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Dark Messiah of Might & Magic Elements
 
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Dark Messiah of Might & Magic Elements

Other products by UBI Soft
Platform:   Xbox 360   |   ESRB Rating:  Mature
3.2 out of 5 stars See all reviews (19 customer reviews)

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Dark Messiah of Might & Magic Elements + Kingdom Under Fire: Circle of Doom + Lost Odyssey
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Product Features

  • Follow the young hero Sareth, trained to fight the prophecy of the Dark Messiah, but facing revelations of his past that may alter his course and reveal an unforeseen path to the truth and destiny.
  • The enhanced version of the powerful Source Engine from Valve brings you new jaw-dropping environments and incredible special effects. Discover an innovative first-person view with complete body awareness, realistic movements and physics rendering, making it the first fantasy action game featuring a complete first-person combat system.
  • Challenge the forces of evil in 12 immense levels and learn to master over 40 weapons and dozens of devastating spells. Engage the enemy in intense melee combat with a wide range of weapons, summon magic powers against the legions of darkness and sneak in the shadows to stalk depraved creatures.
  • Explore a new and darker side of the legendary Might and Magic universe where the forces of evil are stronger and more cunning than ever - a secluded region of Ashan populated with fearless orcs, dreadful undeads, massive dragons and many other creatures that are stunning in both size
  • By gaining experience through fighting, players will be able to unlock new skills or equipment in order to improve general performance and widen the range of actions during fights.

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B000MTF054
  • Product Dimensions: 0.4 x 0.4 x 0.4 inches ; 5.3 ounces
  • Media: Video Game
  • Release Date: February 13, 2008
  • Average Customer Review: 3.2 out of 5 stars See all reviews (19 customer reviews)
  • Amazon.com Sales Rank: #1,799 in Video Games (See Bestsellers in Video Games)

    Popular in these categories: (What's this?)

    #21 in  Video Games > Xbox 360 > Role-Playing
    #92 in  Video Games > Xbox 360 > Action

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Product Description

Product Description
In Dark Messiah of Might and Magic, players will be introduced to the world of Ashan, the new setting for all future Might & Magic games. Ashan is a dark and unforgiving world, scarred by a bloody history and threatened by an apocalyptic prophecy: the Dark Messiah. Players will embody the young hero Sareth, who has been trained in the arts of magic and war in order to battle the prophetic Dark Messiah. Players will have the choice to become expert warriors, mages or assassins, each with their own cache of devastating weapons and spells to use in battling huge and vicious enemies. Through combat, players will unlock new skills and equipment, advancing Sareth's experience and improving his performance, battle combos, hits, spells and techniques and setting his course for his destiny.
Enlist with the humans or the undead, and choose among four character classes. Prepare to battle with up to 32 players in several online modes that allow you to gain experience and new equipment across dynamic online campaigns. ESRB Rated M for Mature

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Customer Reviews

19 Reviews
5 star:
 (3)
4 star:
 (5)
3 star:
 (6)
2 star:
 (2)
1 star:
 (3)
 
 
 
 
 
Average Customer Review
3.2 out of 5 stars (19 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
17 of 17 people found the following review helpful:
4.0 out of 5 stars Underrated "Elements", March 27, 2008
By -- "--" (Gondor, IN) - See all my reviews
Fun:4.0 out of 5 stars 
Way back in 2002, developer Arkane Studios unleashed a little game called "Arx Fatalis," inspired by classic titles such as "Ultima Underworld," upon an unsuspecting public. The end result - pure greatness. A true, bona fide, and highly overlooked classic in the roleplaying genre.

In 2006, Arkane released its second game, "Dark Messiah of Might & Magic," for the PC. It was a spinoff of the once popular roleplaying and turn-based strategy series that was nonetheless a departure due to its first-person, action-adventure gameplay. It wasn't met with cheers by the gaming press as was "Arx," but it wasn't lambasted either.

2008. Enter the Xbox 360 port and/or adaptation, now with the added subtitle "Elements." Gaming critics everywhere can't be bothered with that old adage, "If you don't have something nice to say..." If they are to be believed, this game sucks @$$. That's right, GameSpot reviewer Brett Todd was so unimpressed he dismissed it with a 3.5 score out of 10. If you can believe everything you read, that should tell you to stay clear of this one.

And if you were to do so, that would be a real shame.

"Elements" casts you as Sareth, a mysterious and unenthusiastically voiced wizard's apprentice who is about to unveil his destiny and save the world from sinister forces. But as this is a fantasy game, that goes without saying, doesn't it? At any rate, the story is predictable but not entirely uninteresting despite so many abundant clichés, and, worst case scenario, it should keep you interested until the credits roll.

As Sareth, you may specialize in one of four classes as opposed to the PC version's free-form adaptations. You begin the game by choosing his career path. In other words, you select whether or not you want him to be an in-your-face Warrior, an Archer who kills at a distance, a Mage who specializes in casting magic spells, or a sneaky Assassin who takes his enemies by surprise via stealth. The selection of these highly specialized classes vastly affects the way the game is played, and should add ample incentive for hardcore types to revisit the material again and again. That, alongside the option of good and evil decisions, multiple endings, and a single player campaign clocking in at over 9 hours on the first play-through, is reason enough to warrant a purchase if you're a fantasy enthusiast.

The game is linear, however. Very linear. There are sometimes multiples ways to attack a problem, but this is the exception rather than the rule. Still, the game's structure provides a tight, action-focused gaming experience with just a smattering of lite (and I do mean LITE) roleplaying elements. In fact, the game's biggest flaw may well be its identity crisis. It's not an RPG, and it's not an FPS. To compare "Elements" to Raven's "Hexen" would be apt. The emphasis here is on killing things, not leveling up. Even though you do level up and gain experience, it's really, essentially an artificial system.

The combat is good. Using the game's physics to kick unsuspecting foes into massive chasms or into raging fires is undeniably fun. In fact, using your environment to aid you in slaying your enemies is where the game really shines. Of course, a pretty diverse set of magic spells and archery options do their part in diversifying the experience, but melees have a good solid feel to them as you parry your opponents' attacks and line up your own. Using adrenaline can even net you slo-mo fatalities like impaling your enemies and then kicking them brutally off the point of your sword.

The game is powered by Valve's Source engine, still doing its thing. It nails atmosphere, which isn't surprising given that "Arx" was one of the most atmospheric fantasy games ever made. Be it dark, brooding crypts or cliffside Orc cities, it all looks pretty good. That said, character models are basic and not the most impressive. I mean come on, despite the artistry on display here, the Source engine is beginning to show its age. The audio is pretty solid, though, apart from some uninspired voice acting and an incessant tune that always plays during the game's loading screens (and trust me, it will drive you mad the deeper you delve into the game and the more loading screens you must be subjected to!).

If anything really stunts this game, it's the lack of polish - which shouldn't be an issue given that this is a port of a game that's over a year old already. Glitches are commonplace, some of them absolutely infuriating and unforgivable. For example, on several occasions I got stuck on pieces of the environment and had to reload a past save to continue. At another time, the game's audio went completely mute for no apparent reason. At first I thought it was an issue with my TV, but strangely when I exited to the title screen, the music was back again. This problem persisted until I shut down my 360 console and rebooted the entire thing.

Other issues include the occasional vague objective or two, some dopey developer decisions, and the inability to really guage the choices that will make your character lean toward the evil side of the spectrum until it's already too late. Still, these niggles aside, which are certainly worth mentioning, this is NOT a bad game - and believe me, I've played my share. As time passes and more and more solid games are dismissed outright by reviewers like Brett Todd, I'm convinced that these people don't really LIKE video games at all. Maybe they should go out and get a different job.

Your ability to enjoy "Dark Messiah of Might & Magic: Elements" ultimately depends on your ability to accept it for what it is. It's not quite an FPS, and it's not quite an RPG. Both its strengths and its weaknesses lie somewhere in the middle. Sure there are a few flaws and glitches, but none of it breaks what is an otherwise satisfying adventure game. It's got nothing on Arkane's previous effort and bears little resemblance, for better or worse, to other "Might & Magic" titles, but if you're a fantasy fan who loves first-person hack and slash... your game has arrived - at least until Bethesda summons up the next chapter in the Elder Scrolls series.
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14 of 15 people found the following review helpful:
3.0 out of 5 stars Not Bad, but its no Oblivion, February 20, 2008
Fun:3.0 out of 5 stars 
Well I guess I'm the one to go ahead and "Bite the Bullet." I Bought this game and after a few hours of playing it, its not what I was expecting, but not entirely without merrit. First let me say, this game is unflinchingly linear compared to Oblivion and other games of the like, Its more akin to playing "Thief Deadly Shadows."

The skill selction is extremely limited as well (You pick a class and your stuck with that Class' Skills/Spells/Weapons) with no ability to mix and match the diferint skill sets. If your a Mage, you can't use anything aside from your spells and a staff. If your a Warrior, get ready for a big sword and not much else. If your an Assassin, sure you can backstab and hide in the shadows, but you can't equip a bow. If your an archer then this has become ye olde FPS, just don't run out of ammo.

Don't take this as a reason to give up on this game. Its like Playing 1st Ed. D&D just by your self (Haven't tried Multiplayer yet, after some more people buy the game and get online with it, I'll try it out and edit this review). The combat is acutally pretty good, with different Classes having a unique feel for combat and environmental objects adding spice to the mix. You can sneak up behind a gaurd taking a break by the fire and either backstab him, or boot him firmly face first into the fire and watch him scream. You could be being chased by a group of monsters leading them along and round a corner close to some wall spikes or other trap, just go Sub-zero on them by freezing the floor with an ice spell and watch the fun as they lose their balance and fall face first into the trap. You could take out the supports of a scafold and drop it along with whatever its holding onto your foes. Found a vase of Oil? Toss it at an enemy, shoot him with a flaming arrow and grab some marshmallows.

The gameplay is fun, and the game only holds your hand for about five minutes in the training stage before cutting you loose. Not very challenging at times, I only died once when I couldn't find a way out of the courtyard of the first stage (not the training stage), but the game gives you a number of options in combat and it is easy to pick up if you have played Oblivion or other FP games. On a technical note the game does a good job with full body emmersion, your not just a floating pair of arms in this game.

Its not the best game, but its fun to play (The mage has a "Gravity Gun" spell) and offers a good story. It looks fairly good, not as good as it could have looked; and the voice acting is decent, but not spectacular. Its worth a couple of play throughs, and the multiplayer may further the replay value. Check it out if you like Fantasy games. Its not as good as Oblivion, but its a dang sight better that Two Worlds.

If it cost $40 I would give it a higher rating.
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9 of 10 people found the following review helpful:
1.0 out of 5 stars I want my money back., April 12, 2008
By Vixy Mojoy (Arizona) - See all my reviews
Fun:2.0 out of 5 stars 
If you're looking for reasons to buy this game please read the few other, positive reviews for DMMM. I'm here to tell you why NOT to buy this game, or...if you're going to buy it, don't pay more than $20 bucks for it, at the most.

If you're looking for fantasy based FPS multiplayer, it has yet to arrive on the Xbox 360. So few people own DMMM that finding a ranked multiplayer match is maddening. To even begin a match 8 people need to join the game BEFORE the match can begin. In fact the main reason I'm writing this review is because my wife and I sat around for a solid hour waiting for 6 other people to join. People would join but after waiting a min or so, would drop the game. A ranked match is the only way to get multiplayer achievements by the way.

As for the single player. DMMM is a weak FPS, and a downright terrible RPG. I've played my share of shooters and role playing games. As you progress in the linear game, you level up linearly. The voice acting is hollow and lifeless, which really detracts from the atmosphere. Also the sound mixers of the game must have tried to make all the sounds as loud as possible. When the game starts up the Ubisoft video blares at you, each time you forget to turn your speakers all the way down. Music is repetitive and uninspiring.

Load times are about 20 seconds long. So if you're in a tough spot in the game, and you die repeatedly, tag on 20 seconds for each retry. And you get to hear the same load music (which is composed of all percussion instruments)

I am a fool. I bought this game for $60 bucks new, so did my wife. ($120) I went to GameStop to trade in this waste of plastic, and they wanted to offer me $9 for each copy. Ouch. Apparently they don't think much of DMMM either.

Now this last part is sad to say. I've had more fun playing the Xbox Live Demo of DMMM than the full game. I've quit the full game, only to return to the demo, Cuz that's where the action is.

If you've stayed with me this far, I ask a favor of you. Please help me make up for my mistake, don't buy this game new.
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Most Recent Customer Reviews

2.0 out of 5 stars sucks
Well first things first this is the same game as for the pc, but they donw graded so much its terrible, you cant kck people down stair cases, and that was the best part of the... Read more
Published 4 days ago by Alison Glover

3.0 out of 5 stars DMMM... when girls are around
Just pretend you're playing Oblivion, but just the main quest. I only went through as the wizard, but I got the idea. Read more
Published 15 days ago by Zzenya A. Thompson

3.0 out of 5 stars Unusually rigid but a decent Theif spinoff
Dark Messiah of Might and Magic Elements is surprisingly rigid, particularly in the level design. It was advertised as sort of a sandbox game where you explore dungeons and set... Read more
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4.0 out of 5 stars Even With the Slightly Different Format, It Still IS a Roleplaying Game
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1.0 out of 5 stars Terrible...
i played for a total of three minutes, then turned of the console wondering why i wasted even a cent on this rubbish. Read more
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Published 9 months ago by Tank40MM

3.0 out of 5 stars Not a bad game, but Oblivion set the bar pretty high...
When it comes to console RPGs, Oblivion was in a league of it's own. And while Dark Messiah is not a bad game, I found myself comparing certain aspects to the infamous Elder... Read more
Published 11 months ago by Dennis Grube

3.0 out of 5 stars Not the best and not the worst
I just got finished with this game today with all the endings (which all are mediocre by the way). This isn't the worst RPG game out there but it certainly isn't the best either... Read more
Published 12 months ago by Michael Anthony

5.0 out of 5 stars Awesome game!
I love medieval fantasy games and this is the finest one to come along in a long long time. I played this on PC a little while back and I was happy to see it on Xbox 360. Read more
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This game got fairly poor reviews but I decided to give it a shot. I was looking for something to occupy my time after Bioshock. Read more
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