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Curious Labs Poser 5

Platform : Windows 98, Windows 2000, Windows Me, Windows XP
60 customer reviews

List Price: $299.99
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Product Description

Poser 5 is an ideal 3-D character design and animation tool for artists and animators. Create 3-D figures using a diverse collection of ready-to-use 3-D human and animal models. Poser's innovative interface makes figure design, posing, and animating fast and easy. Map facial photos, grow and style dynamic hair, and create dynamic cloth to add extraordinary realism to your figure.

Quickly output movies and images from your posed figures for content in Web, print, and video projects. Add life to your 3-D worlds using exported, posed figures. For those new to 3-D, digital artists, and hobbyists alike, Poser 5 is easy to learn and quickly generates fast and dynamic results.

Poser 5 delivers a stunning host of new tools including Facial Photo-mapping, Dynamic Strand-based Hair, Dynamic Cloth, new Figures, and FireFly, Poser 5's powerful new renderer. Use Morph Putty to directly manipulate facial expressions. Create realistic dynamic cloth and make it flow and drape around any object in your scene. Build powerful node-based material shaders to create any material texture you can imagine. The Poser 5 Content CD contains a host of extras, including props and textures.

Product Details

  • Shipping Weight: 2.6 pounds
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • ASIN: B00006IXA4
  • Date first available at August 16, 2002
  • Average Customer Review: 3.2 out of 5 stars  See all reviews (60 customer reviews)
  • Amazon Best Sellers Rank: #18,233 in Software (See Top 100 in Software)
  • Product Warranty: For warranty information about this product, please click here

Customer Reviews

Most Helpful Customer Reviews

57 of 61 people found the following review helpful By Gary Bradshaw on March 19, 2004
Poser does one thing very well: it renders stock poses of stock characters with amazing realism. Here is the rub: the library of stock poses and stock characters is so tiny that you will quickly outgrow them. You will soon want to do more: add hair to a figure; change the color of clothing, or even add new and different clothes. But any change beyond the stock inventory will lead to innumerable headaches: a user interface designed to thwart your every effort; system crashes; poses that look unnatural; even body parts that poke through the clothing. Forget the undo: at best it will take you back one step; often you can't even undo the last action you took. Don't bother with the user manual: as others have noted, it does little more than identify the controls mysteriously placed around the user interface. Don't even bother with books such as "Secrets of Figure Creation with Poser 5" or "The Poser 5 Handbook." You may find a helpful clue in a tutorial somewhere on the web, but then again, it may not apply to the version of the program that you have.
So why does anyone bother with Poser? Under the proper circumstances, Poser can do amazing things. Unlike most 3-D software applications, Poser is designed to work with human and animal forms. Within a narrow window, it works very well. Poser has even spawned a cottage industry of people who make additional figures, clothing, and props for Poser. Without organizations like the Digital Art Zone and Renderosity, Poser would not be worth the money.
Yet even these organizations, which often provide very high quality materials for Poser, can't prevent its flaws from showing through. Digital Art Zone (DAZ) has created characters like Michael that are stunning in Poser.
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21 of 22 people found the following review helpful By Gina Miller on February 27, 2003
Poser 5 really is better than version 4. There are new features such as cloth, face and hair editing windows. You can now import photographs straight into the program to apply to faces. The only problem with moving up to version 5 is that everything you had downloaded into your older version does not move into the five program and in fact this is not a seamless upgrade, you will have a Poser 4 and 5 on your computer after the install, this is the major reason I give it a 4 stars as opposed to a 5. However if I were rating the rendering time of this program alone, I would give it a 5 Stars. Poser renders super fast at 1200 res as opposed to Bryce which takes all day to do the same. If you want a character model that you don't have to build from scratch this is what you need. You can save your models as different files to import them into other programs. If you need a quick and easy person in your landscapes this is a nice way to get it. I still haven't figured out all of the functions of this program, the textures and materials applications that really manipulate the standard models they provide, but I look forward to learning more when I find the time. Works fine with XP operating system.
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19 of 20 people found the following review helpful By Helen H. Madden on December 13, 2002
I've worked with Poser ever since Poser 2 came out. Initially, all you could do with the program was pose 3D dummies for use as references in traditional art. It's amazing to see how far Poser has come today. The latest version of the program has a lot of incredible features, including strand based dynamic hair, dynamic cloth, even the ability to create a character with your own face or anybody else's. If you've been using Poser 4, you'll be amazed at how much the program has been upgraded. Tasks that artists used to have to do using work arounds and other 3D programs (like creating morph targets) have now become become regular features of Poser 5. One of the best changes is the addition of a node-based materials editor. You can finally create realistic materials for all kinds of objects and characters without having to paint a texture map in some other program like Photoshop or Photopaint (but if you want, you can still use the traditional texture maps for your characters). My only complaint is this. The program is so new and powerful, and has so many additional features, it's still a bit buggy. It's not unusual for Poser 5 to lock up my computer (other 3D programs don't cause me nearly as many problems). As soon as you get this program, make sure you check Curious Labs' website for the latest service releases. They improve the performance of the program by a hundred-fold. Even then, though, save your work often. You can and will crash the program. One final note, if you've never worked with Poser or any other 3D program before, make sure you get a good book on how to use the program. The manual for this program isn't bad, but it isn't written for beginners. Also check the internet for tutorials on Poser 5 ...There's a lot of info out there, and you won't have to go far to find it.
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29 of 33 people found the following review helpful By MartinP on February 11, 2004
Yes, the interface looks cute - more like a video game than a 3d graphics workspace, really. And then you try to use it and soon enough you start to wonder whether you're running some freebie test version of a new piece of software rather than a fairly expensive high profile application, complete with flashy marketing and predatory lawyers. Crashes are random and frequent. Compatibility problems abound, both with third-party content as with previous versions of Poser itself. Don't be surprised if you import a figure from Poser's own standard library and the program starts issuing warnings as soon as you attempt to edit it. No, your eyes are not deceiving you: models from earlier Poser versions are not fully compatible with Poser 5; and other applications that work well with Poser 4 or Pro may fail to work with 5 too. Soon enough the cute interface itself becomes irritating. Why is so much valuable space (and memory!) wasted on a handful of controls? Of course, you can resize the tiny document window, but then it will cover up several tools, or tools will shift and overlap each other, giving that cute interface a very amateurish look all of a sudden. The library browser is a monster, especially after you start adding content. You will be scrolling along unnecessarily large thumbnails forever to find what you want. What's wrong with a simple Windows style browser window?
Unlike most 3d-applications there is no way to maneuver objects directly in 3d space. You have to fiddle with controls, and if you want to exactly reposition figures in a scene the only way to do so is by typing in values on the x-, y- and z- position axes. That means building up a scene with interacting figures is a trial and error process.
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