • Amazon Best Sellers Rank: #16,929 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here

Customer Reviews

Top Customer Reviews

Platform for Display: Nintendo Wii
I haven't seen any reviews for this game (not only on Amazon, but anywhere), so I decided to give it a go. Before I begin, I want to point out that I am a big fan of the previous Crash games (not so much for Twin Sanity), so I was anticipating this for a while now. The first time I seen an advertisement for this was at the movie theaters. It looked like it would be fun, but then when it came out, nobody reviewed it.

My 8-year-old son begged me to buy it (I wanted Metroid), so I did and we are both having a blast with it. The only things similar to the older games I feel are the characters. Everything else looked and played like it was built from scratch. There are similarities with this game and the older games, but not much. One example is that the boxes that are plentiful with Mangos (or whatever there called)to smash and grab are present in this game, but are not as plentiful or seem as necessary as in the previous games.

The 2-player part of the game is cool because the 2nd player can come and go whenever they feel like it. It's nice for my family because my daughter gets bored of games easily and when my son gets stuck at a hard part (hard for him - this game is easy), I can jump in and help him out, then split whenever I want.

I recommend getting the Wii version because of the control scheme. The Wii remote functions change depending on what Titan Crash controls. Sometimes you use it as a Zapper, and sometimes it's necessary to pound it on your chest like a gorilla to use special abilities. Shaking the Wii remote also causes Crash to spin like in the previous games. I would say graphically, the game would probably be on par with the PS2. I haven't seen the PS3 or XBOX version yet to compare.

Even though it's different from previous Crash entries, I gave it a four out of five mainly because it's still unique and the multiplayer function is pretty original and works great.
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Platform for Display: Nintendo Wii
This is a fun game, but don't be fooled... It's pretty different from previous Crash Bandicoot games. Although I haven't played the game much, I know it well enough to give you the Bad, Neutral, and Good, in that order. Please don't just read the Bad, before making the decision on whether or not this game is good for you.

The Bad:

1. The potty humor. I mean, really, who decided potty humor was humor at all anyway?! That's just my opinion, I don't mean any offense to those who *yuck!* enjoy the type of humor like what is in this game... Still, there are many jokes better than this type that a larger audience could relate to. In a cutscene before the game starts, Crash burps and Coco congratulates him for it (whatever happened to teaching children good manners?). Then, if you press the action button near Crash's home on the first level, he'll go in and use the bathroom facillity... While you, of course, don't see anything, the sound of a toilet flushing for a bandicoot gives worse visuals than one should really bear. Also, you destroy Neo Cortex's "Spy Toilets" to get rewards. SPY TOILETS?! I'm only glad they didn't show us how Cortex designed this invention... This is only at the beginning of the game. Who knows what other nasty jokes made it in here?

2. Dull plot. Let's face it, it's been done a thousand times in videogame history: _____ gets kidnapped, and _____ must rescue him/her. Fill the first blank with Coco and Aku Aku, and the second blank with Crash and you have your main plot. This is unoriginal and lame. The only thing keeping me going storywise is that I'm curious to see if there's any more information about how Crash came to be (watch the stuff that shows when you first access the game).

The Neutral:

1.
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Platform for Display: Nintendo Wii
Wow, what happened to this franchise? This game is allright, but in no way is it as good as any of it predacessors. A Crash game is just not a Crash game without the trademark spin, collecting Wompa fruit, knocking head/bouncing into wooden boxes to get said wompa fruit/free guy/Aku Aku powerup/etc. Why did the villians have to get annoying dialogue when in battle with Crash? What happened to Crash's trademark "Woh!"? Speaking of dialogue, the current game has Crash going through puberty backwards, he seems more scronny, and has lost his touch. This just doesn't feel like a Crash game. Granted, Crash's usual formulla is a recycled version of Super Mario Bros., but it at least that worked. This just isn't a Crash game. This is the Super Mario Bros. 2/Super Mario Sunshine of the Crash series.
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Platform for Display: Nintendo Wii
My boys are 4 and 6 years old. We had the Crash Bandicoot games on the Playstation 2 and when we got the wii for Christmas I decided to get my oldest this game for his birthday... It came and they were all excited that they were gonna create their own Bandicoot. This has disappointed them. Because that is not a feature that they have on this game. But they are four and six as I said and I have no idea why they thought this was in the game. My six year old says it is too hard for him to play the game, however, my four year old loves it and could play for hours given the chance. I really like that you can drop in and drop out as a second player. It has gotten us to episode 9 that way. My son plays, when he needs help I can drop in, when I have had enough I drop out. Also since my 6 year old does not have the patience to play he can drop in and out if our younger son is playing. They really like the characters too. I get a lot of talk about the spike guy and the rolling guy. Anyway, I like and my children like this game.
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