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Dark Void - Xbox 360

by Capcom
Platform : Xbox 360
Rated: Teen
40 customer reviews
Metascore: 59 / 100
59

List Price: $39.99
Price: $12.65 & FREE Shipping on orders over $35. Details
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Xbox 360
  • Huge bosses that require fast reflexes and aerial barnstorming maneuvers to defeat.
  • Unique Sci-Fi action/adventure combines aerial and on-foot combat for a totally unique third-person shooter experience.
  • Game hero, Will's jetpack delivers total freedom of movement allowing players to race against UFOs in high-speed chases and rain death from above onto unsuspecting otherworldly foes.
  • Gravity-defying vertical combat/cover system allows for seamless transition between jetpack flight, ship-to-ship dog fighting and 3rd-person shoot-'em-up action - not broken up into different areas.
  • Unique grip system that allows the players to scale walls by jumping from surface to surface and hijack UFO's while in mid-air.
38 new from $3.97 52 used from $1.73 2 collectible from $20.47
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Platform: Xbox 360

Product Description

Platform:Xbox 360

Product Description

Dark Void is a new sci-fi action-adventure game that combines an adrenaline-fuelled blend of aerial and on-foot combat set in a parallel universe called "The Void". Players will take on the role of Will; a pilot dropped into incredible circumstances while on a routine air cargo flight crashes in the Bermuda triangle leading him to be trapped in the Void. This unlikely hero soon finds himself swept into a desperate struggle for survival at the head of a group called The Survivors. Trapped in the Void, these resistance fighters are battling to hold off a mysterious alien race that plans to threaten Earth. Dark Void's unique combination of in-air and on-ground combat creates a thrilling new gameplay dynamic to the third-person shooter experience. Taking 3D action to a whole new level, Dark Void's vertical combat system allows players to dangle from thousand foot drops as they take cover and drop enemies from above and below, bringing a whole new sense of vulnerability and thrill to the player. Defying gravity in vertical combat is only half the battle as, over time, Will is upgraded to a powerful rocket pack which allows for fierce in-air combat as gamers are able to fly through the void at unparallel speeds shooting down anything that gets in their path. Blasting away at massive bosses has never been this much fun as Dark Void offers a unique grip system made up of a variety of grip-based mini-games including skyjacking UFOs mid-flight.

Amazon.com

Dark Void is a single player sci-fi action-adventure game for Xbox 360 that is destined to change the way gamers think about third-person shooter combat. An adrenaline-fuelled blend of aerial and ground-pounding combat mechanics and cover systems headlined by the game's signature in-game items--the hooverpack and jetpack--in it players will experience 3D action like never before as they transition from ground to air combat, and back again whenever they choose.

'Dark Void' game logo
Third-person ground combat in 'Dark Void'
Traditional 3rd-person combat.
View larger.
Aerial combat using the hooverpack in 'Dark Void'
And on-command aerial action.
View larger.
A Watcher Sergeant in a human village in 'Dark Void'
An ancient evil to confront.
View larger.
Story
Set in a parallel universe called "The Void," in Dark Void players take on the role of Will, a down on his luck cargo pilot who crashes in the Bermuda Triangle, and is inexplicably transported to the alien dimension which is the mysterious Void. Here this unlikely hero is caught up in a desperate struggle for survival, joining forces with a rebel human group called The Survivors in their struggle against an ancient and hostile race known as the Watchers who have enslaved the humans of the Void for millenia. Will's main goal is to discover a way to get back to his own dimension, but in that he and the humans of the Void have a common enemy, it eventually seems that he may be destined for a higher calling as well.

Gameplay
Action in Dark Void is a combination of aerial dog fighting and third-person ground combat that brings a thrilling new gameplay dynamic to the third-person shooter experience. Ground combat within the game is more or less standard to action in similar games. The aerial portion, is another thing entirely though, and is facilitated by a hooverpack and even more powerful jetpack with a mounted gun that Will is equipped with. Although there are other weapons in the game, these primary weapons allow players to hurtle through the Void at blistering speeds, shooting down anything that gets in their way. Available at anytime in the game after aquired, they epitomize 3D action by introducing a unique vertical combat system full of possibilities and bringing a whole new sense of tension and thrill to the player. In addition, if they so choose players can use their aerial capabilities to counter attacks leveled at them while on the ground and to deal with spatial issues that they may face throughout the game. But just becasue the hooverpack and jetpack are available at all times, this does not mean that they are always the best option. Through trial and error as well as experience with the devices, player's must determine their best uses for each situation.

As a companion to its duel combat style, Dark Void also contains a duel cover mechanic. As with other aspects of the game's ground combat, players can expect convenient standard cover options, including a single button option to snap to cover against walls, etc. Cover options while using the hooverpack and jetpack are understandably more varied though, with players being able to utilize vertical cover options to shoot both up and down.

Key Game Features

  • Sci-Fi action/adventure combines aerial and on-foot combat for a totally unique third-person shooter experience.
  • Will’s jetpack delives total freedom of movement allowing players to race against UFOs in high-speed chases and rain death from above onto unsuspecting otherworldly foes.
  • Speed and scale unmatched by any other action title: send Will zipping through tight corridors and then out into immense canyons and futuristic geoscapes.
  • Gravity-defying vertical combat system, where moving up is the only way to bring your enemies down.
  • Seemless transition between jetpack flight, ship-to-ship dog fighting and third-person shoot-‘em-up action all exists within the same level – not broken up into different areas.
  • Unique grip system that allows the players to scale walls by jumping from surface to surface and hijack UFO’s while in mid-air.
  • Huge bosses that require fast reflexes and aerial barnstorming maneuvers to defeat.
  • Developed by Airtight Studios, a new group featuring team members from the Crimson Skies series of video games.


Product Details

Platform: Xbox 360
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • ASIN: B0016NRS28
  • Product Dimensions: 7.6 x 5.4 x 0.6 inches ; 3.7 ounces
  • Media: Video Game
  • Release Date: January 19, 2010
  • Average Customer Review: 3.6 out of 5 stars  See all reviews (40 customer reviews)
  • Amazon Best Sellers Rank: #5,999 in Video Games (See Top 100 in Video Games)

Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

6 of 6 people found the following review helpful By Josh L Lunsford on June 15, 2012
Platform for Display: Xbox 360
Dark Void takes the cover based shooting style of gameplay and adds a jet pack. That's really all you need to know. Cover based shooting has been done to death but by adding the ability to fly around makes it a complete game changer. Now rather than slowly trodding from cover to cover you have the option of flying to a sniping position, or using your jet pack to do a strafing run, my personal favorite is flying over a group of well bunkered enemies and dropping a grenade into the middle of them. The worst part of the game is by far (spoiler alert) when they take your jet pack away and you go from being a homicidal rocketeer to a boring guy with a gun.
The rocket pack is the main gameplay mechanic, and you can tell a lot of work went into it. The controls are simple and intuitive and the flying animations are entertaining alone, especially going from hovering to flying. There is aerial dog fighting which allows you to fly around shooting enemies with your jet pack mounted guns, or skyjack their flying saucers, it does seem odd that there is nowhere in the game where you switch back and forth between dog fighting and ground fighting.
Another selling point is the T rating, this comes from the fact that your enemies are alien robots that bleed blue and the profanity is mild and sparse. This is a good buy for parents who won't let their kids play gears of war or for people like me who just get sick of the constant stream of profanity most games throw our way.
The biggest drawback to this game is that it is too short, which means it doesn't overstay it's welcome, but it ultimately left me wanting more. The lack of multiplayer makes the length an even bigger sticking point. It's like opening a bag of oreos and finding out there are only three left in the bag.
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21 of 27 people found the following review helpful By mxr5150 on February 4, 2010
Platform for Display: Xbox 360
Okay, before this review gets voted 'not helpful' hear me out first. I love playing genuinely good games for xbox 360 but I also love boosting my gamerscore. If you enjoy doing the same this game might just be for you. For those of you that played Capcom's other quirky-action-third-person-shooter, Bionic Commando, you pretty much know what to expect only this game is easier, the achievements are even easier.

4/5 for achievements. 3/5 otherwise.
Game is not bad overall, it could have been improved. I'll break it down.

Story: It's okay. But what is a good story in games these days, the game that gets a 9.9 on ign.com that everyone obsesses over for... a week until the next game? I've seen better stories in worse games as well as better games with lame stories, it's highly subjective.

Control: It does take getting used to, but I found them to be quite comfortable relatively quickly. Just be patient. Again, like Bionic Commando, but the controlls are actually easier and similar to TPS games we all know and love.

Visuals: The character renderings themselves aren't bad, but I think the visuals from the stages are really cool and creat a nice atmosphere. Once again, pretty objective.

Sound: Although there are well known voice actors, the voice acting could probably be better but maybe it was the script's fault. The music for, what it is, is not bad but does get repetitive. The sound effects are pretty cool, but any game in 5.1 Dolby Digital Surround sounds cool.

Fun: Again, from an achievement standpoint, I had a lots of fun with this game. All of the achievements are painless. The game is pretty enjoyable itself and is a nice break from playing Modern Warfare 2 online with glitchers and lag switchers. It is pretty short though.
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3 of 3 people found the following review helpful By Stephen J. Somerdin on July 29, 2010
Platform for Display: Xbox 360
For what this game is priced at currently, it is fantastic - for the graphics alone. There are a couple of frame rate isssues here and there, but nothing terrible.

Unlike the other reviewer, the jetpack just takes some getting used to, is very unique, and after a little time it will be fairly easy. A lot of the game is very reminiscent of Halo, GOW, and Mass Effect, not bad comparisons.

It is an unusual games at points with some unusual objectives. Flying around takes a little practice and targets can be hard to hit unless you think strategically and practice a little. It's not a terribly hard game, and as I already stated the graphics are GOOD. If you don't think so, you must be playing games I've never seen, because I've seen quite a few at this point.

If you don't take it too seriously and just want to fly around and run and gun in some well designed environments, I'll bet you'll wind up liking DV.
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17 of 24 people found the following review helpful By Los on January 29, 2010
Platform for Display: Xbox 360
Games come and go. Some stay in your head others buzz off and are forgotten. And then there are the few that you sit down and play through till it's done and then can't help but ask yourself, "what the hell was that?" Dark Void is that game.

You play as Nathan Drake, as The Rocketeer. No, wait; you're Will, my mistake. It's so easy to confuse the two (damn you Nolan North. How about taking a little break before over exposure gets us all Northed out). The story takes place in the ever popular, rarely ever used in video games, World War II era. But there is a twist. You get sucked into the Bermuda Triangle and get thrown into another dimension where there is a war going on between the Survivors, humans who have gotten there the same way you have, and the Watchers, a sort of alien/robot species that once ruled over humans and who are trying to get back into the regular dimension to take control and enslave humanity once more.

And that's about where I lost track of everything.

Somewhere between bad story telling, mediocre third person shooter gameplay, and trying to not fall off cliffs and ledges to my death, I was starting to lose interest really fast. It's as if they wanted the gameplay to tell the story for them so they didn't bother introducing characters or explaining who and what. This is fine. But not when what you're doing is boring and slowly paced. That is, until you reach the later parts of the second half of the game. That's when someone pushes the Ludicrous Speed button and passes by the stuff that you were actually wanting to know.

So why did I keep playing? Simple. I'm a sucker for flying. I love flying in games. That coupled with my love for the 1991 Disney movie The Rocketeer, Dark Void had an unfair grip on my jetpack ignition.
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