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5.0 out of 5 stars Runquest: The First Skill-Based Role Playing Game, September 5, 2011
This review is from: Cults of Terror: Nine Dangerous Deities for Runequest Role-playing (Paperback)
RuneQuest is a fantasy role-playing game first published in 1978 by Chaosium, created by Steve Perrin and set in Greg Stafford's mythical world of Glorantha. RuneQuest was notable for its original gaming system (designed around a percentile die and with an early implementation of skill rules) and for its verisimilitude in adhering to an original fantasy world. It was the first skill-based RPG, and featured a number of other innovations that would go on to influence roleplaying game design forever after. There have been several incarnations of the game. The most recent version was released in January 2010 by Mongoose Publishing under the title RuneQuest II.

Throughout its existence, the game has been molded by designers and players alike into a complex mythology which is often linked to the teachings of professor Joseph Campbell. In Britain in the 1980s, RuneQuest was recognised by the gaming world as one of the 'Big Three' games with the largest market share, the others being Dungeons & Dragons and Traveller.
Comparatively few copies of RuneQuest I were produced, and it is now extremely rare. Nonetheless, the game was popular enough to inspire a second edition.
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Cults of Terror: Nine Dangerous Deities for Runequest Role-playing
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