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DRIVE: vehicle sketches and renderings by Scott Robertson Paperback – November 30, 2010


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Editorial Reviews

About the Author

Robertson is a professional industrial designer and educator who has worked with several top sports and automotive manufacturers.
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Product Details

  • Paperback: 176 pages
  • Publisher: Design Studio Press (November 30, 2010)
  • Language: English
  • ISBN-10: 1933492872
  • ISBN-13: 978-1933492872
  • Product Dimensions: 11 x 0.5 x 9.2 inches
  • Shipping Weight: 2 pounds
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (19 customer reviews)
  • Amazon Best Sellers Rank: #817,445 in Books (See Top 100 in Books)

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Most Helpful Customer Reviews

20 of 20 people found the following review helpful By Parka TOP 50 REVIEWER on December 7, 2010
Format: Paperback
Length: 0:58 Mins
DRIVE, the latest book from Design Studio Press is a collaborative effort between Scott Robertson and two of his students at the Art Center College of Design: Annis Naeem and Daniel Gardner. It's a great idea to have an art book as a portfolio.

This book is about cool cars and awesome rigs. It's a 176-page hardcover with a very nice cover.

The pages are just loaded with concept sketches, paintings and 3D models. Four basic vehicle types are featured as chapters, namely Aerospace, Military, Pro Sport and Salvage. Within each chapter, you'll see fast cars, off-roaders, juggernaut-type vehicles, a few bikes, and other sleek mean machines. This book is a valuable resource for ideas with its immense variety. There are so many ways you can design chassis, wheels, suspension, exhaust, etc.

The concepts are good looking, inspiring and sometimes surprising -- the first vehicle looked like a frog. Through the multiple thumbnail sketches provided, you can see how the design evolved at different stages until it's finally painted or modeled in 3D.

Speaking of 3D models, they are impressive. And there are lots of them in the book. Tremendous amount of detail are included in the models, before they are textured, lit and finally rendered in a photo-realistic manner. It's amazing to see the vehicle when everything is put together, with all the cuttings, wirings and parts. The result is a vehicle that looks believable and like it has character.

Artist commentary is also available throughout to give a sense of what they have to work with and how they think.

DRIVE is a book I'll recommend to anyone who likes concept vehicles.

-

(There are more pictures of the book on my blog. Just visit my Amazon profile for the link.)
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8 of 8 people found the following review helpful By C. MERRITT on December 16, 2010
Format: Paperback
Scott Robertson continues his string of hits. His Gnomon instructional DVDs are the best of their kind, and his books are inspirational. While this isn't a "how-to" book, he does discuss his process in a helpful way, notably his integration of 2D and 3D techniques (he used MODO for this book).

If you are interested in Car Design, you are an aspiring transportation design or entertainment design student, or you want to attend Art Center College of Design, this is a must buy.

If you just like wacky cars, the likes of which are only to be found in the movies or limited edition Hot Wheels, you'll probably like this book too.

If you want to learn how to draw the cars, get his "How to Draw Cars the Hot Wheels Way" book. It's more process oriented and for beginners.
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6 of 6 people found the following review helpful By $ko7 on June 15, 2011
Format: Paperback Verified Purchase
For those who don't know about Scott Robertson, he's a vehicle concept artist for the entertainment industry who's been an instructor at Art Center in Pasadena and Gnomon School of VFX in Hollywood. He's produced countless DVD training video's on the topic of automotive design for Gnomon Workshops aswell as his own imprint.

I've read the reviews and critiques of Scott Robertson's other books and would have to agree with allot of them. This book however seems to have addressed those comments and in my opinion is the best of his releases. It's broken up to cover different types of designs from military vehicles to future racing cars. It includes everything from large full color 3d renderings to greyscale photoshop work, to early concept sketches and iterations of the conceptual process of his vehicular designs. Most of the book is full color, large images taking up the majority of the page or a double page spread. Some of the greyscale concepts might be 2 or 3 to 6 up on a page depending.

Personally, I love cars and vehicle concept art, I find this book to be a continual source of continuing inspiration. After many hours of studying this book, elements of the different vehicles depicted through out this book have begun to seep into my own work. When I'm hung up on a design, I pull out this book to help jumpstart my own imagination or to simply help me find other alternatives to what I'm trying to accomplish.

It's probably one of the few books I never get tired of looking through and it spends more time on my desk or in my bag then on the bookshelf. If your into vehicle designs and concepts this is defiantly something I'd think you'd want to have handy to get the creative juices flowing... seriously, I just can't express amazing I find this book to be.
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2 of 2 people found the following review helpful By Dan Wilde on November 22, 2011
Format: Paperback Verified Purchase
Excellent purchase for anyone interested in vehicle concept design. Although this is not an instructional book, it's extremely useful as a reference for anyone wishing to improve their car design skills, because it has a wealth of detailed images, from thumbnail side profile sketches to finished 3D models and photoshop renderings. Very inspirational.
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1 of 1 people found the following review helpful By Daniel Velez on April 5, 2011
Format: Hardcover Verified Purchase
THIS BOOK IS TOTALLY AMAZING, AND ARE FULL OF DESIGN CONTENT, AND GRAPHIC STUFF, I LOVE THIS BOOK, AND SCOTT ROBERTSON IS ONE OF THE BEST...
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By jmrconcept on February 27, 2012
Format: Paperback Verified Purchase
All in all, a nice book to have in your book shell. The quality and interest in the content/designs is not even through the book. Also some designs, after a while, tends to look very similar. I think is good to have it for inspiration, and/or reference, but i have mixed feelings about this book...i can't avoid the feeling that there is a good 25% of the content that is just for filling the volume. Maybe for $15 i wouldnt complain, but for this range price (and less) i've got a lot more polished books with excellent content from start to finish (see my other reviews to know about them if you are curious).
But well Scott Robertson is a master of his craft, and he gives you a lot of insights about his procedures that can be very usefull and that are great for demystify concept design . I think he is very honest about that, and he tries to help the aspiring designer to realize how things work from ideation sketches to polisged renderings.
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