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Daedalus: Part One of Two (Star Trek: Enterprise)
 
 
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Daedalus: Part One of Two (Star Trek: Enterprise) [Mass Market Paperback]

Dave Stern (Author)
4.1 out of 5 stars  See all reviews (14 customer reviews)

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Book Description

Star Trek : Enterprise November 25, 2003
October 5, 2140. After a half-dozen years of research and testing, Starfleet prepares to launch its first warp 5 vessel -- Daedalus. Propelled by a radical new engine designed by Earth's most brilliant warp field theorist, Victor Brodesser, the new ship will at last put the stars within mankind's reach.

But on the eve of her maiden voyage, a maintenance engineer, Ensign Charles Tucker III -- "Trip" to his friends -- discovers a flaw in Daedalus's design. When he confronts Brodesser, the scientist -- as charismatic as he is brilliant -- eases Trip's concerns. The ship launches on schedule, and as Trip watches in horror, it explodes in a catastrophic ion cascade reaction, killing all aboard.

Thirteen years pass. Still haunted by memories of that disaster, Trip now serves as chief engineer aboard Enterprise. When a freak explosion cripples his vessel, leaving her helpless before a surprise attack, Trip is forced to abandon his ship -- and his shipmates. As he is on the verge of mounting a desperate rescue attempt, however, a shocking turn of events forces him to confront the ghosts of Daedalus one final time.


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Editorial Reviews

About the Author

Dave Stern is the author of numerous books, amongst them the novelisation of Lara Croft: Tomb Raider and The Blair Witch Project.

Excerpt. © Reprinted by permission. All rights reserved.

Chapter One

"Commander?"

Trip looked up from the intermix chamber, where he'd been monitoring the composition of the matter-antimatter stream. Engineer Second Class K. P. Ryan -- tall, lanky, usually quiet to the point of reclusive -- stood on the access ladder below him.

"Ryan. What's up?"

"You have a moment? It's about the cell-ship."

Trip -- Commander Charles Tucker III, chief engineer aboard the Starship Enterprise -- frowned. He had a systems status meeting with the captain in a few minutes, and he was already running behind schedule.

But the cell-ship...

Analyzing the captured Suliban vessel had been a priority for Trip over the last several months. First on his own, then with key members of his department -- including Ryan -- Trip had turned the cell-ship virtually inside out, trying to plumb the secrets of the Suliban's superior technology.

"What about the cell-ship?" Trip asked.

"Their warp drive. The propulsion system." Ryan's eyes gleamed with excitement. He looked more animated than Trip had ever seen him. "I think I've figured it out."

"You're kidding."

"No, sir." Now Ryan actually smiled. "I'm not."

"Sonuvagun." Trip set down his diagnostic spanner on top of the intermix chamber. "Come on. Show me."

Ryan led him out of engineering and down to Launch Bay Two. The cell-ship sat in the far corner -- looking like nothing so much as a multisided dice cube precariously balanced on one edge, perhaps a third as big as one of Enterprise's shuttlepods. Its forward hatch was open, and portions of the hull had been removed, exposing layers of exotic-looking circuitry. Cables of varying thickness and color -- most of them supplying power, but some more diagnostic in nature -- ran from various nodes in the circuitry to a diagnostic station nearby. One of those nodes was the warp-drive module -- a rectangular box roughly the size and shape of an old orange crate -- which had been pulled out from the instrument panel and now lay on top of the cockpit console.

Trip hadn't gotten very far in analyzing that module -- but one thing was clear. Unlike Enterprise, which used a series of controlled matter/antimatter explosions to achieve warp velocity, the Suliban drive depended on an exotic series of reactions between charged particle streams -- the exact composition of which had defied decipherment.

At least until now.

"We've been doing a black-box analysis on the module the last few days," Ryan said. "Feeding different particle streams in, measuring the energy that comes out."

"Yeah," Trip said impatiently. He knew that -- he was the one who'd started the black-box analysis a week ago. The last few days he'd had to spend most of his free time in engineering, though, so he'd handed over that analysis to others. "Go on."

"At approximately" -- Ryan consulted the display screen -- "fifteen hundred hours we input a series of discrete ion streams into the warp module. The power output was negligible -- until I had an idea. Alternate the charge on each succeeding stream -- follow a positive stream with a negative, then another positive, and so on. And if you -- "

"Hold on a minute." Trip felt suddenly light-headed. "Are you trying to tell me the Suliban ship runs off an ion drive?"

Ryan smiled. "Yes, sir. I think so."

Trip kept his gaze neutral.

But inside, his mind -- and his heart -- were racing.

An ion drive.

Daedalus.

Ryan was still talking, Trip realized.

"...somehow prevent the streams from crossing until the last possible second -- then all that pent-up energy gets released at once. I think that's what the Suliban drive does -- the ions come together like real streams do, to make a river."

"Cascading," Trip said softly. "The word you're looking for is cascading."

"A cascading ion drive." Ryan nodded. "That sounds about right. Of course, we can't be certain that's exactly what we're dealing with here -- it is a black box, after all, but..."

Ryan continued talking, but Trip no longer heard him. He was hearing another voice in his mind, a voice coming from fourteen years and billions of kilometers in the past.

Victor Brodesser's voice, as the most controversial scientist Earth had produced in a dozen generations stood up from behind his desk and reached forward to shake Trip's hand.

"Welcome to the Daedalus Project, Mister Tucker." Brodesser -- in his early sixties, a broad, barrel-chested man with a massive shock of wild gray hair that made him look every inch the mad scientist his reputation made him out to be -- had a fierce grip. "We're here to make history."

And they had. Just not in the way Brodesser had hoped.

* * *

"Commander?"

Trip realized Ryan had asked him a question.

"Sorry, K.P. Say again?"

"With your permission -- I'd like to follow this full-time. If these power curves hold, and we could gather enough data -- maybe we could even reverse-engineer the drive...."

Ryan's voice trailed off. The young engineer looked at Trip, and frowned.

"Is something the matter, sir? I suppose I should have called you down when I started to get results, but -- "

Underneath the ensign's worry, Trip could sense a hint of anger and suddenly realized what was going on. Ryan thought he was jealous of the ensign's discovery.

"Hey, no, no, Ensign. Everything's fine. Just...

preoccupied with something, that's all."

"About the cell-ship?"

"No," Trip answered, wondering if he should tell Ryan about Daedalus. No. He needed a conversation with the captain first. And -- there was no need to shoulder Ryan with the burdens of the past just now.

"Listen, this is good work, Ensign. Good work. You absolutely deserve to be the one following up on it."

"Thank you, sir."

"Now, full-time...I don't know about that. But for the next few days I'll switch you off the maintenance roster. You'll have to make up those shifts, though...down the line."

"Yes, sir. Thank you, sir."

Ryan smiled so broadly his teeth showed.

Trip couldn't help but smile back.

The companel sounded.

"Archer to Tucker. Archer to Commander Tucker."

The smile froze on Trip's face.

The status meeting.

Trip strode quickly to the nearest companel.

"Tucker here, sir. Be there in a minute. Just finishing up a little something in Launch Bay Two."

"The Suliban ship?"

"Yes, sir."

"Good. That's one of the things we'll need to discuss. When you get here."

"On my way, sir."

Trip closed the channel and turned back to Ryan.

"Keep me posted, K.P. Progress reports every day."

"Yes, sir."

Trip would be studying those reports carefully -- and certainly dropping by frequently to check up on Ryan's progress in person.

He'd put his heart and soul into Daedalus. Even after all this time...it would be nice to see that work -- not to mention Brodesser's belief in the ion drive -- validated. Even if the professor himself was no longer around to see it happen.

Still, as he headed for the turbolift, the ion drive wasn't uppermost in his mind.

Trip was wondering why in the world Captain Archer wanted to talk about the Suliban ship at the status meeting.

The captain, Sub-Commander T'Pol, the ship's armory officer, Lieutenant Malcolm Reed, and -- to Trip's surprise -- ship's physician Doctor Phlox, who almost never attended these status meetings -- were gathered around the situation room table as Trip entered.

T'Pol was in the middle of a heated speech -- heated for her, anyway; after serving with the Vulcan this long Trip had come to recognize the cutting tone her voice took on when she felt particularly strong about making her point -- and Trip waited for her to finish before making his presence known.

"...so my preference remains a continued series of long-range scans, rather than the uncertain -- and potentially catastrophic -- alternative Lieutenant Reed proposes, which would -- "

"Now, hold on a minute, Sub-Commander." Malcolm Reed -- who was also the ship's tactical officer -- frowned. "I grant you that by using the cloaked vessel we take a chance, but catastrophic? Surely that's a bit of an exaggeration -- "

"On the contrary, Lieutenant, catastrophic describes precisely the consequences almost certain to result should our presence be detected by the inhabitants of -- "

"All right. T'Pol, Malcolm -- please." Archer's own voice had an edge. "I think both of you have made your positions clear on this. Now -- "

Trip cleared his throat. "Excuse me -- Captain?"

Archer looked up at him and smiled. "Ah -- Commander Tucker, isn't it? Join us, please."

Everyone around the table -- everyone except T'Pol, of course -- laughed.

"Sorry about being late, sir. But" -- he looked around the table, from Reed to T'Pol to Doctor Phlox, and then back at the Captain -- "cloaked vessel? I have to guess you mean the cell-ship, but...would someone please fill me in on what else I missed?"

"We are talking about the cell-ship" Archer nodded. "As to what else is going on...T'Pol? If you wouldn't mind bringing Commander Tucker here up to speed..."

"Certainly." T'Pol shifted in her chair and spoke directly to Trip. "As you may or may not be aware, several days ago we entered the K'Pellis Cluster, an aggregation of previously unexplored stellar systems. Almost immediately sensors detected a massive gravitational anomaly within one of those systems. We have been conducting intensive studies of the anomaly since that initial contact -- and have agreed a series of close-up observations are in order."

Trip got it instantly. "And you want to use the cell-ship to do that."

Reed spoke up. "Yes."

"But cloaked -- why?"

"I will show you." T'Pol touched a button on the table in front of her, and the display set in the center of the table came to life. From left to right it showed a blinking white oval, a band of much smaller, irregularly shaped objects, and two circles, one much larger than the other.

"This is the Cole One-twenty-eight system -- wh...


Product Details

  • Mass Market Paperback: 344 pages
  • Publisher: Pocket Books/Star Trek (November 25, 2003)
  • Language: English
  • ISBN-10: 0743471180
  • ISBN-13: 978-0743471183
  • Product Dimensions: 6.7 x 4.2 x 0.9 inches
  • Shipping Weight: 6.4 ounces (View shipping rates and policies)
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (14 customer reviews)
  • Amazon Best Sellers Rank: #483,113 in Books (See Top 100 in Books)

More About the Author

May you live in interesting times, say the Chinese, and they mean it as a curse.

And these are interesting times for the publishing industry. And all of us involved in it, one way or the other. Storytelling is in a state of transformation as well, with devices such as the Ipad and technologies such as Flash promising wholescale integration of other media (images, recordings, etc., now - sensations? smells? to come?) alongside traditional text narratives.

This is a topic of much interest to me, and others, and you can find much about it over at the appropriate LinkedIn discussion page.

In the meantime, I am working on several projects integrating those forms. One in particular I'm excited about is NUTS. I mean that, literally, NUTS.

I'm also hard at work in the universe created by Brad Wardell over at Stardock Inc., which is right now taking shape in the form of a videogame (or two); Elemental: Fallen Enchantress, a turn-based strategy game set in a S&S (not Simon and Schuster, sword and sorcery!) universe, will be out in February of 2012, and I urge you to watch for it.

In the meantime, keep reading. I've just finished a book called Heaven's Keep, by an author I worked with many years ago at Pocket Books, William Kent Krueger, who is right about at the top of the mystery/suspense genre. That's the ninth or so book in a series he's been working on for a long time, featuring a character named Cork O'Connor. Do not start with Heaven's Keep. Read from the beginning - Iron Lake.

 

Customer Reviews

14 Reviews
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Average Customer Review
4.1 out of 5 stars (14 customer reviews)
 
 
 
 
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11 of 11 people found the following review helpful:
4.0 out of 5 stars ST-Enterprise: Daedalus Part 1 of 2, December 27, 2003
By 
This review is from: Daedalus: Part One of Two (Star Trek: Enterprise) (Mass Market Paperback)
Star Trek - Enterprise: Daedalus part 1 of 2 written by Dave Stern is a well-wrtten storyline where the main characters in this book that are known to us are Charles (Trip) Tucker, III and Hoshi chief engineer and communications respectively. After the first fifty pages Trip becomes the primary character, as Hoshi plays a minor role.

The book is full of Trip's memories of the Daedalus Project man's first attempt at warp drive... a cascading ion drive a full ten years ahead of the matter-anitmatter warp drive. This project was headed by Professor Victor Brodesser a rather forward thinker and hard working man. But, the cascading ion drive propulsion system has some problems... Trip was a working engineer on this project and he has discovered a fatal flaw in the cascading design. Trip gets some concessions from the Professor but the Daedalus is lost on its maiden voyage.

Now, thirteen years have past and the Enterprise is investigating an anomaly when it is attacked and lost to a rather human-like race called the Denari. The Denari are in the middle of a civil war as one side has better technology than the other, but, how did they obtain such an advantage. That is one of the questions answered within the pages of this wonderfull story. There are twists and turns throughout this book and it moves right along keeping your interest till the end... well the end of part one. There is a leadin chapter to the second book Daedalus' Children.

The author does a good job of character development and piques your interest. The villian in this book is just hearsay untill the end and the Denari Doctor Trant has a liking for Trip as we find out in the book.

This is a solid 4 Star Trek novel and I hope that the second tome in this series is as well-written. It is finally refreshing to read a ST-Enterprise novel where there is good writing and character development. I just hope this trend will continue for some badly needed solid storylines for ST-Enterprise.

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4 of 4 people found the following review helpful:
4.0 out of 5 stars One of the better efforts in recent Star Trek fiction, February 20, 2004
This review is from: Daedalus: Part One of Two (Star Trek: Enterprise) (Mass Market Paperback)
I managed to pick up a copy of "Enterprise: Daedalus" from a local library and thought it would be a mildly pleasant diversion for a long subway ride. To Dave Stern's credit, he had me hooked with a simple plot and a credible character study of Starfleet engineer Commander Charles "Trip" Tucker of the first Starfleet ship to bear the name Enterprise. Although the ending is a bit too predictable, the rest of the book is memorable in depicting Tucker's reaction to the seizure of his ship and his involvement in a civil war within a spacefaring civlization only a few decades younger than Earth's. Fans of the current Star Trek television series "Star Trek: Enterprise" will not be disappointed with this tale.
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3 of 3 people found the following review helpful:
5.0 out of 5 stars Best Enterprise novel to date, August 20, 2004
By 
This review is from: Daedalus: Part One of Two (Star Trek: Enterprise) (Mass Market Paperback)
'Daedalus' by Dave Stern is undoubtably the best Enterprise novel to date, and echoes with the hallmarks of great Trek.

The story of part 1 is centred around Charles 'Trip' Tucker, Chief Engineer of Enterprise and one of the leading actors in the show.

Basically, Trip and Hoshi are forced to abandon Enterprise in the cell ship after their ship is crippled and boarded in a sneak attack. From there, they are picked up by the opponents of the forces that took control of Enterprise, a desperate military organisation on the verge of collapse.

This puts Trip in a delicate position, does he use his Starfleet technology on training to aid his new allies, even though it would violate the Prime Directive?

Matters are further complicated when it is revealed that Starfleet technology had a hand in starting the war, and that the enemy now have their hands on even more advanced technology in the form of Enterprise.

The story is exciting, gripping, and character centred, all the good things that you want from a Star Trek novel.

The writing itself is a little unorthodox, and not quite like any previous form of Trek writing. Stern is a very factual, practical writer, and writes a novel with the minimum of verbose descriptions and the maximum of dialouge. This is not a bad thing, but it is different to previous authors.

The dialouge itself is extremely well done, and Stern really conveys the characters thoughts and intentions through it. One of my favourite scenes from the book is during Trip's initial meeting with Marshall Kairn, when Kairn puts the hard word on Trip about joining the Guild. The scene shows just how desperate things are for the Guild, and sets the scene for the rest of the book.

But overall it is a solid story, and definitely the best Enterprise novel to date.

I thoroughly enjoyed this book, and recommend it to any Star Trek fan.
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Inside This Book (learn more)
First Sentence:
"COMMANDER?" Trip looked up from the intermix chamber, where he'd been monitoring the composition of the matter-antimatter stream. Read the first page
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
launch bay, ion drive, command deck, hull breach, cloaking device, sensor equipment, ration packs, warp drive, metallic smell, com center, medical ward, being boarded
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Commander Tucker, New Irla, Victor Brodesser, Guildsman Lind, General Sadir, Captain Archer, Doctor Trant, Marshal Kairn, Ensign Duel, Marshall Kairn, Professor Brodesser, The Ribbon, Doctor Phlox, Lieutenant Fane, Open Bay One, Sub-Commander T'Pol, Vox Prime
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