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4 of 7 people found the following review helpful:
4.0 out of 5 stars Great read, even as a stand alone book.
I read this book as a stand alone, not being a Forgotten Realms reader typically, and enjoyed it very much. I was pulled right into the stories and characters and flew through it in a few days. I found the basic premise behind the plot to be unique and creative and all of the characters to be intriguing and enjoyable to read about. I would love to get even more into the...
Published on September 29, 2006 by Bethany Zolikoff

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5 of 5 people found the following review helpful:
3.0 out of 5 stars Darkvision Adventure Module?
Darkvision was an ok read, good in places.
Overall the writing is ok. The characters are pretty good, although it was half way through the book before I began to think so.
The story is also pretty good. I did find the cystal body parts a bit sci-fi though, but it just about worked. And the climax came accross as if it had been an adventure module at some...
Published on May 12, 2007 by Simon Withers


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5 of 5 people found the following review helpful:
3.0 out of 5 stars Darkvision Adventure Module?, May 12, 2007
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Simon Withers (Upstate NY , NY) - See all my reviews
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This review is from: Darkvision (Forgotten Realms: The Wizards) (Mass Market Paperback)
Darkvision was an ok read, good in places.
Overall the writing is ok. The characters are pretty good, although it was half way through the book before I began to think so.
The story is also pretty good. I did find the cystal body parts a bit sci-fi though, but it just about worked. And the climax came accross as if it had been an adventure module at some point.
For realms fans, the book has background around the shining south, which is rarely written about.
Overall although I enjoyed reading it, I don't think it was quite good enough to get 4 stars. If your a realms fan or D&D fan, its worth picking up.
And I have no idea why its called darkvision. It seemed a strange choice for title.
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11 of 14 people found the following review helpful:
2.0 out of 5 stars A book written for the wrong world, should have been Eberron, September 20, 2006
This review is from: Darkvision (Forgotten Realms: The Wizards) (Mass Market Paperback)
Darkvision by Bruce Cordell is the third in a series of stand alone novels published by Wizards of the Coast. The particular series that this book is part of is the Wizards. Previously, they have released the Rouges, Priests, and Fighters. All books in these series are standalone and you don't need to read anything else before hand to understand the book. The other books in the Wizards series are; Blackstaff by Steven Schend and Bloodwalk by James P. Davis. Thus far the other two books in the Wizards series have been disappointing reads. This one, sadly, is not any different. Darkvision has a lot of potential, yet it fails to follow through and seems to be a book written in the wrong world (I'll explain that later).

As I mentioned above, the plot of this book has great potential - if not a little rehashed. An ancient evil has found a foothold in the world and a couple groups of heroes seek to solve the problem. Is this a rehashed plot, absolutely, by Mr. Cordell lays it out in such a way that it does seem new. However, this book seems written in the wrong world. Some of the things that are present in this book do not belong in the Forgotten Realms, they belong in Eberron if anywhere. Things such as airships, crystal body parts etc. There is a line between adding new things to a book and blatantly crossing the line and adding things that don't belong. I honestly can't believe that WotC allowed this book to be published with all the things that don't belong.

The characters in this book are pretty good. Yet there is one cliché that the author uses not once, but twice to the same effect and that is the age old cliché of putting an old wizened person with a young person and the old person provides the knowledge and `hints' to get the younger person though the tough times. Think Gandalff from Lord of the Rings. One of these type of characters in a book is bad enough, but two it two too many. It quickly becomes repetitive and the reader no longer has to guess who will survive, because it's quite evident how it will end. There are some good characters in this book, but they quickly become loss within the crystal body parts, the sage advice, and at times the disjointed scene transitions.

Overall, this book seems to fit well with the other Wizards series books in that it's just not very good. There is one more Wizards series book scheduled for release in December of 2006 and I can only hope it will be a lone bright spot for this series. The first 50 pages of this book are very good, but then the author seems to lose control of the book and it seems almost as if he tried to include too many `new' things. Some times it's better to keep things simple. In the end this is another below average novel and a disappointing one at that.
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5 of 7 people found the following review helpful:
3.0 out of 5 stars descent book, September 23, 2006
This review is from: Darkvision (Forgotten Realms: The Wizards) (Mass Market Paperback)
I read this book knowing that it was written by a new author to the Forgotten Realms universe. So dont be overly critical when you judge this book. Darkvision has a nice mix of different info on the realms that you dont see in most of the books these days. Mentions of the Leshay, halruaan airships, a descent mix of monsters and some passing history and info on Imaskar brings a nice variety that keeps you interested. The author, however, doesnt get the reader interested in the characters of the story like you would normally see. An example of this is the star elf character lacking any backstory to explain the actions and attitude that she puts forth throughout the story, which irritated me too much to enjoy this section of the book. I wound up just wishing her interaction in the book would go by as soon as possible. This plus other elements made the story lack the draw a book needs. Descent book that offers some variety that you dont see that often in Realm's books.
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2.0 out of 5 stars Darkvision by Bruce R. Cordell, June 22, 2010
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This review is from: Darkvision (Forgotten Realms: The Wizards) (Mass Market Paperback)
Darkvision by Bruce R. Cordell- This is the third book in a stand-alone series called The Wizards. The first book is Blackstaff by Steven E. Schend, the second is Bloodwalk by James P. Davis, and the final book is Frostfell by Mark Sehestedt. With this series, each book is a separate entity and can be read out-of-order. The only theme to mention is that each novel revolves around wizards and magic. Darkvision is set in the Forgotten Realms universe of the role-playing game Dungeons and Dragons. Bruce R. Cordell has written a number of book site in the Forgotten Realm setting, however, he's written a novel under the pen name of T. H. Lain called Oath of Nerull. His Forgotten Realm novels include Lady of Poison (The Priests series), Stardeep (The Dungeons series), and is currently finishing The Abolethic Sovereignty trilogy (Plague of Spells, City of Torment, and Key of Stars [due out 9/2010]). He has also contributed a number of short stories to various anthologies. Darkvision was released in 2006 and published by Wizards of the Coast.

Ususi defied her people in order to discover relics and secrets that spelled doom for her ancestors. After studying her people history, she knows the dangers the lurk in the hidden and lost portals she seeks. But when her people send out a vengeance taker to bring her back, she's learns that she's her peoples only hope. At the same time, a geomancer named Thormud begins sensing that the earth is troubled and sets out to go investigate, taking along his grumpy, foul-mouthed elven bodyguard Kiril Dustmourn. As the geomancer starts to discover more about the disturbance, a sickness strikes at Thormud, leaving Kiril to try to take care of the mess and save Thormud's life. We are also introduced to a self-imposed exile by the name of Warian Datharathi, as he discovers that his crystal prosthesis is more than it appears. Returning to the city, family, and family business he abandoned, he is shocked to see others with similar crystal prosthesis' that decorate people bodies. After talking with his family, he realizes that something doesn't seem quite right about the crystal the family mines and augments they create, and decides to investigate. Can Ususi save her people? Can Kiril stop drinking long enough to stop the taint that is afflicting the geomancer? Why is Warian's arm acting oddly and why is his family acting weirdly?

Criticisms:
1) Exposition. This was a real problem throughout the novel. At first, the reader is thrown into a world that seems very foreign and different from normal Forgotten Realms books. There are times when the novel seems to slip into Eberron (the Dungeons and Dragons version of a steam punk fantasy setting) territory. It's not awful, just awkward. I know that the Realms have some 'skyships', but they are fairly rare and not widely known. The big problem I had is with the golem-like prosthesis' that were described. It seemed really 'out there' and didn't quite feel right. Well, at least its still better than a split-in-half golem-human. The other problem with exposition was that there barely was any. I was extremely confused and lost for the first fifty pages. I had no real background in the history of Imaskar and whenever Ususi's chapters came up, I couldn't follow anything. The final problem is the random bursts of exposition. As the story progressed, you would get almost random bursts that describe what something was. There is one example that really annoyed me. Late in the story, we get some background information in Kiril and her sword Angul, that just gets inserted between two paragraphs that really had almost no connection to her and the sword other than her touching it's hilt. It was awkward and immediately took me out of the story. Exposition is the key problem in this story.
2) Source Book. For half of the novel, it seemed like I was reading a Dungeons and Dragons source book or module. The worst part is, I've never read a source book or module, but the descriptions felt like it's something that would be in them. Most of the time, paragraphs and sentences read like they were picture captions. Then parts of the story felt like I was reading a transcript from a Dungeons and Dragons game. However, most of these parts were early in the story and were quickly broken. Heck, there even was a scene where we see something being described with the use of parentheses. It was really bothersome.

Praises:
1) Characters. I really, really enjoyed the characters. Each main character was unique and different. They had wonderful development and always made me seem to care about them in some way. The best characters had to be Kiril, Warian, and Zel. Kiril is a very different type of elf. She's rude, curses a lot, and is a blatant alcoholic. I have yet to read an elf portrayed in this way. The best part was that her character really grew as the story progressed. When we first meet her, she's a unlikeable character, but as her journey with Thormud progressed, we started to see a different side of her emerge. Quite frankly she was just amazing. Warian is pretty much the same way, but he started off as a likeable character. He had this charm and charisma that you couldn't help but like. Then after some events happen, we start to see a different side of him, a touching and heartfelt side. He was just plain charming. Finally, we have Zel. I will admit that he stole a lot of the scenes he was in. When we first meet Warian's uncle Zel, we are lead to believe that he doesn't care about Warian and comes off as a villain. I really don't know why I liked Zel so much. He was basically forgotten toward the end of the story, but even then he had this presence you couldn't ignore. He was the story's scene stealer. The other main characters were good, but nothing really can compare to these three.
2) Plot. I have to say that the overall plot is really interesting, when you actually start to understand what was happening. I'm not going to give much away, but it was unique enough to set itself apart. There are three main plots going on and while the start off totally different, they somehow merge wonderfully. Honestly, when I hit page two hundred, I could never have guessed how Kiril and Thormud would meet up with Warian's or Ususi's group. It was a very nice surprise. It does have times it falters, but overall it's good.

Side Notes:
1) Magic. Honestly, for a book about a wizard, there wasn't very much magic happening. Sure there were some spells here and there, but overall I was kind of disappointed by the lack of magical combat. Not to mention the real lack of a 'wizard' (I know that Ususi is one, but she didn't seem to be the main focus and really never felt like a wizard).
2) Eberron. Now I mentioned this before in the Criticisms, but it needs mentioning again. This story felt like it belonged in Eberron. It just did.
3) Cover Art. I really like it but it's flawed. The heroic pose of Ususi is really striking and eye-catching. The color scheme is nice as well with the usage of green. It really caught my eye. However, green IS NOT the crystal's color in the story. In the story, they are more of a purple or violet color. Does that fact take down the coolness of the cover? Kind of. Would violet or purple work in green's place? Probably not.

Overall: 2/5
Final Thoughts:
Darkvision is a decent story with some hampering problems. The major problem is the lack of exposition in the beginning and the random bursts of it. The other problem is that Darkvision felt more like a source book or module. However, the positives do balance out it's faults! It has uniquely different characters that really stand out. Kiril and Zel need to be mentioned again. The plot felt fresh and came together beautifully at the end. Would a new or casual Forgotten Realms reader like this? I'd have to say no, due to the lack of background information on a lot of things in the first fifty pages. However, if you have some background in the Realms, give it a read.
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4 of 7 people found the following review helpful:
4.0 out of 5 stars Great read, even as a stand alone book., September 29, 2006
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This review is from: Darkvision (Forgotten Realms: The Wizards) (Mass Market Paperback)
I read this book as a stand alone, not being a Forgotten Realms reader typically, and enjoyed it very much. I was pulled right into the stories and characters and flew through it in a few days. I found the basic premise behind the plot to be unique and creative and all of the characters to be intriguing and enjoyable to read about. I would love to get even more into the characters, but I think for a book this size and with that many characters, the depth of information on each character was appropriate. It just made me want to pick up more books in the series to learn more. I would definitely recommend reading this book, especially if you're ready to enjoy a good story without having to read an unending litany of epic novels like many fantasy stories out there today.
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2 of 4 people found the following review helpful:
5.0 out of 5 stars Very Good, March 25, 2007
This review is from: Darkvision (Forgotten Realms: The Wizards) (Mass Market Paperback)
I liked this book in The Wizards series the best. It included a whole part of Faerun I'd ignored and brought the Imaskaran Empire to my knowledge. I'd like to see what happens to Ususi and to the Elf fighter who would the bodyguard for the geomancer dwarf. Intriguing characters were well fleshed out. I know this because I wanted to know more about them after the story was over.

The biggest question for me was about the Vengeance Taker. He was the most intriguing character outside Ususi. The author hinted that perhaps his views were changing because of his exposure to the upper world and the light of day shining upon some things.

Well done!
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2 of 5 people found the following review helpful:
5.0 out of 5 stars Very exciting, November 11, 2006
This review is from: Darkvision (Forgotten Realms: The Wizards) (Mass Market Paperback)
I enjoyed the new outlook on the Imaskari race and a little bit about how they operate. I am hoping that this will open up more avenues for this race and possible expansions in the D&D world?
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Darkvision (Forgotten Realms: The Wizards)
Darkvision (Forgotten Realms: The Wizards) by Bruce R. Cordell (Mass Market Paperback - September 12, 2006)
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