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Death March: The Complete Software Developer's Guide to Surviving 'Mission Impossible' Projects (Yourdon Computing Series)
 
 
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Death March: The Complete Software Developer's Guide to Surviving 'Mission Impossible' Projects (Yourdon Computing Series) (Paperback)

by Edward Yourdon (Author)
3.8 out of 5 stars See all reviews (71 customer reviews)


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Editorial Reviews

Amazon.com Review
Death march projects are becoming increasingly common in the software industry. The symptoms are obvious: The project schedule, budget, and staff are about half of what is necessary for completion. The planned feature set is unrealistic. People are working 14 hours a day, six or seven days a week, and stress is taking its toll. The project has a high risk of failure, yet management is either blind to the situation or has no alternative. Why do these irrational projects happen, and what, other than pure idiocy, leads people to get involved in them?

Edward Yourdon has produced a wise and highly readable book on the entire death march phenomenon and the best way to steer through one. He takes a close look at the types of projects that often become death marches and the corporate politics and culture that typically produce them; Yourdon helps you examine your own motivations and those of corporate managers who enable death marches to take shape.

Much of Death March is about the human element of highly stressful projects. The author's plain-spoken observations on the dysfunctional organization--the Machiavellian politics, naive optimism, lust for power, fear, and sheer managerial stupidity that guide so many death marches--make for a refreshing change from other project management books. You'll also find much practical advice to help you survive, everything from negotiating with upper management to breathing life into faltering projects. He'll even help you determine if you should look for another job.

If you've ever worked in a death march situation or been a client of a company addicted to death march management, this book will help you understand what happened. More importantly, it will help you prepare for future encounters with death marches. Death March is highly recommended for anyone involved in software development. --This text refers to an out of print or unavailable edition of this title.

Product Description
Author provides technology and management insights to the worst IS projects, demonstrating how to maximize your chances of success, and/or how to make sure your career survives them. Softcover. DLC: Computer software--Development.

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Product Details

  • Paperback: 240 pages
  • Publisher: Prentice Hall PTR (June 15, 1999)
  • Language: English
  • ISBN-10: 0130146595
  • ISBN-13: 978-0130146595
  • Product Dimensions: 9.1 x 6.9 x 0.6 inches
  • Shipping Weight: 1.1 pounds
  • Average Customer Review: 3.8 out of 5 stars See all reviews (71 customer reviews)
  • Amazon.com Sales Rank: #846,833 in Books (See Bestsellers in Books)

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Customer Reviews

71 Reviews
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 (22)
4 star:
 (30)
3 star:
 (9)
2 star:
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Average Customer Review
3.8 out of 5 stars (71 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
27 of 30 people found the following review helpful:
4.0 out of 5 stars Practical book on how to survive Mission Impossible projects, July 19, 2001
By Linus W Freeman (Alexandria, VA United States) - See all my reviews
I've recently read a lot of books on the new Software Engineering Institute's (SEI) defacto object oriented software development process, Rational Unified Process (RUP), the Object Management Groups new standard visual modeling language, Unified Modeling Language (UML), and good books on software architecture, however, Edward Yourdon's Death March is the most practical book with real world advice on how to handle yourself on projects that are 50% to 100% more aggressive on schedule, budget or staffing resources than "normal" projects. This book's perspectives makes it informative for not just project managers and their development staff but should also provide insight to senior management in both the customer and development organizations. Any person who will have either a vested outcome (stakeholder) in a difficult project or is involved in the decision making (shareholder) of a death march project, should find this book an invaluable resource.

Yourdon classifies death march projects into four types: 1) ugly style projects where there are expected casualties and project failure. 2) Suicide projects where the project has no chance of success but is established and staffed by persons with company loyalty and the belief that the company's continued survival is dependant on the team's last chance effort to save it. 3) Kamikaze style projects that are going to result in the destruction of the project team and staff but can result in the greater good of the company, if successful. 4.) The Mission Impossible project style is the most attractive type of death march because even though the odds are steeply weighed against success, a superb project manager with top notch developers on the team can pull off the impossible and become heroes in the company. The Mission Impossible project type is the most desirable death march project because the project team is eager to take on the challenge and possibly learn and use new exciting technologies in the process. Despite the fact that the chance of success is slim, it's possible to win with the right people

Not only is Yourdon's Death March informative on all possible project participant perspectives on what to do when confronted with a death march project, it is written by one the leading industry pundits and is a great enjoyable read.

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22 of 24 people found the following review helpful:
5.0 out of 5 stars An excellent survival guide, January 3, 2004
By Thomas Duff "Duffbert" (Portland, OR United States) - See all my reviews
(TOP 50 REVIEWER)    (REAL NAME)      
If you've been in IT for any length of time, you have undoubtedly experienced what Yourdon calls a "death march" project. These are projects that are underfunded, understaffed, or have deadlines that are unrealistic by a factor of 2x or more. You're expected to sacrifice your life and health for an extended period of time to complete an impossible task. And what's worse, this type of project is becoming all too common in today's business. The book "Death March", while it's unable to stop these projects, can help you survive and manage them.

Yourdon examines the reasons behind why companies run projects in this fashion, as well as some of the surrounding issues that can complicate an already impossible situation. For instance, you may have a tight deadline, but the "Policy Police" expect all the required paperwork to be filled out for each deliverable. Or even more common, you have decisions that need to be made by the customer, but the customer delays making those choices by days or weeks, thereby pushing the schedule off track even further. By understanding these situations, you can devise ways to work around them or to manage expectations so that you don't get saddled with all the blame for missed deadlines in the end.

Both managers and developers will find useful material in this book. It is slanted a bit more towards the management side, but it's useful for both parties to know and understand the external pressures that are affecting the outcome of their project.

Conclusion
If you are working on a death march project (or work for a company where they are all too common), this book can give you some practical ways to deal with the issues that cause them. The projects will not go away, but you will at least have a chance to survive them without losing your sanity.

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12 of 12 people found the following review helpful:
5.0 out of 5 stars A New Classic for Business and IT!, February 6, 2004
By Jeffery Gainer (près Monaco) - See all my reviews
(REAL NAME)   
Edward Yourdon begins with a definition of a "death march" as any project where the schedule has been arbitrarily compressed by half, the budget has been reduced by 50% or more, the requirements of the project are more than 50% of what can be reasonably expected, or for whatever reason, the risk of project failure is greater than 50%. Given the likelihood of a permanently high-pressure, intensely competitive business environment, death-march projects will remain the norm in the IT industry, and they will continue to appear practically everywhere in business in the future.

The first edition of Death March was for me, as most in the IT industry, gratifying for its dead-on assessment of the realities of IT projects in today's economy. The title is unforgettable, sadly accurate, and particularly resonant in today's increasingly frenetic business environment. The original edition was primarily a diagnosis of the zeitgeist of the IT industry, yet it didn't propose enough solutions for the unfortunates caught in death-march projects. The new, somewhat longer second edition, offers practical solutions for dealing with death marches and the major concerns of potential readers, i.e., what can I do tomorrow? The second edition includes advice on negotiation and estimation, as well as techniques for time management and controlling interruptions.

This is a short and disturbing book-usefully short, because if you really need to read the book, you probably don't have time to read it. But for anyone involved with project or technical management, it is a must-read. And it's not a bad idea for the marketing and sales people who sometime spawn death marches to give it a look, too. With the second edition, Mr. Yourdon has created an enduring work for the IT industry and the general business reader as well, a new classic that I keep on the shelf next to Peopleware and The Mythical Man-Month.

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Most Recent Customer Reviews

4.0 out of 5 stars Your project is doomed.

Not so much about project management, but more about keeping your head on, down and out of the way, this book deals more with the personalities involved with a death march... Read more
Published 6 months ago by Jim Richards

4.0 out of 5 stars A critical view from a software engineering advocate
Definitely a must-read for anyone involved with project or technical management.

Yourdon exposes a series of reasons that move organizations into death marches, and... Read more
Published 13 months ago by Rodolfo Franco

3.0 out of 5 stars Death
Mediocre. Uninspired writing, much like his other books. I keep hoping for better but he never delivers. Read more
Published 13 months ago by Jeffrey Kenton

3.0 out of 5 stars A decent read for anyone in IT
I was required to read this book for a Masters-level class in project maanagement. Overall, it provides good insight into the challenges facing IT projects and why they often... Read more
Published 18 months ago by S. Kurutz

5.0 out of 5 stars Try to never need this book - but when you need it, buy it!
The very first page of this book defines what the author means by a "Death March"; any project whose project parameters exceeds the norm by more than fifty percent. Read more
Published on May 16, 2007 by Eric D. Austrew

3.0 out of 5 stars Average
It is mostly a synopsis of ideas from several better books (e.g. Peopleware). I'd suggest reading them instead. Of course, the bibliography from this book is very useful. Read more
Published on March 29, 2007 by Judge Maygarden

5.0 out of 5 stars I've survived several death marches...
Many organizations cannot survive Death Marches. Exceptions are the federal government and university hospitals. Read more
Published on August 13, 2006 by Michael Vannier

4.0 out of 5 stars Old but still relevant and useful
You can consider yourself a very lucky software professional if you have not been involved in a 'death march' project (as a tester/developer/manager/architect/etc). Read more
Published on June 29, 2006 by Thanos Kosmidis

4.0 out of 5 stars Great Book
Reading this book you will realize that it all relates to your experiences. I personally appreciate books that I can relate to and that are not just theoretical. Read more
Published on April 20, 2005 by Bob Westland

5.0 out of 5 stars Software development is a defective industry
Death March does a great job of explaining what is wrong with the software development industry--and the problems are pervasive and horrible. Read more
Published on January 24, 2005 by David A. Spellman

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