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Basic Game Design & Creation for Fun & Learning (Game Development Series).Book & CD-ROM. [Paperback]

Nanu Swamy (Author), Naveena Swamy (Author)
4.7 out of 5 stars  See all reviews (3 customer reviews)


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Book Description

1584504463 978-1584504467 February 27, 2006 1
Basic Game Design and Creation for Fun & Learning teaches you how to make your own computer games-- no programming skills required! Whether you're a game player who wants to try making your own games or a teacher who wants to provide a new way for students to learn, you'll find everything you need to get started! Basic Game Design and Creation for Fun & Learning breaks the complex process of game design into an easy-to-follow, step-by-step format. Each chapter helps you create a 2D game using the popular game development software, GameMaker 6.1, and each game project provides reference figures and sample demonstrations, so that you can track your progress as you go. Throughout the book, you'll find real-life examples to explain advanced concepts that would otherwise frustrate beginning game designers. This storybook approach allows you to learn just what you need to get started making your own games quickly, while giving the basic skills you need for creating any kind of game. So if you want to get started turning your own game ideas into reality, or you're thinking about a career in game creation, this is the place to get started!


Editorial Reviews

About the Author

Nanu Swamy is a software consultant and an educational entrepreneur. He is the co-founder of RoboTech Center®, a company dedicated to inspiring youngsters to pursue careers in the areas of game design, 3D animation and robotics. He has delivered programs on these topics at colleges, museums, and international conferences. Several thousand participants have participated in innovative engaging programs that he has created over the last five years.

Naveena Swamy is a co-founder of RoboTech Center®, Nashua, NH. She has held positions at IBM, Advanced Micro Devices, Cadence Design Systems, Viewlogic Systems, and Sycamore Networks. She has delivered programs on game design at various colleges and museums. She is the publicity chair of IEEE (New Hampshire chapter) and holds an MS (electronics), an MBA, and has pursued research at the Indian Institute of Technology in optical fibers and communication.

Product Details

  • Paperback: 320 pages
  • Publisher: Charles River Media; 1 edition (February 27, 2006)
  • Language: English
  • ISBN-10: 1584504463
  • ISBN-13: 978-1584504467
  • Product Dimensions: 9.1 x 7.4 x 0.9 inches
  • Shipping Weight: 1.7 pounds
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Best Sellers Rank: #784,372 in Books (See Top 100 in Books)

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Customer Reviews

3 Reviews
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Average Customer Review
4.7 out of 5 stars (3 customer reviews)
 
 
 
 
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18 of 18 people found the following review helpful:
5.0 out of 5 stars Good Way to Get Started, March 27, 2006
This review is from: Basic Game Design & Creation for Fun & Learning (Game Development Series).Book & CD-ROM. (Paperback)
This is a welcome addition to the game development bookshelf. It is oriented to having youngsters begin designing games. If you have a young boy or girl, and they are into playing games on a PC, this book is intended to get them into designing their own games.

The book uses, and supplies a copy on the CD-ROM, Game Maker software. This is a 2D game development system that allows for the creation of games without requiring programming. Building a game, hoever, is not unlike programming. You have to define what the characters look like, you have to define what they can do. You are doing a lot of the same logic that programming requires.

Perhaps your little game player can be made into a game maker. And just possibly he or she will learn something about computers while they are developing their own game. Possibly this will give them an introduction into what they want to do later in life, not necessarily design games, but almost any task in the computer industry.

I know of no other books that take this approach, and I like it.
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10 of 10 people found the following review helpful:
5.0 out of 5 stars Excellent Book, March 22, 2006
This review is from: Basic Game Design & Creation for Fun & Learning (Game Development Series).Book & CD-ROM. (Paperback)
Tired of your kids playing video games? Buy this book.
Easy to follow, my 10 and 14 year olds are using this book and having a great time. It is has step by step instructions. They are having fun designing and creating their own game.
No prior experience necessary.
I hope that more books like this are in the works.
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2 of 3 people found the following review helpful:
4.0 out of 5 stars Good starting book to learn GameMaker, August 5, 2007
This review is from: Basic Game Design & Creation for Fun & Learning (Game Development Series).Book & CD-ROM. (Paperback)
I bought this book for my kid to learn GameMaker. A very good book for beginners.
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