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Dependency Injection with Unity (Microsoft patterns & practices) Paperback


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Product Details

  • Series: Microsoft patterns & practices
  • Paperback: 142 pages
  • Publisher: Microsoft patterns & practices; 1 edition (August 15, 2013)
  • Language: English
  • ISBN-10: 1621140288
  • ISBN-13: 978-1621140283
  • Product Dimensions: 10 x 8 x 0.4 inches
  • Shipping Weight: 13.3 ounces (View shipping rates and policies)
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (4 customer reviews)
  • Amazon Best Sellers Rank: #1,260,829 in Books (See Top 100 in Books)

Editorial Reviews

About the Author

Dominic Betts is a principal technologist at Content Master, part of CM Group Ltd, a technical authoring and consulting company. An expert on developing applications with the Microsoft .NET Framework and Windows Azure, Dominic has produced numerous training courses, white papers, and other technical material on .NET, Windows Azure, and Microsoft BizTalk.

Dr. Grigori Melnik is a Principal Program Manager in the patterns & practices group at Microsoft. He leads the Microsoft Enterprise Library, Unity, Acceptance Testing Guidance, and CQRS Guidance projects. Prior to that, Grigori was a researcher, software engineer, and educator - long enough to remember the joy of programming in Fortran. His areas of expertise include agile methods, empirical software engineering, and software testing. Grigori is a regular contributor to software conferences around the world. He is a member of the IEEE Software Advisory board. Grigori holds a Ph.D. in Computer Science from the University of Calgary, Canada. Contact him at http://blogs.msdn.com/agile or follow him on twitter via @gmelnik.

Fernando Simonazzi is a software developer and architect with over 12 years of professional experience. He has been a contributor to several projects for Microsoft's patterns & practices group, including Prism v4 and several versions of the Enterprise Library.

Mani Subramanian is a software tester on the patterns & practices team. His recent projects include Enterprise Library (Windows Azure, V5), CQRS Journey, Unity, Prism 4.1. Areas he has worked on include core.net, Windows Azure and Windows Phone, BizTalk ESB, performance, security, and test management. He has 12+ years of industry experience. Prior to joining p&p, he was a developer for products that enable network security and worked as a project manager and test consultant.

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1 of 1 people found the following review helpful By David Bush on March 29, 2014
Format: Paperback
I had started using Unity on one of my projects when I found this book.

To be honest, I read is quickly to see what I might be missing. Turns out I wasn't missing a whole lot. But the section on using Unity for Interception was quite useful.

Be forewarned, this book is LOADED with code. Maybe too much. I expect programming books to have code, but I prefer the code to come in smaller sections or to be heavily commented. The code in this book follows neither convention.

Also, be aware that if you get the kindle version of the book, the code may be difficult to read on that device or any of it's readers.

I use it as a reference now when I want to verify how I might implement something related to the Unity framework.
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1 of 1 people found the following review helpful By Daniel Piessens on October 7, 2013
Format: Kindle Edition
This guide is not only the best reference I've read on how develop applications correctly using Unity, but also offers an excellent introduction on Dependency injection in general. Most guides just work their way through the API with little regard for background or thought process, but this guide is different. It takes a task-based approach on how to accomplish various concepts of dependency injection and then explains how to perform them with Unity. I would recommend this for both beginners and experienced Unity developers, everyone will learn something new!
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Format: Kindle Edition Verified Purchase
This book is a great introduction to Dependency injection and is the best source for implementing DI with Unity. Real-world problems where DI and Unity can help are very helpful.
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0 of 1 people found the following review helpful By Luke Sigler on September 3, 2013
Format: Kindle Edition Verified Purchase
This book does a fantastic job of not only showing how best to implement Unity, but gives a strong overview of DI overall. You do not need to have any knowledge of DI or of past Unity releases to read this book. It shows all to common real-world examples of scenarios where DI and Unity can help, which are very much appreciated. A great reference for anyone who is or plans to use Unity in the future. A great book for a great product.
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