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5 of 5 people found the following review helpful:
5.0 out of 5 stars Well thought out exercises to stir up creativity.Wide range., August 5, 2001
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This review is from: Creative Growth Games (A Harvest/HBJ book) (Paperback)
It is a pity this book is out of print. Put in other words, this is an out-of-print classic.

Creativity is an abstract concept and beginners in creative thinking can easily get used to a particular type of creativity. Figuratively speaking, they might get to know how to use a screw-driver and hence will try to screw-up even things that are not screws (and literally screw-up things in the process!).

To get unstuck, you need to experience for yourself the vast spectrum of thinking methods available by actually thinking in all those different ways. Learn how to pound the hammer, how to wield an axe, how to excavate with a shovel and how to tighten a bolt with a spanner. This book gives you wonderful opportunities to know the richness of creatvity techniques available, and page after page gives you a chance to experiment on problems using those techniques.

Raudsepp has carefully selected the exercises to avoid too much overlap and gives a few lines of introduction explaining what aspect of creativity the exercise seeks to reinforce. If you do the exercises sincerely, you will find hitherto never considered **POSSIBILITIES ** springing out from your same old brain. Problems become your toys and you start playing with them on your way to several solutions.

For me, the biggest promise of creative thinking is snatching from the world of impossible into the world of the possible. Or, bridgidng dreams and reality. To increase your hits you need to do two things. The first is obvious: you should know how to execute dreams into reality. But the second point is usually lost. You need to dream up more so that you have a wider choice.

This book helps you do that again and again in each exercise.

I came to know of this book through the "Recommended Reading" of Karl Albrecht's "Brain Power" (which is itself a fantastic book to improve thinking skills). Very sad "Creative Growth Games" has gone out of print. Search the website "bookfinder" for the best deals on used copies. Well worth possessing.

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3 of 3 people found the following review helpful:
5.0 out of 5 stars Brain- Expanding Fun!, June 22, 2000
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This review is from: Creative Growth Games (A Harvest/HBJ book) (Paperback)
I really like this book. It has many (75) games in which expand creativity and really make you think.
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2 of 2 people found the following review helpful:
4.0 out of 5 stars Great Book for Expansion of Creativity, June 24, 2000
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This review is from: Creative Growth Games (A Harvest/HBJ book) (Paperback)
I found this book to be very helpful. It is a book of 75 mind puzzlers/points to ponder with solutions and tips in the back. This book would be really great as journal starters or something like that, most likely in an english class of some sort.
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5.0 out of 5 stars Terrific Book!, August 3, 2010
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T. A. Barbella (San Jose, California United States) - See all my reviews
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A great book- especially for teachers to revive the magic of creativity in kids and in yourself. Lots of exercises for divergent and lateral thinking.
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Creative Growth Games (A Harvest/HBJ book)
Creative Growth Games (A Harvest/HBJ book) by Eugene Raudsepp (Paperback - Nov. 1977)
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