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Creating Your World: The Official Guide to Advanced Content Creation for Second Life
 
 
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Creating Your World: The Official Guide to Advanced Content Creation for Second Life [Paperback]

Aimee Weber (Author), Kimberly Rufer-Bach (Author), Richard Platel (Author)
4.3 out of 5 stars  See all reviews (19 customer reviews)

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Book Description

October 23, 2007 0470171146 978-0470171141
Enrich your virtual existence by mastering the techniques and tactics the experts use to create jaw-dropping SL content—everything from buildings and vehicles to clothing, landscapes, and animations. This official, exclusive guide from a team of Second Life content-creation experts was written with the full support of Linden Lab and features in-depth instructions for creating beautiful content and putting it to work in-world. It’s both a practical, step-by-step guide and a creative session with some of the most artistic and talented minds in the Second Life community. CD included.

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Creating Your World: The Official Guide to Advanced Content Creation for Second Life + Scripting Your World: The Official Guide to Second Life Scripting + Second Life For Dummies (For Dummies (Computer/Tech))
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Editorial Reviews

From the Back Cover

Your second life is what you make it

Enrich your virtual existence by mastering the techniques and tactics the experts use to create jaw-dropping SL content—everything from buildings and vehicles to clothing, landscapes, and animations. This official, exclusive guide from a team of Second Life content-creation experts was written with the full support of Linden Lab and features in-depth instructions for creating beautiful content and putting it to work in-world.

Start a new fashion trend with custom clothing featuring realistic buttons, pockets, patterns, and even wrinkles. Tour SL in the car of your dreams or in your own private jet. Create cool animations and scripts to communicate with other SL residents, and more. Both a practical, step-by-step guide and a creative session with some of the most artistic and talented minds in the Second Life community, this book will quickly build your skills and inspire you to join Second Life's elite ranks of content creators.

  • Basic concepts: Understand movement, inventory, and client/server issues
  • Advanced building: Morph prims and design anything with these advanced techniques

  • SL scripting programs and third-party editors: Use a variety of tools to write, test, and debug scripts for vehicles, games, motion, and more

  • Become a virtual pioneer: Start terraforming with SL land tools

  • Dazzle visitors: Make an impact with textures, lighting, landscaping, and more

  • Go Hollywood: Storyboard, shoot film, add sound effects, and produce machinima

  • Real communication: Manage data, chat, and send e-mail—in-world and out

On the CD
The book's CD features tutorial files, textures, clothing and character templates, machinima, cool tools, and a host of other resources provided by Linden Lab to help Second Life content creators.

About the Author

Aimee Weber is the founder and CEO of Aimee Weber Studio (www.AimeeWeber.com), one of the largest and most celebrated content creation companies in Second Life.

Kimberly Rufer-Bach, a.k.a. Kim Anubis, is owner, designer, and producer of The Magicians (www.themagicians.us), one of the oldest and most innovative content development companies in Second Life.

Richard Platel, a.k.a. Wednesday Grimm, is a professional software developer. He has been a Second Life resident and LSL scripter since the public beta in 2004.


Product Details

  • Paperback: 416 pages
  • Publisher: Sybex (October 23, 2007)
  • Language: English
  • ISBN-10: 0470171146
  • ISBN-13: 978-0470171141
  • Product Dimensions: 7.4 x 0.8 x 9.2 inches
  • Shipping Weight: 2.2 pounds (View shipping rates and policies)
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (19 customer reviews)
  • Amazon Best Sellers Rank: #244,658 in Books (See Top 100 in Books)

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Customer Reviews

19 Reviews
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Average Customer Review
4.3 out of 5 stars (19 customer reviews)
 
 
 
 
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37 of 41 people found the following review helpful:
2.0 out of 5 stars Rather disappointing, December 10, 2007
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This review is from: Creating Your World: The Official Guide to Advanced Content Creation for Second Life (Paperback)
This book did not turn out to be the resource I thought it would be. It's little more than a re-hash of "The Official Guide." Everything is dealt with as an introduction to the subject, even though much of the information can be found in the previous book. Few topics are dealt with in any depth except LSL scripting. Unfortunately the scripting section is quite obviously written by a programmer who is not a teacher. Many assumptions are made about the level of knowledge of the reader who needs a previous grounding in Java or C++ to understand what the author is talking about.

Overall, this book would be fine as a stand alone, but it is NOT a companion to the Official Guide. Nor is it useful as a guide to actually making things in second life. The reader is, instead, merely given a gloss of what is possible and then sent off to experiment on his own. As much or more can be learned through in-world tutorials, web sites and You-Tube videos (which are a far better resource for learning what this book purports to teach).

If you're really interested in becoming a designer or builder in second life, this book is not your guide.
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6 of 6 people found the following review helpful:
4.0 out of 5 stars Excellent but not enough., March 4, 2008
Amazon Verified Purchase(What's this?)
This review is from: Creating Your World: The Official Guide to Advanced Content Creation for Second Life (Paperback)
I got quite alot out of this book. There are a lot of resources that you wont find in world. Templates, textures, tutorials, and advice. All of it good. I just wish that there was a little bit more detail. It seems that no matter how much I learn from books, websites and in world I am always still behind the eight ball. So buy it YES for sure but be prepared to go right back to your search for more knowledge. Hopefully someone will write a tome on just the art of building and designing Structures someday soon.
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11 of 13 people found the following review helpful:
5.0 out of 5 stars must have!, October 23, 2007
This review is from: Creating Your World: The Official Guide to Advanced Content Creation for Second Life (Paperback)
I'm an older secondlife resident and I was very impressed with the book, The detail included applies both to oldbies and noobies! Very entertaining and I learned a few new things that i use on a regular basis.
A++++++
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Inside This Book (learn more)
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
building block type, new script, smooth land, ground textures, motor timescale, motor decay timescale, linear motor direction, angular motor direction, prim attachments, planar drag, root prim, client lag, parent prim, public chat channel, flexible prims, integer tile, last prim, sit script, prim number, server lag, prim family, multiple prims, sit target, vehicle script, integer channel
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Second Life, Wizard Jet, Hole Size, Linden Lab, Holding the Shift, Object Editor, Profile Cut, Edit Land, Show Updates, Click the Position, Henry Segerman, Click the Select Texture, Set Hollow, Radius Delta, Hokey Pokey, Set Shininess, Gear Child, Full Bright, Grid Options, Gaussian Blur, Click Add, Force Sun, Edit Linked Parts, Group Information, Tic-Tac-Toe Controller
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Front Cover | Table of Contents | First Pages | Index | Back Cover | Surprise Me!
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