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Dark Cloud

by Sony
Platform : PlayStation2
Rated: Teen
292 customer reviews
Metascore: 80 / 100
80

Price: $68.88 & FREE Shipping. Details
Only 5 left in stock.
Sold by JGmediasupply and Fulfilled by Amazon. Gift-wrap available.
  • RPG action, real-time strategy and a unique storyline combine to offer a unique cross-genre gaming experience
  • Innovative new Georama feature allows players to build customized worlds and interact with them in real time
  • As your world builds up and life flourishes, clues and pieces of the storyline unveil
  • Offers imaginative, vibrant and detailed gameplay complemented with a strong character-driven storyline
11 new from $44.61 75 used from $10.67 21 collectible from $13.95
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Dark Cloud + Dark Cloud 2 - PlayStation 2 + PlayStation 2 Console Slim - Black
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Product Description

Product Description

The threat of world destruction lurks in almost all role-playing games as the inevitable consequence should the hero fail in his quest. In DarkCloud, however, the world is destroyed by a malevolent genie in the very beginning, and it's your job to put it back together. This action/RPG will require you to battle your way through dungeons to collect vital artifacts with which you'll rebuild the game's world in real-time 3-D. From there, you can view the world from above, zoom in, revolve 360 degrees around it, and, of course, explore it for more artifacts to build other parts of the world.

Amazon.com

The threat of world destruction lurks in almost all role-playing games as the inevitable consequence should the hero fail in his quest. In DarkCloud, however, the world is destroyed by a malevolent genie in the very beginning, and it's your job to put it back together. This action/RPG will require you to battle your way through dungeons to collect vital artifacts with which you'll rebuild the game's world in real-time 3-D. From there, you can view the world from above, zoom in, revolve 360 degrees around it, and, of course, explore it for more artifacts to build other parts of the world.

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Product Details

  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • ASIN: B00004ZDFY
  • Product Dimensions: 7.5 x 5 x 0.8 inches ; 8.5 ounces
  • Media: Video Game
  • Release Date: February 12, 2003
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (292 customer reviews)
  • Amazon Best Sellers Rank: #3,098 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

23 of 23 people found the following review helpful By Lisa Shea HALL OF FAMETOP 500 REVIEWERVINE VOICE on August 4, 2002
I'm a huge Zelda fan, and was looking for something similar on the PS2. Dark Cloud combines a very Link-like character with dungeon crawl combat, quest solving, and mini games too.
The main thrust of the game is that you're trying to rebuild a series of homes destroyed by the Evil Enemy. To do so, you go slogging through nearby dungeons, finding home-bits like beds, lamps and so on, on your adventures. When you bring them back to town, you have to figure out which items to where to please the people. In addition, the houses themselves have to be placed so that the people are happy. Some people want to live near a stream, some want to have morning sun in certain windows, and so on.
Your weapons can be customized as you go, and need to be maintained. This gives you a bit of RPG-like control over your life, more in fact than most Zelda games provide to you.
In addition, there are some fun mini-games which help break up the dungeon crawling, and give you a bit of variety.
The game's provides much longer gameplay time (usually several weeks) than many other PS games on the market, meaning it's a good value for the price. Perhaps the only downsides are the graphics, which aren't top-notch, and the dungeon crawling being a bit tedious after several hours. Still, it's a good, fun game to play. Grab one for your PS library!
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12 of 12 people found the following review helpful By Stephen Morrison Lewis on July 14, 2001
To look at this game, your first impression might be to compare Dark Cloud to the Zelda series. You would not be far off the mark in doing so. Fans of the Nintendo series will likely feel right at home in this dungeon crawling environment.
It also harkens back to the days of Actraiser, a game where you fought to reclaim lands and then build them using your magic. Don't be fooled, the premises may be form other games, but DC is great in its own right.
It is Toan's task to rebuild his world from pieces called Atla, found stashed away in various levels of the dungeons you encounter. Enter the dungeons, tackle the flow of monsters, and reclaim the pieces you need to restore your world, but don't run out of water, and don't let your weapon break.
The combat system is a bit awkward, but nothing that can't be dealt with. The realtime system, weapons damage/upgrade system, and the water system are all interesting concepts. At points the can be tiring (The heroes getting tirsty every few minutes...Take a drink before you enter the dungeon or something...), but also fun concepts.
Wepaons can be upgraded and merged, strengthening in the process, provided you don't break them in combat first. The in-game tutorial is boring and unskippable, which is annoying to those of us who actually read the manual and know what to do.
Do not let minor flaws distract you, this is a fun game, perhaaps one of the best I've played in the RPG genre
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10 of 10 people found the following review helpful By Christopher on June 14, 2001
We've all heard it: previews of Dark Cloud by people and magazines hinting at the possibility of it being the "Zelda killer." But come on! Did anybody really believe that? Is that even possible? Maybe (a BIG maybe) Square or Rare could make such a game, but Sony? Not a chance! And it's true, Dark Cloud isn't even close to Zelda. But wait, don't think that it's a bad game; in fact, it's the best RPG for the PlayStation 2 so far.
I'll tell you right off not to expect much out of this game except for gameplay. Graphics are just average for what the PS2 can create, and there are no lighting effects whatsoever. Sure, you have a good looking shadow in the shape of your character, but the positions of torches and other external lights have no effect on its movement. Music, too, is average and sounds okay; it's just bad when the music doesn't quite fit the situation. For instance: early on, your village is being destroyed to the accompaniment of music that almost seems heroic or cheerful. Finally, the game has a simple and boring story with characters that are only briefly developed and dialogues hampered by careless translation. One minute you think her name's Gina, and the next minute someone calls her Xena (warrior princess?).
Now with all the bad out of the way, let's go on to the good--the gameplay. Okay, this is going to sound bad: Dark Cloud is about 90% dungeon-crawling. But hey! so was Vagrant Story, and it was phenomenal. Okay, so it also had a great story to back it up, but hear me out. Your mission is to travel through deep dungeons looking for "Atlas" which hold parts of destroyed villages that you get to recreate. I'll get to the village creation part shortly.
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9 of 9 people found the following review helpful By Matt on May 30, 2006
I've been out on the loop when it comes to console gaming for nearly a decade. When I finally got back into the swing of things with the purchase of a PS2, this game was among the first dozen or so I've thrown into my library.

It was a launch release when the PS2 first came out, so I wasn't expecting much in terms of graphics, but who cares. This is a suprisingly fun little dungeon romp. Dark Cloud reminds me a bit of the old SNES games like "ActRaiser" I used to rent and play a lot. Not unlike "ActRaiser", the thing that sets this game apart from most other PS2 adventure and RPG games, and just other action / RPG games in general, is that this is sort of like two games in one. You must first dive head-first into the dungeon, clearing away monsters and gathering parts of the town that were sealed in spheres called "Atla" which are scatterd throughout the dungeon's floors. Battles are in real-time, making this more of an action-RPG or adventure akin to the popular 'Zelda' series. Upon exiting the dungeon then, you can switch to the so-called 'Georama' mode, where you can get as creative as you wish, placing down buildings, trees, bodies of water, and roads (a-la 'SimCity"), so long as you meet NPCs' requests. Example: In Norune Village, your (Toan's) mother wants you to place your house in such a way that the rising sun can be seen through the window. Meet requests such as this, and you'll aquire needed items to continue your journey.

Other reviewers have probably already elaborated on the story end of the game, so I'm just going to run down technical bits:

- Graphics -

Again, as stated, this was a launch release, so these are first-generation PS2 models here.
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