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Ticket To Ride

| 40 answered questions

List Price: $49.99
Price: $35.14 & FREE Shipping. Details
You Save: $14.85 (30%)
In Stock.
Ships from and sold by Amazon.com. Gift-wrap available.
  • For 2-5 players
  • Tons of replay value
  • One of the most popular specialty games of all time
  • Takes 30-60 minutes to play
  • There are 225 Colored Train Cars
87 new from $34.95 8 collectible from $32.90

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$35.14 & FREE Shipping. Details In Stock. Ships from and sold by Amazon.com. Gift-wrap available.


Frequently Bought Together

Ticket To Ride + Ticket To Ride 1910 Expansion + Ticket To Ride - Europe
Price for all three: $88.23

Buy the selected items together


WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Product Details

  • Product Dimensions: 11.8 x 11.8 x 3 inches ; 2.8 pounds
  • Shipping Weight: 3 pounds (View shipping rates and policies)
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • Origin: China
  • Shipping Advisory: This item must be shipped separately from other items in your order. Additional shipping charges will not apply.
  • ASIN: 0975277324
  • Item model number: DOW 7201
  • Manufacturer recommended age: 8 - 12 years
  • Amazon Best Sellers Rank: #145 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 4.8 out of 5 stars  See all reviews (1,569 customer reviews)
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Product Description


Item Description

The Ticket To Ride Board Game is a cross-country train adventure that celebrates Fogg's impetuous and lucrative gamble to travel "Around the World in 80 Days" by proposing a new wager. The stake is a $1 million prize in this winner-takes-all competition. The objective of this train board game is to see who can travel by rail to the most cities in North America in just seven days. This Ticket To Ride game can be played by two to five players. There are 225 colored train cars and players have to collect cards that allow them to use the different railway routes connecting the cities across the USA. This Ticket To Ride Board Game comes complete with a detailed board, game cards, help cards, rules, train miniatures and more.

Ticket to Ride Board Game:

Game enacts a cross-country train adventure

Players collect cards of various types of train cars that enable them to claim railway routes connecting cities throughout North America

Includes detailed board, game cards, help cards, rules, train miniatures, and more

Based on "Around the World in 80 Days"

$1 million prize winner-takes-all competition

Travel by rail to throughout the US within seven days

This Ticket To Ride card game can be played by 2 to 5 players

Includes 225 colored train cars

Overview

What is it?

Ticket to Ride is a cross-country train adventure in which players collect and play matching train cards to claim railway routes connecting cities throughout North America.

The longer the routes, the more points they earn.

Additional points come to those who can fulfill their Destination Tickets by connecting two distant cities, and to the player who builds the longest continuous railway.

Contents

1 Board map of North American train routes

225 Colored Train Cars

144 Illustrated cards

5 Wooden Scoring Markers

1 Rules booklet

2-5 Players

Age 8+

30-60 minutes to play


Customer Questions & Answers

Customer Reviews

The game is easy to learn and lots of fun to play.
thenettiep
We got hooked on this game and every time we take it to a game night with friends that have not played it before, they buy it as well.
pj
It plays well with 2 players as well as 3 to 5 players.
Learner

Most Helpful Customer Reviews

845 of 880 people found the following review helpful By Jadecat VINE VOICE on March 10, 2005
This is an excellent game for 2-5 players, and especially for kids. I was initially put off by the theme and the mentioning of winning the $1 million dollar prize on the advertisement. I immediately thought there would be paper money involved and it would be like Monopoly where I would have to be a banker,,,and yech. But no, I was WRONG. There is no fake money involved! Just little cards with different colors. Easy, but challenging. It is a game where you can be nice and not mess with your opponents supposed destination, or you can try and block them. You get points according to the tracks you lay and connections you make.
But please, I love Amazon, but their Days of Wonder games are all overpriced. You can get this and their other games much cheaper on designated game sites. Do a search, read other reviews, boardgamegeek is a wonderful place to look and compare games. This was one of the first games I bought and I just keep finding more neat games to buy that you can't find here.
***Fast forward 2010*** This is still a great game, that hasn't changed. Just want to note that Amazon does have better pricing on this and other games now, especially when free shipping is involved.
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144 of 149 people found the following review helpful By Baron Von Cool on August 12, 2010
The USA version of Ticket To Ride is fun but frustratingly cutthroat; I would not recommend getting the base set without the Days of Wonder Ticket to Ride 1910 Expansion, which offers three superior variants, more tickets (routes) and regular sized playing cards to replace the tiny ones included in the base set. The main problem with the base set is that whoever builds the big northern routes usually wins, exacerbated by the awarding of a "longest route" ticket worth bonus points. The 1910 expansion offers you the choice of eliminating the longest route bonus and awarding a "most routes completed" bonus instead, or using both of them, or neither. That helps tailor the win condition to best suit the group.

However, I still prefer the Ticket to Ride Europe with the Days of Wonder Ticket to Ride 1912 Expansion because of it provides more interesting challenges (ferries and tunnels) and adds stations players can use to get around being cut off in completing their routes. These stations can easily be used in USA or other versions. Europe still has the "longest route" bonus points award but this is easier to get for everyone because if you have to use a station to complete a route ticket, it no longer counts toward your getting the longest route award.

Another excellent option over the USA version is the
...Read more ›
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406 of 435 people found the following review helpful By Thomas J. Vasel on April 12, 2005
When I first heard about Days of Wonder's newest game, Ticket to Ride (Days of Wonder, 2004 - Alan Moon), I was excited. But how could I not be - for all of Days of Wonders games so far have been fabulous, and it seems that each successive game gets better and better. And Alan Moon with a train game (shades of Union Pacific) sounded like a winning combination. I had an opportunity to play the final version of the game, and was quite impressed with how the game looked.

And is the game any good? The short answer is that once you play this game, you'll never play TransAmerica again. It's a fantastic medium-weight game - one that plays equally well with two to five players. The components are superb, the artwork is great, the game is downright fun (and nasty sometimes), and the total package is a very strong contender for the Spiel des Jahres 2004. (which it won!) After my first playing, I ranked it an 8; but after multiple playings the rating moved up to a 9, then a 9.5 - and if I keep playing the game at this rate - may move into my top ten list. Game play is very tight, and I found that game scores can run very close - making for an exciting game, all the way down to the finish.

Each player receives forty-five train cars in one color, and places a matching round token of that color on a scoring track. A large board is placed in the middle of the table, with a map of America (circa late 1800's) superimposed upon it. Thirty-six cities are there, each connected by one or two "railroad lines". These lines are made up of one to six spaces, and are one of eight colors: purple, yellow, black, white, green, red, blue, brown, and gray (neutral color). A deck of "tickets" is shuffled, and three are dealt to each player. Players may discard one of them, but must keep at least two of them.
Read more ›
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201 of 218 people found the following review helpful By Amazon Customer on July 16, 2006
Verified Purchase
Every year I buy my daughter at least three board games: one for Christmas, one for Three Kings Day and one for her birthday. It has become a tradition we both enjoy. I purchased TTR after reading excellent recommendations from other gamer parents on Boardgamegeek. I was not disappointed.

The game components are well made and beautiful, and the box is designed to store them well. This is very important, as the game has lots of pieces: cards, colorful plastic trains and wooden marker tokens.

Each turn lets you make decisions, play is never merely mechanical. Each time you play you will be able to choose one of three different actions: claim a train route, collect train cards or gather destination tickets. Each of those actions implies further decisions: Do you take a red train or a blue train? The short Duluth or Phoenix? Risk the big payoff tickets or keep only the safer, smaller points destinations?

The instructions are simple enough for non-gamers and children, but game play is engaging for all levels of play. The game accommodates both laid back and cutthroat gaming styles.

If your family games you should add this to your collection. If you are new to gaming and need a place to start, this is a fine first buy.
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