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by Capcom
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3.3 out of 5 stars  See all reviews (16 customer reviews)

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Platform: PC



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Product Features

Platform: PC
  • Huge bosses that require fast reflexes and aerial barnstorming maneuvers to defeat.
  • Unique Sci-Fi action/adventure combines aerial and on-foot combat for a totally unique third-person shooter experience.
  • Game hero, Will?s jetpack delivers total freedom of movement allowing players to race against UFOs in high-speed chases and rain death from above onto unsuspecting otherworldly foes.
  • Gravity-defying vertical combat/cover system allows for seamless transition between jetpack flight, ship-to-ship dog fighting and 3rd-person shoot-?em-up action ? not broken up into different areas.
  • Unique grip system that allows the players to scale walls by jumping from surface to surface and hijack UFO?s while in mid-air.

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B0017UGFBK
  • Item Weight: 6.4 ounces
  • Media: DVD-ROM
  • Release Date: January 19, 2010
  • Average Customer Review: 3.3 out of 5 stars  See all reviews (16 customer reviews)
  • Amazon Best Sellers Rank: #3,170 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

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Product Description

Platform: PC

Amazon.com Product Description

Dark Void is a single player sci-fi action-adventure game for the PC that is destined to change the way gamers think about third-person shooter combat. An adrenaline-fuelled blend of aerial and ground-pounding combat mechanics and cover systems headlined by the game's signature in-game items--the hooverpack and jetpack--in it players will experience 3D action like never before as they transition from ground to air combat, and back again whenever they choose.

'Dark Void' game logo
Third-person ground combat in 'Dark Void'
Traditional 3rd-person combat.
View larger.
Aerial combat using the hooverpack in 'Dark Void'
And on-command aerial action.
View larger.
A Watcher Sergeant in a human village in 'Dark Void'
An ancient evil to confront.
View larger.
Story
Set in a parallel universe called "The Void," in Dark Void players take on the role of Will, a down on his luck cargo pilot who crashes in the Bermuda Triangle, and is inexplicably transported to the alien dimension which is the mysterious Void. Here this unlikely hero is caught up in a desperate struggle for survival, joining forces with a rebel human group called The Survivors in their struggle against an ancient and hostile race known as the Watchers who have enslaved the humans of the Void for millenia. Will's main goal is to discover a way to get back to his own dimension, but in that he and the humans of the Void have a common enemy, it eventually seems that he may be destined for a higher calling as well.

Gameplay
Action in Dark Void is a combination of aerial dog fighting and third-person ground combat that brings a thrilling new gameplay dynamic to the third-person shooter experience. Ground combat within the game is more or less standard to action in similar games. The aerial portion, is another thing entirely though, and is facilitated by a hooverpack and even more powerful jetpack with a mounted gun that Will is equipped with. Although there are other weapons in the game, these primary weapons allow players to hurtle through the Void at blistering speeds, shooting down anything that gets in their way. Available at anytime in the game after aquired, they epitomize 3D action by introducing a unique vertical combat system full of possibilities and bringing a whole new sense of tension and thrill to the player. In addition, if they so choose players can use their aerial capabilities to counter attacks leveled at them while on the ground and to deal with spatial issues that they may face throughout the game. But just becasue the hooverpack and jetpack are available at all times, this does not mean that they are always the best option. Through trial and error as well as experience with the devices, player's must determine their best uses for each situation.

As a companion to its duel combat style, Dark Void also contains a duel cover mechanic. As with other aspects of the game's ground combat, players can expect convenient standard cover options, including a single button option to snap to cover against walls, etc. Cover options while using the hooverpack and jetpack are understandably more varied though, with players being able to utilize vertical cover options to shoot both up and down.

Key Game Features

  • Sci-Fi action/adventure combines aerial and on-foot combat for a totally unique third-person shooter experience.
  • Will’s jetpack delives total freedom of movement allowing players to race against UFOs in high-speed chases and rain death from above onto unsuspecting otherworldly foes.
  • Speed and scale unmatched by any other action title: send Will zipping through tight corridors and then out into immense canyons and futuristic geoscapes.
  • Gravity-defying vertical combat system, where moving up is the only way to bring your enemies down.
  • Seemless transition between jetpack flight, ship-to-ship dog fighting and third-person shoot-‘em-up action all exists within the same level – not broken up into different areas.
  • Unique grip system that allows the players to scale walls by jumping from surface to surface and hijack UFO’s while in mid-air.
  • Huge bosses that require fast reflexes and aerial barnstorming maneuvers to defeat.
  • Developed by Airtight Studios, a new group featuring team members from the Crimson Skies series of video games.

Product Description

Dark Void is a new sci-fi action-adventure game that combines an adrenaline-fuelled blend of aerial and on-foot combat set in a parallel universe called "The Void". Players will take on the role of Will; a pilot dropped into incredible circumstances while on a routine air cargo flight crashes in the Bermuda triangle leading him to be trapped in the Void. This unlikely hero soon finds himself swept into a desperate struggle for survival at the head of a group called The Survivors. Trapped in the Void, these resistance fighters are battling to hold off a mysterious alien race that plans to threaten Earth. Dark Void's unique combination of in-air and on-ground combat creates a thrilling new gameplay dynamic to the third-person shooter experience. Taking 3D action to a whole new level, Dark Void's vertical combat system allows players to dangle from thousand foot drops as they take cover and drop enemies from above and below, bringing a whole new sense of vulnerability and thrill to the player. Defying gravity in vertical combat is only half the battle as, over time, Will is upgraded to a powerful rocket pack which allows for fierce in-air combat as gamers are able to fly through the void at unparallel speeds shooting down anything that gets in their path. Blasting away at massive bosses has never been this much fun as Dark Void offers a unique grip system made up of a variety of grip-based mini-games including skyjacking UFOs mid-flight.

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Customer Reviews

16 Reviews
5 star:
 (2)
4 star:
 (7)
3 star:
 (4)
2 star:    (0)
1 star:
 (3)
 
 
 
 
 
Average Customer Review
3.3 out of 5 stars (16 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

5 of 5 people found the following review helpful:
4.0 out of 5 stars Dark Void PC - A T-rated Gears of War, February 10, 2010
= Fun:4.0 out of 5 stars 
Amazon Verified Purchase(What's this?)
This review is from: Dark Void (DVD-ROM)
For a concept of Dark Void, take the PC version of the original Gears of War, add in a jet-pack, knock it down to T-rating, remove the multiplayer and set the whole thing in the Bermuda Triangle in the early years of WWII.
Oh, and upgradeable weapons, too.

The centerpiece of Dark void is the aerial combat blended smoothly with Gears-of-War style cover-based combat. This is made possible by the jetpack you acquire about halfway through the first episode in the campaign. The flying is tricky to learn especially when you turn with the mouse. The first tutorial mission was the most frustrating part of the whole game. I felt like Avatar's Jake sully when he first rides an Ikran. In simpler turms, it sucked. invisible walls were everywhere, i got lost, confused and dizzy. But once you master it, this is the best part of the game, because it's very original. Plus, if you tire of your meager machine guns, you can Hijack enemy planes, I mean UFO's.
That's right. Aliens. Sadly, the originality stops short of the plot. Aliens (called Watchers) want to take over the world and have been manipulating humanity by assuming human forms and disguising themselves as world leaders, notably, the Nazis. Yawn.

But, it is an interesting take on WWII and there's references to the ancient aliens theory, which is cool.

The ground combat is just like Gears of War as I've stated before, so if you like that , you'll like this. the most notable difference, however is the vertical cover system. look up at a platform and press "c" for Will (our hero) to jet pack his way to it and grab it. Press "c" to blast to the next ledge, or "space" to clamber on top of your cover, or simply fire upon the enemies in your way. It's a refreshing take on cover that helps this game stand out even more from the other cover based shooters, and allows a platforming element to seep into the mix.

Now there is DlC coming for this. A survival mode, similar to horde should be releasing on Xbox 360 (2/10/10 400MP) and PS3 (2/11/10 $4.99) though no word yet on a PC version yet (as of 2/10/10), believe me, I've asked. A lot. But, until I play it I can't tell you any more abut it.
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6 of 7 people found the following review helpful:
3.0 out of 5 stars Decent game, but way too short., January 20, 2010
By 
M. Tamura (Yokohama, Japan) - See all my reviews
(REAL NAME)   
= Fun:4.0 out of 5 stars 
This review is from: Dark Void (DVD-ROM)
I just finished playing Dark Void all the way to the end. For those of you who get window mode, just try the Alt + Enter function for full screen. The game isn't all that bad. I enjoyed the game play, and flying around in a jet pack is extremely fun. I had no problems with just using a keyboard and mouse. However, I had to change the mouse sensitivity when I was flying and when I was on the ground. This wasn't a problem because my mouse includes macros for that, but I could see it being a pain for those without macros available on their mice. The game is also incredibly short. The single player experience is even shorter than Modern Warfare 2. [...] bucks is still a bit much for the game. I'd say its worth about [...].
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2 of 2 people found the following review helpful:
4.0 out of 5 stars Short but sweet 3rd person aerial/ground shooter, June 8, 2010
By 
Media Man (Minneapolis, MN USA) - See all my reviews
(VINE VOICE)   
= Fun:5.0 out of 5 stars 
This review is from: Dark Void (DVD-ROM)
The first ten minutes of playing Dark Void I was frustrated beyond belief with the flying controls. I considered uninstalling the game and calling it quits. Luckily I decided to take a break, come back and readjust the controls a bit more. Once I did, I really started to love the game. Set in 1939, Dark Void allows you take on the role of Will, an airplane pilot hired to transport unknown cargo through the Bermuda Triangle. Of course, they encounter an unidentified flying craft causing them to crash on a strange island. Here begins the story of Dark Void and my thoughts on the game;


Pros

+ Some nice graphics. Character models, aircrafts and buildings all looked great.

+ Villains had a really cool look and feel as did the Survivor resistance fighters in their air goggles and oxygen masks.

+ Excellent voice acting across the board, including Nolan North (Drake from Uncharted and Deadpool from Hulk vs. Wolverine) and Paul Eiding (Colonel Campbell from Metal Gear Solid).

+ Very tight controls over all. Some aerial movement can suffer without patience and practice.

+ Lots of aerial dogfights.

+ Most missions are approachable by play style whether it's ground, aircraft or jetpack.

+ Excellent combination of aerial and ground combat. Unlike some reviewers I didn't find the combat repetitive at all.

+ Mission starts didn't feel forced like an arcade game. For example in this stage you'll only be flying and in this stage you're grounded. I really liked how the developers handled these mission combinations.

+ Vertical combat was extremely well done! The fact that you could go from vertical to horizontal on a ledge in combat was great. I've never played a game that handled this type of game play so well.

+ Ability to hijack and control both enemy and friendly aircraft.

+ Commendable musical score composed by Bear McCreary of Battlestar Galactica fame. While I didn't enjoy his work on Galactica I did enjoy this. The thumping tribal drumbeats and flutes fit very well in action sequences. There were only a few grating parts of the score where he used synthesized electric guitar or bagpipes (one of the things I despised about his Galactica soundtracks).

+ Story was left open for a sequel.


Cons

- Aerial controls take some tweaking and getting used to.

- Dialogue can be a bit contrived at times. The story is also cliché and filled with a few logic holes.

- Annoying checkpoint save system. It was difficult to tell when the game was actually saving or just creating an in game checkpoint. After a few setbacks due to the game not actually saving when I quit I learned to just finish the chapter I was on before exiting the game.

- Some graphical glitches where the textures would pop in and out, especially the detailing on the jetpack. The ground textures were also often pixilated and ugly.

- Game would stutter from time to time at checkpoints. There was also one really awful instance where the game stopped and slowed to a crawl (during the final "Rescue the Prisoners" hangar boss battle). It happened all 3 times I attempted to pass this portion of the game. There was also another level where the mouse controls required double clicks before actually responding which was very frustrating, especially when trying to use the sniper rifle. However, I'm not actually sure if these issues were in the game or simply my computer.

- Waypoint markers during missions would sometimes not update to the next objective.

- Jet pack couldn't really hover still. It could only burst thrust up and allow you to strafe in all directions. Let's just say it wasn't exactly like Space Harrier.

- Protecting the Ark against the Archons was a bit too difficult. It took me about 10 attempts to accomplish and even then I was barely successful.

- Vertical bird's eye view stages of the game can be very disorienting if you suffer from motion sickness or are afraid of heights.

- Journals (detailing other's experiences in the Void) and a few weapon upgrade points are simply not enough of a reason to explore every area of the game.

- Weapon upgrade globes dropped by enemies disappear shortly after opponents are destroyed. Too often you're pinned down or in a heavy fire fight and are unable to retrieve them.

- Weapon/jetpack upgrades are too costly.

- Two weapon carrying limit was realistic but disappointing in an action shooter like this one.

- Hijacking enemy ships took too long to accomplish to be extremely useful.

- Enemy transport ships were destroyed way too easily. I realize this isn't Star Trek but why wouldn't large transport cruisers have shields? Many of the smaller enemy ships did.

- Too short! I finished the game over a weekend. Just when it started to get really great (weapon upgrades etc.) it was over.


Despite all of my cons listed above I really enjoyed the game and would definitely recommend it to anyone interested in the genre. Sure it was over way too soon and the story was cliché but it was an extremely fun ride while it lasted. It wasn't worth the full price they charged at release due to its length. If you can get for less than $15 then it's well worth the play through. Hopefully Capcom will come out with a lengthier sequel in the future as the story was clearly left open.
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