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DAFX:Digital Audio Effects
 
 
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DAFX:Digital Audio Effects [Hardcover]

Udo Z?lzer (Author), Xavier Amatriain (Author), Daniel Arfib (Author), Jordi Bonada (Author), Giovanni De Poli (Author), Pierre Dutilleux (Author), Gianpaolo Evangelista (Author), Florian Keiler (Author), Alex Loscos (Author), Davide Rocchesso (Author), Mark Sandler (Author), Xavier Serra (Author), Todor Todoroff (Author)
4.5 out of 5 stars  See all reviews (2 customer reviews)


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DAFX: Digital Audio Effects DAFX: Digital Audio Effects 4.0 out of 5 stars (1)
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Book Description

0471490784 978-0471490784 May 15, 2002 1
* Digital Audio Effects (DAFX) covers the use of digital signal processing and its applications to sounds
* Discusses digital audio effects from both an introductory level, for musicians, and an advanced level, for signal processing engineers
* Explains what can be done in the digital processing of sounds in the form of computer algorithms and sound examples resulting from these transformations
* Brings together essential DSP algorithms for sound processing, providing an excellent introduction to the topic

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Editorial Reviews

Review

"...presents the main fields of digital audio effects..." (SciTech Book News, Vol. 26, No. 2, June 2002)

From the Back Cover

Digital Audio Effects (DAFX) is the name chosen for the European Research Project COST G6. DAFX investigates the use of digital signal processing, its application to sounds, and its musical use designed to put effects on a sound. The aim of the project and this book is to present the main fields of digital audio effects. It systematically introduces the reader to digital signal processing concepts as well as software implementations using MATLAB. Highly acclaimed contributors analyse the latest findings and developments in filters, delays, modulators, and time-frequency processing of sound.

Features include:
* Chapters on time-domain, non-linear, time-segment, time-frequency, source-filter, spectral, bitstream signal processing; spatial effects, time and frequency warping and control of DAFX.

* MATLAB implementations throughout the book illustrate essential DSP algorithms for sound processing.

* Accompanying website with sound examples available
The approach of applying digital signal processing to sound will appeal to sound engineers as well as to researchers and engineers in the field of signal processing.

DAFX - Digital Audio Effects features contributions from Daniel Arfib, Xavier Amatriain, Jordi Bonada, Giovanni de Poli, Pierre Dutilleux, Gianpaolo Evangelista, Florian Keiler, Alex Loscos, Davide Rocchesso, Mark Sandler, Xavier Serra, and Todor Todoroff.

Product Details

  • Hardcover: 554 pages
  • Publisher: Wiley; 1 edition (May 15, 2002)
  • Language: English
  • ISBN-10: 0471490784
  • ISBN-13: 978-0471490784
  • Product Dimensions: 9.7 x 6.6 x 1.4 inches
  • Shipping Weight: 2.3 pounds
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon Best Sellers Rank: #1,598,160 in Books (See Top 100 in Books)

 

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12 of 13 people found the following review helpful:
4.0 out of 5 stars Great, but expected something better, December 25, 2002
This review is from: DAFX:Digital Audio Effects (Hardcover)
Definitely, a great book. Besides the theory, it incorporates MATLAB files for demosntrating the concepts. The authors are definitely masters on the topics. The DAFX conferences' papers, which could be donwloaded from their web sites help to dive deep into the subject. Unfortunately it doesn't give enough coverage to some topics, rather gives a lot of resources (papers, books) where to look for more concise information. Without additional information and knowledge you could not implement any of those awesome effects.
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11 of 12 people found the following review helpful:
5.0 out of 5 stars Great book for learning audio effect implementation, November 10, 2005
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This review is from: DAFX:Digital Audio Effects (Hardcover)
I have found this book invaluable from cover to cover. It is by far the best book written on the subject of digital audio effects in the last few years. Anyone purchasing this book should already understand digital signal processing in general as well as Matlab. Readers should also have been exposed to digital audio processing either through their own experience or perhaps through the author's other excellent book entitled "Digital Audio Signal Processing". If you do not have a background in DSP you will probably be in over your head with this book. It is not one of those dime-a-dozen books that are all too common about some off-the-shelf software that will enable you to make cool noises with your computer with minimum effort and understanding on your part. Instead, "DAFX" covers a great deal of ground, starting with a general overview of digital filters and then moving rapidly into audio specific filters, modulation, nonlinear audio processing, and spatial effects, just to name a few subjects that are discussed. There are plenty of equations, instructive figures, and block diagrams of filters throughout the book that should be easily understood by anyone with a signal processing background. The MATLAB files for many of the filters can be obtained via the author's website. If you download them, and examine both the MATLAB code and the book's explanations, you should be able to understand how to reproduce the effects discussed. The book does have an extensive bibliography at the conclusion of each chapter so that the reader can get more detail on some of the effects that the author left unimplemented.
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Inside This Book (learn more)
First Sentence:
Audio effects are used by all individuals involved in the generation of musical signals and start with special playing techniques by musicians, merge to the use of special microphone techniques and migrate to effect processors for synthesizing, recording, production and broadcasting of musical signals. Read the first page
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
delay line modulation, variable speed replay, waterfall representation, feedback delay networks, dynamic range controller, digital audio effects, gestural controllers, side chain path, warped signal, vocoder approach, hop size, apparent source width, virtual sound source, static characteristic curve, frequency warping, cepstrum method, amplitude panning, scaling module, nonlinear processors, sound trajectories, real cepstrum, stretching algorithm, allpass filters, transposition factor, pitch lag
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Audio Eng, Digital Audio Effects Workshop, Sigma Delta Modulation, Fuzz Face, Jimi Hendrix, Sound Library, Musical Uses of Warping, Audio Eny, Barry Truax, Carlos Santana, Cifariello Ciardi, Das Effekte Praxisbuch, Hidden Markov, John Wiley, Luigi Nono, Michael Gerzon, N-order Volterra, San Francisco, Sigma Delta Modulator, Source-Filter Transformations, University of Aix-Marseille
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