Shop the new tech.book(store)
New! Introducing the tech.book(store), a hub for Software Developers and Architects, Networking Administrators, TPMs, and other technology professionals to find highly-rated and highly-relevant career resources. Shop books on programming and big data, or read this week's blog posts by authors and thought-leaders in the tech industry.
> Shop now
Michael Scaramozzino is an award-winning digital media pioneer with an extensive background in both the art and science of computer graphics. Since founding DreamLight® (DreamLight.com) over twenty five years ago he has received awards for digital design, 2D PostScript® illustration, interactive multimedia development, 3D illustration and 3D animation. His work has been published in various magazines, books and exhibits from Siggraph to Japan. His first award-winning 3D animated short film BlastOff!™, has screened at over a dozen international animation film festivals. He is currently producing The Autiton Archives™, a 3D animated CGI series of shorts for the Web. Fault Effect™ is the series pilot. Follow his current projects at Telebites.com and DreamLight.com
I own and have read a lot of books on various topics in computer animation, and this book is the most meticulous, practical and easy-to-follow resource I own for creating short films without a big team of employees. It appealed to me specifically because I needed a book that discusses using Lightwave 3D in an indie-scale pipeline. The book does that but also covers much more. The author does a great job of documenting his process from concept to final rendering, of two short films: 1) About a stuffed alien toy that imagines a trip around the solar system, and 2) the pilot episode for a web-based series. I bought this book back in September and finished it in about a week, but since that time I have used it to clearly map out my path to creating a web series of my own. I highly recommend this book for users of Lightwave (and Modo), and anyone who generally wants to learn about making an independent short. It's a great book.
Was this review helpful to you?
I don't often write reviews, but this book, Creating a 3D Animated CGI Short: The Making is the Autition Archives - Fault Effect by Michael Scaramozzino, left me no alternative. First, there are very few books available to the independent filmmaker - especially when it comes to animation. This book by Mr. Scaramozzino fills a large void and is most definitely welcome. And second, it is a well-written detailed account of this project.
Fault Effect is a beautifully animated and artistically brilliant animated short written, produced and directed by the author, Michael Scaramozzino. And this book I am reviewing is about how Mr. Scaramozzino created Fault Effect.
Okay... what does it offer? Essentially this is a step-by-step how-to book showing how Michael created Fault Effect pretty much on his own with standard off-the-shelf software along with lots of perseverence and determination. From concept to final creation, it is chock-full of what to do and what to look out for. He offers very useful advice when it comes to making your own short (or feature if you are so inclined) and explains what the differences are between large productions and smaller ones such as Fault Effect. I've found lots of useful information that I will be using in my own short and I'm looking forward to implementing quite a bit of the info he provided. And the included DVD is just an added bonus and contains color pictures of everything in the book as well as the Fault Effect short and award-winning BlastOff! short.
The only thing I would have liked to see more of would be a little more balance between Mac and Windows programs in the post production area. Michael is primarily a "Mac Guy" and avoids Windows programs pretty much completely in favor of an all-Mac flavor.Read more ›
Was this review helpful to you?
Interesting book that talks about one mans experience making an animated short with problems he faced. On the downside, he should be a spokesperson for Apple computers and Lightwave software, he seemed to biased on using software and hardware that he has stock in.