2.0 out of 5 stars
D. Terman should've been a little more determined to write a better story.., September 27, 2011
This review is from: Danger in the Desert (Choose Your Own Adventure, No. 3) (Paperback)
Danger in the Desert (also known as By Balloon to the Sahara) by D. Terman and Paul Granger is Choose Your Own Adventure book #3. I was expecting this book to be a lot of fun but it turned out to be a chore. It's written very matter-of-factly in a way that makes even the most ridiculous plots aspects read as dull. An example: " Cold wind and rain are soaking you and lightning flashes." Thrilling. And there's a lack of continuity that is as confusing as it is annoying. Like when a storm has just passed and if you choose one page the sky is clear and if you choose the other page the storm is somehow still raging. There's a fair amount of that in here. Another one of your choices is to wait until morning before continuing but there was no indication it was even night time. There is no characterization and no plot so there's no satisfaction from the endings. Though I did like this one line of writing: "As you fall, you see the stars wheel in circles and feel the cool rush of fire across your mind."
There are a lot of choices. No more than two pages will go by before the a choice is offered. And there are a lot of endings. There are a few times where there are false endings. It'll read THE END but underneath it will be something like 'but then you notice..' Sometimes your characters make dumb decisions without your say-so like after escaping by helicopter you make a non-emergency landing on a snowy mountain just before nightfall instead of landing.. like.. anywhere else. Or your character will be content being a goat herder playing a flute all day for the rest of their life after being kidnapped by an obscure tribe. Also some of the choices involve picking heads or tails of a flipping coin. I just used a real coin to decide.
The book gets pretty random in a way that removed me from what little story there was. You'll encounter balloons with death rays, a pirate sub, sword-wielding arabs on horseback,glowing underground lagoons, the foreign legion, time warps, forgotten secret government labs, whales, crash landed aliens, and a bored mummy. At one point you can be your own mirror image, which I thought was kind of cool. But randomly stumbling across a all-knowing boy genius in the middle of Africa as my ending was not so cool. You'll also come across the same three colored doors a few times. They always lead you to the same places, which is boring, and one of the doors can teleport you back to a page you've already been on or another one altogether.
The art by Paul Granger is fine. Nothing particularly eye-grabbing or cute or anything but nothing ugly or confusing either.
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