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Dark Souls - Xbox 360

by Namco
Platform : Xbox 360
Rated: Mature
503 customer reviews
Metascore: 89 / 100
89

List Price: $39.99
Price: $18.99 & FREE Shipping on orders over $35. Details
You Save: $21.00 (53%)
In Stock.
Ships from and sold by Amazon.com. Gift-wrap available.
Xbox 360
Standard
  • Extremely Deep, Dark & Difficult - Unforgiving in its punishment, yet rewarding for the determined
  • Explore a completely integrated world of dark fantasy where dungeons are seamlessly intertwined, with great height.
  • Player success depends on their eventual mastery of how and when to use the magic spells, choice of armor
  • Players may cross paths with one another, interacting with each other throughout the game even as each player plays their own game.
  • As the player progresses, they must carefully choose which of their character's abilities to enhance as this will determine their progression style.
37 new from $9.99 74 used from $6.98 3 collectible from $12.99

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Dark Souls - Xbox 360 + Dark Souls II - Xbox 360
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Platform: Xbox 360 | Edition: Standard
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Product Description

Platform: Xbox 360 | Edition: Standard

Product Description

Dark Souls (XBOX 360)

From the Manufacturer


Strategize and use your mind to conquer seemingly impossible challenges.
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Live Through A Million Deaths & Earn Your Legacy
Enter a dark world filled with despair and threaded by hope where your ability to creatively strategize, learn and overcome unpredictable and unique challenges determines your fate. Dark Souls will demand your absolute concentration, unflinchingly punish your mistakes, but reward your ability to learn from death. Each challenge is a mind game met with endless combinations that will test your ability to creatively strategize a way to conquer unimaginable monsters and progress deeper into this bleak and forbidding environment filled with the un-dead.

Key Game Features

  • Extremely Deep, Dark & Difficult – Unforgiving in its punishment, yet rewarding for the determined – learn to strategize freely and conquer seemingly impossible challenges. You will organically design your own gameplay style by developing your character and continuously trying different strategies to finally achieve successful progression.
  • Fully Seamless World – Explore a completely integrated world of dark fantasy where dungeons are seamlessly intertwined, with great height.
  • Mastery Earns Progression – Contains 60 hours of gameplay, with nearly 100 uniquely despair-inducing monsters & an incredibly nuanced weaponry & magic spells system, the effectiveness of which is determined by combat situation, fighting style and character attributes. Player success depends on their eventual mastery of how and when to use the magic spells, choice of armor, the number of weapons, the types of weapons, and the moves attached to the weapons.
  • Network Play – Players may cross paths with one another, interacting with each other throughout the game even as each player plays their own game. Networked play allows users to cross paths with one another to enhance the single-player gameplay experience without destroying it.
  • Flexible Character Development & Role Play – As the player progresses, they must carefully choose which of their character’s abilities to enhance as this will determine their progression style. Players can choose to play as a sword master and a wizard, for example.
  • Community – See other real players and empathize with their journey, learn from seeing how others died, find and leave messages for your fellow players; helping them or leading them into death.
  • Symbolic of Life & Hope – The Beacon Fire is an important feature of Dark Souls for many reasons. Though in gameplay it serves as a recovery and re-spawn point for players whose health gets low, it is also where players can emotionally share experiences with other players, and is the one place in the dark world where players can find a fleeting moment of warmth and calm.
Additional Screenshots:

Will your fellow peers steer you from evil...or lead you to them?
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Cross paths seamlessly with other adventurers during Network Play!
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Savor the few moments of warmth and calm in a world of darkness.
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Explore a world of fantasy and evil lurking around every corner...
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Product Details

Platform: Xbox 360 | Edition: Standard
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • ASIN: B004NRN5DU
  • Product Dimensions: 6.5 x 0.6 x 7.5 inches ; 3.2 ounces
  • Media: Video Game
  • Release Date: October 4, 2011
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (503 customer reviews)
  • Amazon Best Sellers Rank: #1,416 in Video Games (See Top 100 in Video Games)
  • Manufacturer’s warranty can be requested from customer service. Click here to make a request to customer service.


Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

172 of 188 people found the following review helpful By TMH on October 9, 2011
Platform for Display: Xbox 360Edition: Standard
I own both a PS3 and an Xbox 360 and my personal favorite type of game to play are RPGs, so when Demon's Souls Greatest Hits generated huge buzz upon it's release in 2009, I had to try it. Man, I'm glad I did because the game quickly became one of my all-time favorites. So, when the (sort of) sequel Dark Souls was announced, I knew I had to get it as well. Now, I went with the Xbox 360 version simply because I wanted the achievements for my Xbox gamer score, plus I just prefer Xbox Live over the PS3 Network. Both are great, but I just prefer the Xbox slightly. Now, on to the review...

This game, if given a chance, will consume you. You'll think about it constantly, think of ways to get better and will count the hours until you can play it again. Yes, it's difficult in the beginning. Most RPGs are, but this takes it to ridiculous levels of frustration at times. With that said, if you stick with it and level up I actual think it gets easier. However, some players may think it's too difficult, which is understandable. Everyone's tastes are different and if dying repeatedly and losing valuable souls forever that took you hours to accumulate doesn't sound like fun to you, then don't buy this game. I urge anyone on the fence about this one to rent it first. This is a unique gaming experience and it definitely wont appeal to everyone. I like it because I don't like to lose and when this game crushes my character with ease, I become all the more determined to pick up the controller and try again and achieve victory, because when you finally do, there's no better gaming experience!

Is there are story? Not really. Is it all just difficult combat? For the most part.
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135 of 148 people found the following review helpful By krazedant on October 24, 2011
Platform for Display: Xbox 360Edition: Standard Verified Purchase
I found out about Dark Souls through one of my close friends who is an absolute Demon's Souls fiend. After reading all the previews and checking out the game play footage, I decided to buy this game and give it a try (and yes, I knew about the difficulty going in).

After spending about 10 hours on the game, I eventually decided to trade it in. Contrary to what most people are probably thinking (and before any of you Dark Souls fan boys start bashing me), I didn't trade it in because of the insane difficulty. I traded it in because I am a new father and after playing the game for about 10 hours, I knew I would not have the necessary time and effort needed to complete this epic game. If you are a dedicated gamer like my friend, I salute you. There were plenty of moments in this game that left me with a terrific sense of accomplishment after completing a certain area or defeating a certain boss (asylum demon, gargoyles, taurus demon, etc.), but in the end, this game just wasn't for me.

One word of advice to anyone who is considering purchasing this game and has not done any research on it... DO NOT, I repeat, DO NOT buy this game if you are susceptible to gamer rage, or if you are prone to getting frustrated very easily. This is not the type of game you buy if you want to relax and take your stress away.

PROS
* The level of character customization is ridiculous. There are plenty of classes to choose from and plenty of weapons, armors, spells, rings, etc. to equip on your character throughout the game.
* The unique multi-player experience is second to none. The ability to read messages left by other players helps tremendously, not to mention the fact that you can summon another player to help you defeat a difficult boss.
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67 of 79 people found the following review helpful By Timothy Himes on October 5, 2011
Platform for Display: Xbox 360Edition: Standard
Dark Souls is an extremely demanding action RPG that requires a lot of practice and patience to progress. It's brilliant in many ways, it looks great, the combat is fast and responsive, and it will have huge appeal for hard-core gamers. I salute those of you who have the moxie and determination to master this game, but I'm afraid I don't.

After spending nearly eight hours on the first boss in Undead Burg, after doing the research, after grinding for levels and gear, I still can't manage it. I've come close twice (after nearly 20 attempts), but this game is just beyond my skill level. I'm a little older and have never been great at twitch games, so the blame is mostly mine. Just be aware of what kind of gamer you are and what you want out of a game before you harrow your soul with this game. You may end up weeping on the floor trying to unclench your dead fist from the controller. Good luck!
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35 of 43 people found the following review helpful By Joshua H on October 12, 2011
Platform for Display: Xbox 360Edition: Standard
Dark Souls is a surprisingly fantastic game that is absolutely not for everyone. Some people are saying that this is a game that is even better than Skyrim will be, and some are saying that is is a terrible game. I believe that it is neither. Or both.

I was not inclined to like Dark Souls, and only picked it up on the insistence of a friend. I had heard about Demon Soul's brutal difficulty level and did not feel like starting a game that had the goal of killing the player over and over again. So against my better judgement I started playing Dark Souls. To my complete and utter shock, I was swept away into a dreary world of death, despair, and hope that produced in me a feeling that I haven't felt since I was a little child playing the original Zeldas for the first time.

Dark Souls's environment is completely awe-inspiring and pulls the player in. The storyline is utterly weak, and all of the enemies are unexplained and largely unknown quantities. However, instead of feeling like a confusing mess as one might expect, instead it produces a sense of wonder. The player doesn't know what fantastic creature is waiting around the corner (and there are brutally challenging enemies around literally every corner). For instance, after pillaging a key from a giant spellcasting butterfly I went into a dark tower where I was confronted by a short little creature with a giant hammer. I was intrigued and ran up to him, and was promptly squished flat in one blow. After about the seventh time of trying to beat him I finally did, and went into a lushly dark and moody forest, where I was promptly slaughtered by a hydra shooting bolts of death at me.

Death is the ranch dressing that Dark Souls pours liberally on this salad of nostalgic wonder.
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