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Dark Souls - Playstation 3
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- Extremely Deep, Dark & Difficult - Unforgiving in its punishment, yet rewarding for the determined
- Fully Seamless World - Explore a completely integrated world of dark fantasy where dungeons are seamlessly intertwined, with great height.
- Mastery Earns Progression - Player success depends on their eventual mastery of how and when to use the magic spells
- Players may cross paths with one another, interacting with each other throughout the game even as each player plays their own game.
- Flexible Character Development & Role Play - As the player progresses
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From the Manufacturer
Enter a dark world filled with despair and threaded by hope where your ability to creatively strategize, learn and overcome unpredictable and unique challenges determines your fate. Dark Souls will demand your absolute concentration, unflinchingly punish your mistakes, but reward your ability to learn from death. Each challenge is a mind game met with endless combinations that will test your ability to creatively strategize a way to conquer unimaginable monsters and progress deeper into this bleak and forbidding environment filled with the un-dead.
Key Game Features
- Extremely Deep, Dark & Difficult – Unforgiving in its punishment, yet rewarding for the determined – learn to strategize freely and conquer seemingly impossible challenges. You will organically design your own gameplay style by developing your character and continuously trying different strategies to finally achieve successful progression.
- Fully Seamless World – Explore a completely integrated world of dark fantasy where dungeons are seamlessly intertwined, with great height.
- Mastery Earns Progression – Contains 60 hours of gameplay, with nearly 100 uniquely despair-inducing monsters & an incredibly nuanced weaponry & magic spells system, the effectiveness of which is determined by combat situation, fighting style and character attributes. Player success depends on their eventual mastery of how and when to use the magic spells, choice of armor, the number of weapons, the types of weapons, and the moves attached to the weapons.
- Network Play – Players may cross paths with one another, interacting with each other throughout the game even as each player plays their own game. Networked play allows users to cross paths with one another to enhance the single-player gameplay experience without destroying it.
- Flexible Character Development & Role Play – As the player progresses, they must carefully choose which of their character’s abilities to enhance as this will determine their progression style. Players can choose to play as a sword master and a wizard, for example.
- Community – See other real players and empathize with their journey, learn from seeing how others died, find and leave messages for your fellow players; helping them or leading them into death.
- Symbolic of Life & Hope – The Beacon Fire is an important feature of Dark Souls for many reasons. Though in gameplay it serves as a recovery and re-spawn point for players whose health gets low, it is also where players can emotionally share experiences with other players, and is the one place in the dark world where players can find a fleeting moment of warmth and calm.
Platform: PlayStation 3 | Edition: Standard
Top Customer Reviews
For the next few weeks I sat beside him & watched in awe as he struggled to get through the Asylum Demon (the very first boss, maybe 10 minutes into the game). As time went by the two of us had our weekends consumed, him playing & me watching. I eventually started sitting with my laptop constantly on & at the ready in case he needed help finding items or wanted recommended strategies from the multitude of Wiki material available online. I remember at one point I actually started telling him he was doing things wrong, criticizing his play! Me who had never even played the game. I would tell friends about it with great enthusiasm, encouraging them to play too. These conversations grew awkward though, simply due to the fact that I had nothing to back it up. I had still yet to play..
I became so intruiged that I finally decided to give it a shot. Though I was sure I would fail, as games that required manual sight control (ie; Skyrim) historically have defeated me almost instantaneously. I struggled & got insanely frustrated trying to wildly maneuver around both joysticks just so that I could see where in god's name I was going, let alone try to fight something, hah! My journey ended shortly after it began in the Undead Asylum. I owned up my initial defeat to a combination of my struggles with the controls, my complete lack of practice, & not knowing when some scary monster might come around a corner & attack me! My level 2 Pyromancer forever sits at that bonfire.
A while later I got a bit angry with myself for quitting so quickly & mustered up the courage to try again.Read more ›
I do not consider myself a hard core gamer but there were a few grand games that I played hard and long on the PS3: Oblivion, Fallout, Grand Turismo, Demon's Souls. Of these, Demon's Souls was the only Platinum I've ever earned and it clocks at over 500 hours of pure fear, strong anxiety and intense frustration punctuated by brief moments of pride and joy brought by the hard earned sweet victories.
I started talking about Demon's Souls because to us, PS3 gamers, Dark Souls is NOT the first coming of unspeakable terror onto our consoles. Dark Souls is the SECOND coming. And what a visitation this promises to be :)
Okay, here it is, after the first few hours. I am going to post updates (not spoilers) as I progress through the game.
Deomon's Souls has many, never-seen-before, amazing innovations. We hoped and we expected to see most of them again on 'chapter two' and Dark Souls does not disappoint even though Dark's seems to be a Universe unrelated to Demon's. It's not even a parallel Universe (I like to think of parallel Universes as those in which the other fellow Dark Souls players exist - if running around as a hollowed-out soul you can call 'existence'. It's a different world but a lot works in seemingly familiar ways.
Here's what I would call the Demon's heritage:
- One-save only. And this is a BIG thing because the game saves itself every couple of seconds. Once you get hurt or you hurt someone you didn't mean to you can't go back to the previous save because there's no such thing. Unless you have one hand on the power cord ready to pull it, everything you do has consequences and you can't go back and try again.Read more ›
1) Those who love punishing, unforgiving difficulty; don't mind dying frequently to learn/memorize levels; or
2) Those who enjoy reading message boards, wikis, and FAQs to learn more about the game
I myself fall into the second category. I am not much of a RPG player nowadays, but something about the Souls series really feels nostalgic to me. It reminds me of the countless hours I poured into games like Chrono Trigger or Final Fantasies as a kid, reading FAQs on how to obtain that rare item or defeat that optional boss. The unique thing about the Souls series is that almost every encounter, every level, every boss feels like that rare event in other RPGs you need to prepare for. It makes for a very gratifying gameplay experience, if you are willing to put in the time.
If you don't fall into one of those two categories above (or a mixture of the two), then I feel as though Dark Souls might not be the right choice for you. The game can be VERY unforgiving if you arent carrying the right equipment for the situation, or if you didn't do things in a certain order, etc. Almost all enemies (save for some "mini-bosses") respawn when you die, so if you don't want to consult a FAQ/wiki, you may find yourself dying 10, 20, or more times in certain sections of the games which understandbly can get very frustrating.Read more ›
Most Recent Customer Reviews
I'm on my fourth play through and am still head-over-heels in love with this game. I've never played another game that simultaneously challenged, taught, and (surprisingly) touched... Read morePublished 1 day ago by Nicholas Powell
Got another version of the game, in French with subtitles...too late to return as it was a Christmas giftPublished 7 days ago by Martina
This game is amazing even after almost a year of owning this game I'm still in love with it. But if you rage quit to quickly I'd recommend not geting it unless you can handle dying... Read morePublished 23 days ago by Amazon Customer
Bought this for my husband since he loves 2 other games along the same lines as this one. But he probably only played for a few hours before he quit and played something else. Read morePublished 28 days ago by Crazymama
super cool, runs good and it super cool to play, love the graphics and the story it very nice to have it after so long a time since I couldnt find it anywherePublished 29 days ago by Joselyn Raquel MB