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Demonomicon: A 4th Edition D&D Supplement Hardcover – July 20, 2010


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Product Details

  • Series: 4th Edition D&D
  • Hardcover: 160 pages
  • Publisher: Wizards of the Coast; 4th Revised edition edition (July 20, 2010)
  • Language: English
  • ISBN-10: 0786954922
  • ISBN-13: 978-0786954926
  • Product Dimensions: 1.1 x 0.9 x 0.1 inches
  • Shipping Weight: 1.4 pounds (View shipping rates and policies)
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (8 customer reviews)
  • Amazon Best Sellers Rank: #91,852 in Books (See Top 100 in Books)

More About the Author

Brian R. James lives in the Seattle area with his wife, four children and a house full of geek paraphernalia.

His freelance design credits include The Grand History of the Realms™, FORGOTTEN REALMS® Campaign Guide, Open Grave: Secrets of the Undead™, DRAGON Magazine Annual, Underdark™, Demonomicon™, and Monster Vault: Threats to the Nentir Vale.

Follow Brian online at twitter.com/brianrjames or facebook.com/thejamesbrothers

Customer Reviews

4.6 out of 5 stars
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They are quite versatile and can have a pretty big impact.
PghDrake
Excellent source material, my campaign is demon focused and now there are some good information on everything to do with the Abyss to throw in my game.
K. King
While a fun foray into demon lore for many D&D players this is really IMO a Monster Manual for the groups Dungeon Master (DM).
J. Burgos

Most Helpful Customer Reviews

12 of 12 people found the following review helpful By William M. Wilson on August 20, 2010
Format: Hardcover Verified Purchase
What D&D player doesn't love demons? I mean, they're the archetypal ancient, rampaging evil bad guys. Dragons are kind of solitary, and devils have too many shades of gray, but demons? These are bad guys everyone can appreciate.

This is a solid addition to 4e, and almost lives up to the standards set by the exemplary 3.5 supplement, "Hordes of the Abyss." It digs into the history of the Abyss, and explains how all this new 4e Elemental Chaos stuff fits in, nowadays. Obyriths make a triumphant return, and anyone who's been keeping track of D&D lore since the early days will find a lot of nostalgia, here. Mishka the Wolf-Spider, the Wind Dukes of Aqaa, Pazunia, Zuggtmoy, manes, and a bevy of familiar abyssal planes all make their debut. There's even some repurposed 1e Daemons inside, like "Phraxas", ruler of Khin-Oin, whom fans of 1e's MM2 will recognize as a renamed Anthraxus. All that's missing are demons which go by Roman numerals instead of names.

While it's supposedly for all levels, it's mostly geared towards Paragon and Epic play, which is great for me. The delves are fairly minimal, thank goodness, and the bulk of the book is an abyssal travelogue of sorts and a nice, thick selection of new demons to throw at your party.

For those keeping track, it uses the higher attack and damage expressions from Monster Manual 3 and the July 2010 updates. If all you have are MM1 and/or MM2, these guys will hit like a brick, and your players will wonder what you're doing to them.
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13 of 14 people found the following review helpful By Joshua Ford on July 31, 2010
Format: Hardcover Verified Purchase
Booyah! I blindly bought the Demonomicon in hope that a ritual like this would be contained within its pages, and lo it was! A fantastic book, really. I'm in love with demons all over again. It's missing some cult rule information in regard to Dagon, Demogorgon, Juiblex, and Orcus, but it does cover most of the other Abyssal Lords. I suppose they couldn't resist an attempt to bilk us for a Demonomicon 2.

It details some previously untouched levels of the Abyss for GMs, and clarifies some regions where no known Demon Lord yet reigns. It has handy information for mixing in Abyssal encounters and settings into your campaign, and has guidelines for customizing monster stat blocks to fit in theme with a certain demon lord, or just to give an NPC a demonic flavor.

An excellent book with plenty of useful information and inspiration for GMs who want to introduce a certain aspect of the Abyss, or create an entire Abyssal based campaign. I believe this book is a step above all the other supplementary material Wizards has produced to date.
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3 of 4 people found the following review helpful By J. Burgos on November 14, 2010
Format: Hardcover
Demons have been synonymous with D&D as the eponymous dragons of the fantasy genre. This book offers a fairly comprehensive list of demonic baddies to pit against your gaming group. While a fun foray into demon lore for many D&D players this is really IMO a Monster Manual for the groups Dungeon Master (DM). This monstrous supplement is divided into 3 main sections. The first 2 sections are devoted mostly to fluff text and sections 3 to crunch. Section one is devoted to demonology in the DnD-verse; covering topics such as the nature of the Abyss, summoning demons, demonic physiology, parasites and thralls, demon society/hierarchy and many other topics relevant to the setting. Chapter 2 describes in fairly exhaustive detail the Abyss itself, including the demonic cities of Morglon Daar, the Blood Rift & the Deep Layers. Finally, section 3 covers demons themselves; such as Blood demons, Ferrolith, Pazuzu, (seen the Exorcist?) Zuggtmoy & Kostchtchie to name a few. An appendix of new monsters closes the book. Overall if you are a DM and love how demons are treated in 4th ed then this book is not just indispensable, its a must have for your library.
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2 of 3 people found the following review helpful By Lucas Vidal on March 18, 2011
Format: Hardcover Verified Purchase
This is the kind of product you get information you wouldn't normally find anywhere else, and it's interesting even outside D&D. It's material that can be used for other RPG settlements or just as reading material.
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