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Day of the Dragon (WarCraft, Book 1) (No.1) Mass Market Paperback – February 1, 2001


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Day of the Dragon (WarCraft, Book 1) (No.1) + Lord of the Clans (Warcraft, Book 2) + The Last Guardian (Warcraft, Book 3) (No.3)
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Product Details

  • Mass Market Paperback: 384 pages
  • Publisher: Pocket Books; Reissue edition (February 1, 2001)
  • Language: English
  • ISBN-10: 0671041525
  • ISBN-13: 978-0671041526
  • Product Dimensions: 6.9 x 4.3 x 1 inches
  • Shipping Weight: 6.4 ounces (View shipping rates and policies)
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (65 customer reviews)
  • Amazon Best Sellers Rank: #73,674 in Books (See Top 100 in Books)

Editorial Reviews

About the Author

Richard A. Knaak is the New York Times bestselling author of some three dozen novels, including the The Sin War trilogy for Diablo and the Legend of Huma for Dragonlance. He has penned the War of the Ancients trilogy, Day of the Dragon and its upcoming followup, Night of the Dragon. His other works include his own Dragonrealm series, the Minotaur Wars for Dragonlance, the Aquilonia trilogy of the Age of Conan, and the Sunwell Trilogy -- the first Warcraft manga. In addition, his novels and short stories have been published worldwide in such diverse places as China, Iceland, the Czech Republic, and Brazil. 

More About the Author

Richard A. Knaak is the New York Times bestselling author of some three dozen novels, including the The Sin War trilogy for Diablo and the Legend of Huma for Dragonlance. He has penned the War of the Ancients trilogy, Day of the Dragon and its upcoming followup, Night of the Dragon. His other works include his own Dragonrealm series, the Minotaur Wars for Dragonlance, the Aquilonia trilogy of the Age of Conan, and the Sunwell Trilogy -- the first Warcraft manga. In addition, his novels and short stories have been published worldwide in such diverse places as China, Iceland, the Czech Republic, and Brazil.

Customer Reviews

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Most Helpful Customer Reviews

38 of 39 people found the following review helpful By Nathan on March 21, 2001
Format: Mass Market Paperback
I am pleased to say, and surprised to find myself saying, that Day of the Dragon far exceeded my expectations in nearly every way. I was skeptical when I picked this novel up off the shelf - I expected typical fantasy series fluff, meaning mediocre writing, little plot, and adequate characters. However, the world of WarCraft has been well and lovingly developed by Blizzard since day one, so there was an abundance of backstory to draw on - and draw on it Knaak did. As has been noted by other reviewers, this story starts a little slowly and overwhelmingly simply because of the sheer amount of backstory dumped on the reader. Fortunately, this information is buffered by a much more complex plot than I would have had expected, engaging characters, and solid if not exactly evocative writing.
Picking up sometime not too long after the events of the game WarCraft II (you certainly need not have played the game to understand the book, but having played it sure adds some depth to this novel), the Orcs have pretty much been beaten. Most of them are held in internment camps, but those still holding their conquered lands are fighting every step of their retreat. Their one true asset is the Dragonqueen, a dragon that they captured during the war, and have been breeding for dragons with which to terrorize their human, elven, and dwarven enemies. Enter Rhonin. A maverick Mage, he has been an outcast since his last mission ended in disaster. He is sent on a quest to observe the Orcs' movements by the Magi council, and on an additional, secret quest by one of the head Mages - to free the Dragonqueen, thus ending the Orcs' airborne reign of terror (and in the process redeeming his own failure and allowing him to regain a position with the Magi).
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12 of 13 people found the following review helpful By Michael Pappalardo on August 8, 2003
Format: Mass Market Paperback Verified Purchase
As a long time fan of the Warcraft games, ever since its humble beginnings in the early 90's, I have often wondered about the battles that you do not hear about or participate in during the game. Day of the Dragon is an excellent story set in the final days of the Second War, after the tremendous victory of the Alliance over the Horde.
I found this book impossible to put down. Normally, a book based on a video game would be received as silly and pointless. Not so with Day of the Dragon. The Warcraft saga itself has a huge, detailed story, which has always been the backbone of the games. Bringing the story to novel form not only proves to be a great idea, but a huge success as well. I felt strongly for the characters in this book, and everytime I told myself that I was going to read 'just a few more pages', I ended up spending another hour tearing through the book.
True fans of Warcraft have always appreciated the deep story, and Day of the Dragon delivers. When the Second War ends, the Alliance forces begin to round up the last of the Orcs. However, internal struggles within the Alliance lead to border disputes and even the threat of war between the once allied nations. When a mysterious individual befriends noble King Terenas of Lordaeron, he is chosen to be the new leader of Alterac, a nation that betrayed and was ultimately subjugated by the Alliance during the height of the second war.
The Kirin Tor of Dalaran is alarmed that they have not been informed about this, and yet a bigger threat still remains. The Dragonmaw clan still maintains control over the once free and noble Dragons. The conclave of mages selects a young, trouble-making yet resourceful wizard named Rhonin to look into this matter, accompanied by a beautiful and devoted elven ranger.
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15 of 17 people found the following review helpful By Ron Cole VINE VOICE on February 13, 2001
Format: Mass Market Paperback
I don't know any other way to put it: The beginning of this novel is slow, and lacks Richard Knaak's usual beauty and intricacy. Blame it on the need to establish the world for new readers, the importance of making the major characters known, whatever - the bottom line is, it starts off slow, and seems like it will be just another "generic" fantasy novel.
But then it starts picking up speed, and once you're through the first half of the book, you're hopelessly addicted. The plot becomes more complex than it first appears, and major changes that affect the Warcraft line occur. But don't let the "Warcraft" label scare you off - this is not only a solid debut for Warcraft fiction, but a solid fantasy novel that you can read WITHOUT knowing anything about the Warcraft computer game.
Those familiar with the Warcraft RTS (Real Time Strategy) game, though, will find a number of interesting details to enjoy. Though I won't go into specifics (so as to avoid spoiling potential parts of the plot), one of my favorite parts was when a "peon" gets slapped around and works faster. If you play the game, that makes sense.. trust me. ;)
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10 of 12 people found the following review helpful By "agoston" on May 14, 2001
Format: Mass Market Paperback
I approached Day of the Dragon doubting that the book would be that great, so reading it was a pleasant shock. I expected to find a rather generic fantasy plot, (but it was Warcraft, and so I was seized with a mad curiosity.) Knaak brought some new ideas to the realm of Azeroth, but I think they fit in well. I will not accept all of them as concrete Warcraft lore, but that is because it is my favorite game and I formulated many opinions about the world while I was still playing it. The plot was much more involving than I expected, and it kept me glued to the book better than many books I have read recently. The story was also more complex and intriguing than I had hoped, although it started deceptively simple, and looked like it was going to contain an abundance of cliches. (Most of which were eventually avoided with plot twists.) I recommend dragging out the old Warcraft manual with the maps before you start reading. The book draws heavily on your knowledge of the individual kingdoms, but it provides no map to help those who do not have their own. Also, I think it might have been better off without any sort of "love" between the main characters, but that is nitpicking (plus it has been covered by previous reviews...) I recommend this book to any avid Warcraft fans; I doubt very much that you will be disappointed. It is enjoyable on its own as well, and not knowing much about the game should not hinder your understanding of what is going on.
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