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Cutting-Edge Direct3D Programming: Everything You Need to Create Stunning 3D Applications with Direct3D
 
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Cutting-Edge Direct3D Programming: Everything You Need to Create Stunning 3D Applications with Direct3D [Paperback]

Stan Trujillo (Author)
3.6 out of 5 stars  See all reviews (18 customer reviews)


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Book Description

November 13, 1996
Explains Direct3D in clear, understandable language. Appeals to software developers interested in writing any type of 3D application for Windows 95, from hobbyist to professional. Emphasizes development of many types of software, not just games. Includes plenty of demos enabling readers of varying skill levels to create source code ideal for their needs. Includes a body of code that is fast, debugged and royalty-free so readers can program with Direct3D without having to learn the entire API. Addresses topics such as 3D coordinates, rendering, texture mapping, animation, hit-detection, lighting, and morphing.

Editorial Reviews

About the Author

Stan Trujillo (Oakhurst, CA) has done programming work for Los Alamos National Laboratories, the California Institute of Technology, and the U.S. Department of Energy in areas such as graphics, neural nets, and distributed computing. He is an author of Cutting-Edge Direct3D Programming, C++ Games Programming, Windows 95 Games Programming, and other computer books.

Product Details

  • Paperback: 496 pages
  • Publisher: Coriolis Group (November 13, 1996)
  • Language: English
  • ISBN-10: 1576100502
  • ISBN-13: 978-1576100509
  • Product Dimensions: 9.3 x 7.5 x 0.7 inches
  • Shipping Weight: 1.8 pounds
  • Average Customer Review: 3.6 out of 5 stars  See all reviews (18 customer reviews)
  • Amazon Best Sellers Rank: #4,112,787 in Books (See Top 100 in Books)

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Customer Reviews

18 Reviews
5 star:
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4 star:
 (6)
3 star:
 (4)
2 star:    (0)
1 star:
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Average Customer Review
3.6 out of 5 stars (18 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

8 of 8 people found the following review helpful:
1.0 out of 5 stars I made a mistake by purchasing it., August 19, 1999
By A Customer
This review is from: Cutting-Edge Direct3D Programming: Everything You Need to Create Stunning 3D Applications with Direct3D (Paperback)
It's okay if you want to make a one object 3D scene with very little interaction with the user but if you want to be able to control virtual cameras, move lights or create real world scenes with more than one object then look somewhere else. If anyone considers buying this book I strongly urge them to track down Stan's web site and look at the demos, is that what you want to program?
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6 of 6 people found the following review helpful:
3.0 out of 5 stars Good book, but only recover Retained Mode, August 7, 2000
By 
This review is from: Cutting-Edge Direct3D Programming: Everything You Need to Create Stunning 3D Applications with Direct3D (Paperback)
This is good book, well written and with good examples. If you want to learn about Direct 3D Retained Mode, this is the best book. The poor side is the book doesn't recover Direct 3D Immediate Mode. Only few people are using D3D RM to create professional applications, all are using D3D Immediate Mode. If only i could find book that recover D3D IM like this book.. I would give 5 stars !!
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6 of 6 people found the following review helpful:
5.0 out of 5 stars This book opens the door to state of the art programming!, September 4, 1999
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This review is from: Cutting-Edge Direct3D Programming: Everything You Need to Create Stunning 3D Applications with Direct3D (Paperback)
I'm a final year student of Software Engineering at the University of Westminster, London , England. I have been using this book for my final project, and I can say that is is the best practical introduction to D3D ever! The examples are really good and even work fine in NT4. If you want to get into DirectX or D3D get this book. Honestly.
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