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Descent: Journeys in The Dark Second Edition Conversion Kit

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List Price: $29.99
Price: $21.01 & FREE Shipping on orders over $35. Details
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  • An accessory for descent: journeys in the dark second edition
  • Includes the hero and monster cards necessary to make first edition figures compatible with the new edition
  • Features cards for every descent hero figure ever produced, including promotional heroes
  • Includes cards for every descent monster figure ever produced, including past expansions
  • A product based on the fantasy realm of terrinoth, the setting of runewars, rune age, and runebound
27 new from $14.98 1 collectible from $15.79

Frequently Bought Together

Descent: Journeys in The Dark Second Edition Conversion Kit + Descent Second Edition Labyrinth of Ruin Expansion + Descent Second Edition: The Trollfens Expansion
Price for all three: $89.32

Buy the selected items together


WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Product Details

  • Product Dimensions: 7.5 x 5.1 x 2 inches ; 11.2 ounces
  • Shipping Weight: 13.6 ounces (View shipping rates and policies)
  • Shipping: Currently, item can be shipped only within the U.S. and to APO/FPO addresses. For APO/FPO shipments, please check with the manufacturer regarding warranty and support issues.
  • Origin: China
  • ASIN: 161661191X
  • Item model number: DJ02
  • Manufacturer recommended age: 13 - 15 years
  • Amazon Best Sellers Rank: #30,593 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (103 customer reviews)
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Product Description

From the Manufacturer

The descent: journeys in the dark second edition conversion kit includes everything you need to transfer your first edition heroes and monsters to descent: second edition.with second edition-compatible cards for every monster and hero ever produced (including promotional heroes), this convenient conversion kit is an indispensable tool. So whether you want to bring your extensive descent collection with you on new adventures, or you’ve got a favorite hero that you choose every time, you're covered.

Product Description

FFGDJ02 Descent Conversion Kit by by Fantasy Flight Games

The Descent: Journeys in the Dark Second Edition Conversion Kit includes everything you need to transfer your first edition heroes and monsters to second edition.

With Second Edition-compatible cards for every monster and hero ever produced (including promotional heroes!), this convenient conversion kit is an indispensable tool. So whether you want to bring your extensive Descent collection with you on new adventures, or youve got a favorite hero that you choose every time, weve got you covered.

Customer Questions & Answers

Customer Reviews

It is a great dungeon delving game.
John Kollar
It seems very well balanced between the Overlord and Player roles, I have played both, and it was tough both times.
Jesse D. Shultz
While there is a learning curve the first time you play, it is a lot of fun.
Jeff Potter

Most Helpful Customer Reviews

56 of 62 people found the following review helpful By Tahsin Shamma on July 20, 2012
Format: Kitchen Verified Purchase
For fans of Descent 1st Edition, be sure you know what you like about the first one before buying this one. There are significant changes, but overall, the game moves towards long term playability through shorter quests and fewer "stuff" to worry about. It's not that they have removed the core essence of the game, just that they have gone in a slightly different direction with the game.

For those new to Descent or other "dungeon crawl" games, this game feels very much like a fast paced miniatures strategy game pitting the wits of the a group of heroes against the evil machinations of the "Overlord" player. With plenty of room for expansion but still providing enough quests to keep you occupied for some time, Descent 2nd Edition has a lot of fun packed into the box. I've been a fan of Fantasy Flight Games board games for quite some time and this is one of their top productions.

The thing I like most is how fluidly the game plays. There are few times when the game has to stop to check rules or to figure out what the results of all the dice mean. I was skeptical of the new version, but the play style has definitely won me over.
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108 of 135 people found the following review helpful By benstrik on August 12, 2012
Format: Kitchen
Descent 2 Review from a Descent 1 Fan

First off, there are several reviews of Descent 2nd Edition that are based entirely on the game itself. The purpose of this review is for players, like me, who love Descent 1 and were hoping for more of the same with Descent 2.

I'd like to start with some background. I have been playing Descent 1st Edition for as long as I can remember. I own every expansion and have played nearly every dungeon and some several times. I have played both campaign expansions though not extensively with Sea of Blood as the ship battles were tedious. I was active on the forums to make sure I had all the rules right and I printed the full FAQ and referenced it often. I knew the rules well and so did my players (I was almost always Overlord). We knew the rules so well that the hero players knew what card I was about to play based on the amount of threat I was counting out.

I was very excited about Descent 2 and read every preview. When the rules were posted I read them twice in my free time at work. Then when I got the game itself I read the rules twice more; once to just to be sure and again when I thought I had to be missing something. I say this because the general response to a negative review is that I'm just not doing it right. My group and I can't figure out how people are able to enjoy this game in the same capacity as Descent 1. Remember, this review is for Descent 1 fans who wanted Descent 2 to be a natural successor. Also, this review is a comparison between vanilla Descent 1 (with no expansions) and Descent 2 which is the only way to be fair.

There are enough reviews about the good aspects of D2 so instead of re-hashing what has already been said I'm going to focus on the negatives.
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29 of 34 people found the following review helpful By Timothy Weeks on October 1, 2012
Format: Kitchen
Opinions are mixed on this game. Is it just a dumbed down version of Descent 1, or is it a streamlined dungeon crawler, excellent in its own right? I think the right way to review this game is NOT as a successor to Descent 1, but on its own merits. When looked at this way, the game really begins to shine.

First, what stands out in gameplay is the focus on story. As one offsite reviewer has noted, this isn't a find-the-goblin-in-the-dungeon-and-kill-him type of game. While there's plenty of monster-killing, there is a lot of backstory for every campaign, hero, and monster.

Second, the map is beautiful. There are a lot of map pieces that fit together very well both mechanically and visually. There are map layouts in the campaign book, and there's a lot of variety there. Everything is numbered for easy use.

Third, play is really balanced between Overlord and Heroes. It is entirely possible in most games for either side to win. So the Overlord doesn't need to hold back. Heroes playing wisely can win -- but they also can be defeated by a skillful Overlord.

Fourth, game play is great right out of the box. There are a lot of campaigns to choose from. What's also nice is they all have a natural stopping point about an hour in, at the end of Act I. There's plenty of material, too, to create your own campaigns. But the way the game is set up, it's totally possible to have the same campaign turn out very differently each time. This means that EACH CAMPAIGN has excellent replay value.

Highly recommended for the high quality of play, and for its excellent replayability. While not exactly innovative, the game is certain extremely well done -- one of the most perfect dungeon crawls that exists.
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8 of 8 people found the following review helpful By N. Leonardi on January 2, 2013
Format: Kitchen
My gaming group and I played the first edition of Descent a lot, including the Road to Legend campaign all the way through a couple of times. When this second edition came out, the logical thing to do was to buy it. I'm pleased to say that it not only met, but exceeded out expectations when it comes to what a good dungeon crawl should be. It's better than the first edition for a variety of reasons.

First, it's much more accessible. FFG did a good job of reducing the amount of overall rules and significantly shortened the play time. Going through a quest now only takes a couple of hours, whereas with the original Descent it could easily be double that, depending on how the Overlord played. I can see the second edition being much easier to pick up and play, even if you never played the first edition. Revising the line of sight/monster spawning rules was a very good decision on the part of FFG too, and is one of the big reasons the game doesn't take nearly as long to play.

Second, it's a lot more story-driven. In first edition, the victory conditions were usually tied in with destroying some big, bad monster. In second edition, different quests have a large variety of different victory conditions, and it really makes it a lot more fun to play overall. Heroes actually have to think about how to win rather than just mindlessly hacking at monsters, which is nice. The new hero attributes system makes the game much more role-playing-ish, which is cool too. I very much enjoy the new terrain tiles, as well.

Third, having the heroes divided into classes is a nice touch. I'm happy that they actually included a healer class in this edition, something that I always felt the first edition was lacking.
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