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Dead or Alive 4

Platform : Xbox 360
Rated: Mature
96 customer reviews
Metascore: 85 / 100

Price: $33.97 & FREE Shipping on orders over $35. Details
Only 1 left in stock.
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  • New characters added to the DOA all-star line-up
  • New interactive stages
  • New and in-depth story line and cut-scenes
  • Through Xbox Live, players can simultaneously compete, form clans and discover the new and interactive DOA4 lobby area -- featuring voice and text chat
13 new from $31.99 74 used from $1.18 1 collectible from $18.98
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Product Description

Dead or Alive 4 takes advantage of the superior technology of Xbox 360, to redefine 3D fighter games. Go wild with a new fighting system, larger tournament groups, detailed scoreboards and more. Form clans, or just enter the lobby areas to talk with other DOA fans. Best of all, the fighting system allows even more mastery and strategy of your favorite character -- including the most complex DOA countering system yet!

Product Details

  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • ASIN: B0009WPZPE
  • Product Dimensions: 7.8 x 5.8 x 0.5 inches ; 8 ounces
  • Media: Video Game
  • Release Date: December 30, 2005
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (96 customer reviews)
  • Amazon Best Sellers Rank: #13,375 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here

Customer Reviews

Most Helpful Customer Reviews

31 of 37 people found the following review helpful By E. Kim on January 4, 2006
The newest installment in Team Ninja's fighting game series, Dead or Alive 4 has met all it's expectations. Every fighting game series on the market today has their respective strong points, DOA always being the amazing graphic edge, but more than anything on this newest edition, tecmo has slightly revamped the fighing techniques making DOA4 the most balanced game in it's genre.

Single player lacks an easy mode, so for the casual gamer, it might be somewhat of a challenge. But because of this factor, it helps develop the mechanical skills used in the game. Some veterans might find some slight difficulty at first, but should get the hang of things after a few goes. Definately not a "button mash" game. This aspect I gladly invite. I think that usually easy modes lack any challenge, if anything the only positive aspect of the mode is to learn move sets and combos, which can easily be learned in the Sparring mode. With unlockable costumes, characters, and other achievements, the single player mode will likely keep your interest.

The online mode has it's kinks, but for the most part is very good. I really like the lobbies and the avatars to install goals within the online game. Rankings and scores also helps keep a competative nature. Within the mode you can set-up tournaments, private matches, and many other fighting settings. Their has been a few glitches and every once and awhile some lag. The glitches I'm sure will be fixed as they are found and the lag in a lobby has more to do with a bad connection as opposed to bad service.

If you are into fighting games and want a challenge both offline and online, Dead or Alive 4 is a must have if you have a xbox360.
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19 of 22 people found the following review helpful By My Inner Goth Girl on January 3, 2007
In redesigining Dead or Alive for the XBOX 360, Team Ninja seems to have systematically removed any element of fun from the game. By drastically changing the countering system, by increasing the challenge, and by introducing a new boss, somehow they lost that which made the other games enjoyable in the first place.

First, the countering system. Since the inception of the Dead or Alive series on the Playstation One, the countering system set DOA apart from other fighters and became, next to the female characters, the title's major gimmick. In DOA 4 that countering system has been complicated by adding a counter-intuitive command for middle and jumping kicks. Instead of entering back and the free button, one has to go forward instead. Compounding this, the window of opportunity for successfully countering an attack has decreased substantially, making it more difficult to break a combo.

This in itself wouldn't have been so bad if the same treatment had been given the CPU opponenet, but no. They counter more if at will. The opponent also blocks more effectively, severely limiting your offense. But not only has the CPU's defense improved, but offensively the CPU is a rediculous challenge. You will find yourself consistently being pummeled by perfectly executed combos, juggles, bounce combos, chain throws, and counters. Meanwhile, your ability to defend against these attacks is nearly absent. There are gaping holes in your blocking, you can't seem to break a chain throw, and if you do somehow manage a block the hardwired CPU executes a throw instead. Overall this challenge makes the game more frustrating than fun.
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28 of 37 people found the following review helpful By T. Hooper on January 7, 2006
Dead of Alive 4 doesn't disappoint. First of all, the graphics are just mind-blowingly beautiful. You've never seen such a beautifully designed fighter game before. To tell the truth, I bought an X-box 360 because I'm a big fan of the Dead or Alive series. Now that I've played the game, I can say that I'm satisfied.

I give a quick rundown of the changes from the previous version. Multiplayer is as fun as usual, but the story mode will be a little more difficult than in previous versions. The reason for this is that the computer AI is a little stronger than before. If you tend to use just a few moves, the computer will pick up on that and will counter you almost every time. If you learn to vary your moves, then it's not much of a problem. Also, the window for pulling off a counter has been reduced, so it's much more difficult than before to do a counter. Again, with practice and timing, you can improve your skills to make up for this. Also, I felt that the final boss in this game is a little more difficult than previous bosses. By that, I mean much faster and much trickier. I found that by using charges and footsweeps, you can usually beat the boss with only a few tries. Overall, the single player game has become more challenging.

So should you get it? The answer is YES! If you have an X-box 360 and you don't have this, then you need it. That's all I can say. This game has left me speechless.
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8 of 10 people found the following review helpful By Steve L. on December 29, 2005
Dead or Alive 4, the most recent iteration of the popular DOA series, is an incredible experience. Everything is superb. The character models-though still cartoony in appearance-are still detailed enough to drop a few jaws. All 22 fighters have multiple costumes that can be unlocked that are almost life-like. Each costume has realistic textures to further enhance the experience, but the true pinnacle of DOA4 (graphically) are the battlefields. It is apparent that the level designers spent a lot of time crafting each individual level. All arenas feature multiple tiers, destructible items, and backgrounds that will make you question if you're still in reality.

Aside from graphics, DOA4 boasts gameplay that is extremely fun and easy to get into. While beginners may button-mash, the inclusion of small, yet important, improvements will keep veterans interested. Such improvements include a more difficult counter system, and a more in-depth ground game. Furthermore, all 22 fighters have their own unique fighting styles and each character has an expanded arsenal of moves.

Overall, this game does not leave much to be complained about and is a solid addition to the library of Xbox 360 games. If a game like DOA4 can achieve the best graphics of any game thus far only a month after the launch of the 360, imagine what future games are capable of once game developers adjust to the new system.

I would recommend Dead or Alive 4 not only to fans of the DOA series, but also to any fighting game fan.
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