Qty:1
Cargo Noir has been added to your Cart

Other Sellers on Amazon
Add to Cart
$41.48
& FREE Shipping. Details
Sold by: Your Mom's Comics
Add to Cart
$41.48
& FREE Shipping. Details
Sold by: Art's Game Store
Add to Cart
$41.70
& FREE Shipping. Details
Sold by: Boardgames4Us
Have one to sell? Sell on Amazon

Image Unavailable

Image not available for
Color:
  • Cargo Noir
  • Sorry, this item is not available in
  • Image not available
  • To view this video download Flash Player
      

Cargo Noir


List Price: $49.99
Price: $41.86 & FREE Shipping. Details
You Save: $8.13 (16%)
In Stock.
Ships from and sold by Amazon.com. Gift-wrap available.
  • For 2-5 players
  • Takes 30-90 minutes to play
  • Another high-quality game from Days of Wonder
  • Trading game that plays well with 2 players or more
31 new from $34.99 1 collectible from $30.00

Holiday Toy List
The Amazon 2014 Holiday Toy List showcases the latest and most-wished-for new and bestselling toys for the holiday season. Find toys from your favorite brands, such as Disney's Frozen, LEGO, Transformers, Elmo, Skylanders, Lionel trains and more. Shop now
$41.86 & FREE Shipping. Details In Stock. Ships from and sold by Amazon.com. Gift-wrap available.


Frequently Bought Together

Cargo Noir + Ticket To Ride 1910 Expansion + Ticket To Ride
Price for all three: $93.97

Buy the selected items together


WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Product Details

  • Product Dimensions: 11.8 x 11.8 x 3 inches
  • Shipping Weight: 3.8 pounds (View shipping rates and policies)
  • Shipping: Currently, item can be shipped only within the U.S. and to APO/FPO addresses. For APO/FPO shipments, please check with the manufacturer regarding warranty and support issues.
  • Origin: China
  • ASIN: B004Q5W77O
  • Item model number: DOW 8201
  • Manufacturer recommended age: 8 - 12 years
  • Amazon Best Sellers Rank: #159,759 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (21 customer reviews)
  •  Would you like to give feedback on images?.


Product Description

Product Description

Cargo Noir is a game of illicit trading in which players run families who traffic in smuggled goods around the world. The successful smuggler will learn to dispatch his cargo ships to the safest or richest ports, accurately judge which contraband is the hottest, and outmaneuver his competitors with an ample supply of gold - pouncing when the time is right to take the cargo he wants. Cargo Noir is a rich and immersive atmosphere, filled with evocative illustrations of the dark and seedy smuggling world of the 1950's. You're the lead character in a classic film noir. Cargo Noir is quickly learned, but offers many routes to victory, and is the rare trading game that works equally well with 2 players or more. Cargo Noir contains: game boards of Macao and 8 different ports, 131 cargo tokens, 54 victory cards, 5 family game sheets, 25 sculpted cargo ships, 60 gold coins, a cargo Noir token bag, First Turn and Player markers and rules booklet.

From the Manufacturer

Cargo Noir is a game of illicit trading in which players run "families" who traffic in smuggled goods around the world. The successful smuggler will learn to dispatch his cargo ships to the safest or richest ports; accurately judge which contraband is the hottest; and outmaneuver his competitors with an ample supply of gold - pouncing when the time is right to take the cargo he wants. Cargo Noir is a rich and immersive atmosphere, filled with evocative illustrations of the dark and seedy smuggling world of the 1950's. You're the lead character in a classic film noir.   Cargo Noir is quickly learned, but offers many routes to victory; and is the rare trading game that works equally well with 2 players or more. Cargo Noir contains: Game boards of Macao and 8 different ports; 131 Cargo tokens, 54 Victory cards; 5 "Family" game sheets; 25 sculpted Cargo ships; 60 gold coins; a Cargo Noir token bag; First Turn and Player markers and rules booklet.

Customer Questions & Answers

Customer Reviews

The pieces are sturdy and well crafted, and the artwork is exquisite.
Benjamin M Killgore
I originally used Stone Age as the introductory game, but I found Cargo Noir to be slightly easier as there is less to keep track of, not to mention faster to play.
Dad's Gaming Addiction
My son and I have played this game on a few occasions and it's now one of our go-to games and one of our favorites.
Linda

Most Helpful Customer Reviews

10 of 10 people found the following review helpful By N. Christensen on January 17, 2012
Easy to learn and play, and different strategies to win make Cargo Noir a lot of fun for everybody. It also has some of the hands-down most vivid artwork of any "themed" game like this currently on the market, and I own a LOT of them. I like playing it with my kids because deciding how to acquire goods involves doing math on the fly to figure out if you should try to monopolize one type of resource, or take as many different types as you can, or some combination of the two that will maximize your score.

I won a couple of times by buying an extra ship early, and always having it make extra money for me at the Casino while my other ships are out grabbing cargo. I also lost a couple of games to others who stockpiled coins early until I was out of money and they could then basically buy everything on the board cheaply for 2 or three turns late in the game and got a bonus for any unspent coins at the end. The highest and lowest scores are often separated by less than 10 points, so people who don't play board games often can still have a good time even if they don't win.

Once the game is over, it's pretty cool to see what type of crime boss you've become, either by buying politicians and your own private army, or a bunch of nightclubs and bars. If it had that kind of feeling throughout the whole game, I'd probably give it five stars, but what it lacks in depth it makes up for with fantastic artwork and quality components.

This is essentially a "resource management" game with a smuggling theme pasted on for some variety. It's still great fun, but I don't really get into feeling like a smuggler when I'm playing it in the same way that I get into being a pirate with Pirate's Cove, or a medieval knight in Shadows Over Camelot.
Read more ›
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again
8 of 8 people found the following review helpful By Vince in Chicago on January 12, 2012
I'm part of a small group of frequent gamers, all adults (20s - 40s). We enjoy strategy games like Ticket to Ride and Power Grid.

This game is all about bidding, so know that coming in. You're bidding on crates of goods at specific ports. Different ports have different amounts of crates. Each crate is of one of nine specific items. Each turn you may collect the goods if you're the only one left bidding for them; otherwise you can either drop from the bidding yourself, or increase your bid and stay for another round. Once you've gotten your crates of goods, you can trade them in specific combinations (all the same good for a higher value, each crate of a different good for a lower value) to get cards indicating the spoils of wealth. These cards have a cost and a value; the player with the highest accumulated value after a specific number of rounds is the winner.

What's unusual about the game play is that each person takes their turn completely (there are 3 stages) before the next person begins. This took a little getting used to. But overall, the game is not overly complicated, has an interesting dynamic, and was well thought out.

I do agree that as opposed to other Days of Wonder games, this box for this one was very poorly designed. There's no place to store your bag of "crates" once you've knocked them out from the originating cardboard sheets. But this is a small flaw in an otherwise entertaining game. We've played it several times and found it fast-paced and fun. The backdrop of the game (different crime families from around the world) is also entertaining. Our group hasn't gone the route of fake foreign accents, but I can see where others might.
1 Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again
6 of 7 people found the following review helpful By Cullen McNeil on August 11, 2011
I demo-ed this game at Gen Con Indy this year, and immediately made my way to the Days Of Wonder booth to pick it up. Brought it home and set it up, played through with my wife and friends, and everyone loved it. Then we tried to put the game away. Yeah. The game comes with 129 small, about 1X2 inch cargo tokens. Unfortunately the largest bin in the plastic storage tray will only hold about 100 of them. This left only one small bin for the plastic ships, which holds about 15 of the 25 provided by the game. Everything else has to be stored under the plastic holder. This is very disappointing. I have never had this problem with any other Days of Wonder game, and I own several.

The game itself is innovative and interesting. The basic mechanic is bidding for sets of cargo. You start the game with three ships, which you may place on any of eight cargo ports with a bid for that cargo. If no one else out bids you, the cargo is yours. Players race to collect sets of cargo, either one of each of as many of the nine types of contraband as you can (worth less) or sets of the same contraband (harder to do, but worth more). You can also send your ships for additional cash or to a trading port where players can pull a random item from the black bag, or trade for one of eight revealed cargos. Players use points from traded in cargo to purchase cards, some of which give you additional ships or storage space, and some which give victory points for the end of the game.

The game moves quickly, and cash is at a premium, so you have to careful where you spend it. There is a bit of calculation involved in deciding what to trade in and what victory cards you can buy. And if you want to play the game well, as you really do need to keep your opponent's reserves in mind.
Read more ›
1 Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again

Most Recent Customer Reviews