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Credit 00: I Love Games Graphics Hardcover – January, 2004


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Hardcover, January, 2004
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Product Details

  • Hardcover: 182 pages
  • Publisher: AllRightsReserved; Illustrated edition (January 2004)
  • Language: English
  • ISBN-10: 9889705435
  • ISBN-13: 978-9889705435
  • Product Dimensions: 11.5 x 9.2 x 0.9 inches
  • Shipping Weight: 2.9 pounds
  • Average Customer Review: 3.0 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Best Sellers Rank: #4,129,643 in Books (See Top 100 in Books)

Customer Reviews

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Most Helpful Customer Reviews

6 of 6 people found the following review helpful By extrarice on December 27, 2007
While the book title may be deceptive to a Western audience, I Love Games Graphics is not a book of screenshots and sprites. Instead, it is a photo and illustration gallery that explores the infiltration of game culture into pop culture and society's consciousness. If you're looking for screenshots and official artwork, move along - this book is not what you're looking for. But if you are interested in gaming and pop culture as a whole, this books does an excellent job at showing how certain video games and game concepts have become iconic and second-nature in our modern culture.
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I tend to purchase a lot of Japanese art books which I use as reference material or just a source of ideas when my I'm not thinking straight.

When I purchased this book, I figured why not give it a try. Definitely would be cool to check out the art or ads of video games from Japan. I play and review a lot of import games, that I felt this would be a worthy addition to my art book collection.

"CREDIT 00: I LOVE GAME GRAPHICS" is best explained by Kusano Tsuyoshi as "Every single work is very fragmentary, and I did not go into a thorough explanation of each game. I have created these works with a feeling that replicates what I felt when playing the game, adding a graphical approach and setting up the layout".

The book is mainly a graphic book focusing on consoles and video games with a several page written intro by the authors. Also, copy that goes into the history of video games from the technical end to the arcade phenomenons.

The book does not solely focus on Japanese consoles or games, you get American releases and close up photos on a white background of consoles from companies such as Atari, Intellivision, Epoch TV, Vectrex, Nintendo, Sony, etc.

You also get to see several advertisements for arcade machines, video games from the end of the 70's and 80's, as well as box art.

The graphical aspect can be seen in many pages, such as the Space Invaders aliens layered on top of photos of Tokyo, to photography with a video game artistic approach such as a dozen of Famicom's scattered on top of each other.

Actually, there are quite a good number of photos with old school video game elements layered on top of the photos for artistic effect.
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6 of 22 people found the following review helpful By Costantino Rover on January 10, 2007
This book is absolutely needless.

Good-for-nothing.

It not contais graphics!!!!!

Only photos of some game console and repetitive needless things.

Paper to the wind.

Now I understood why is not possible to view the inner pages as preview.

Money for nothing.

PLEASE DON'T BUY IT!!!!!

ANYWAY
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