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Design Patterns in Java(TM) (Software Patterns Series) Hardcover – April 28, 2006

ISBN-13: 978-0321333025 ISBN-10: 0321333020 Edition: 2nd

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Product Details

  • Hardcover: 480 pages
  • Publisher: Addison-Wesley Professional; 2 edition (April 28, 2006)
  • Language: English
  • ISBN-10: 0321333020
  • ISBN-13: 978-0321333025
  • Product Dimensions: 7.2 x 1.1 x 9.3 inches
  • Shipping Weight: 2.1 pounds (View shipping rates and policies)
  • Average Customer Review: 3.1 out of 5 stars  See all reviews (12 customer reviews)
  • Amazon Best Sellers Rank: #318,435 in Books (See Top 100 in Books)

Editorial Reviews

About the Author

Steven John Metsker, passed away in 2008 and was a Managing Consultant with Dominion Digital, an information technology and business process reengineering company. Steve specialized in object-oriented techniques for creating clean, powerful software, and he is the author of Building Parsers with Java™, Design Patterns Java™ Workbook, and Design Patterns in C# (all from Addison-Wesley).

William C. Wake, , is an independent software consultant, coach, and trainer with more than twenty years of programming experience. Bill previously held positions with Capital One Financial, DMR Trecom, and VTLS, Inc. He is the author of the Refactoring Workbook and Extreme Programming Explored (both from Addison-Wesley).

Excerpt. © Reprinted by permission. All rights reserved.

Design patterns are class- and method-level solutions to common problems in object-oriented design. If you're an intermediate-level Java programmer who wants to become advanced or an advanced-level Java programmer who hasn't yet studied design patterns, this book is for you.

Design Patterns in Java™ takes a workbook approach. Each chapter focuses on a particular pattern. In addition to explaining the pattern, the chapter includes a number of challenges, each asking you to explain something or to develop code that solves a problem.

We strongly urge you to stop and work through the challenges rather than try to read this book straight through. You'll learn more by putting in the work to do the challenges, even if it's only a chapter or two a week.

An Update

This book merges and updates two previous books: Design Patterns Java Workbook™; and Design Patterns in C#. This book combines the Java orientation of the former with the more stand-alone approach of the latter. If you've already worked through the previous books, you won't need this one.

Customer Reviews

I don't understand why authors would follow such formats.
Seb N
Then instead of providing a solution, they throw a challenge to you to solve the problem.
Neel Shah
It covers the same 23 patterns discussed in the Gang of Four Design Patterns book.
Jim Anderton

Most Helpful Customer Reviews

27 of 30 people found the following review helpful By Thomas Duff HALL OF FAMETOP 1000 REVIEWERVINE VOICE on July 21, 2006
Format: Hardcover
If you're a Java programmer and want to approach the subject of design patterns from that perspective, this book is very well done... Design Patterns In Java by Steven John Metsker and William C. Wake.

Contents: Introduction

Part 1 - Interface Patterns: Introducing Interfaces; Adapter; Facade; Composite; Bridge

Part 2 - Responsibility Patterns: Introducing Responsibility; Singleton; Observer; Mediator; Proxy; Chain of Responsibility; Flyweight

Part 3 - Construction Patterns: Introducing Construction; Builder; Factory Method; Abstract Factory; Prototype; Memento

Part 4 - Operation Patterns: Introducing Operations; Template Method; State; Strategy; Command; Interpreter

Part 5 - Extension Patterns: Introducing Extensions; Decorator; Iterator; Visitor

Part 6 - Appendixes: Directions; Solutions; Oozinoz Source; UML At A Glance; Glossary; Bibliography; Index

Wake and Metsker use the same standard patterns that have been popularized in the Gang Of Four patterns book. But the main difference between that book and this one is in the application of the material. After you get a very clear understanding of the goals of a certain pattern set, they explore the implementation of that pattern using Java coding examples. That's the value that sticks out for me. Rather than dealing with general abstract coding philosophy, you end up with concrete examples, real business scenarios, and working code that illustrates the concept. Granted, the "real business scenarios" are most applicable to running a fireworks factory, but it's better than "dog is a object of class mammal" fluff that doesn't bridge well to where we live on a daily basis...

This book can definitely stand alone when it comes to learning all about design patterns. But if you've read the classic and still don't "get it", this book will tie it all together for you... From the Java perspective, it'd be hard to go wrong here...
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15 of 17 people found the following review helpful By Jim Anderton on September 8, 2006
Format: Hardcover
I've heard a lot about the classic "Gang of Four" Design Patterns book. However, while I've read many papers based on it, I've never actually read The Book. So, when I had a chance to read the new Design Patterns in Java(TM) (2nd Edition) it seemed like a perfect chance to load up on some must-know information as it is applied to my programming language of choice. Excellent!

This book merges and updates the Design Patterns Java Workbook and Design Patterns C#. Design Patterns in Java is targeted at developers who know Java and want to improve their skills as designers. It covers the same 23 patterns discussed in the Gang of Four Design Patterns book.

Patterns are powerful things. As the Metsker and Wake put it, "Patterns are distillations of accumulated wisdom that provide a standard jargon, naming the concepts that experienced practitioners apply." Exactly! They authors have a way with words. I really appreciated the one sentence descriptions of each pattern at the beginning of each chapter. These helped me to immediately grasp the intention of each pattern before digging in to the details. The periodic "challenges" throughout the text are thought provoking and worth the effort to work through.

The advantage of this Java-centered book over a general patterns book is that it helps you understand how Java's unique features can be used to implement the patterns. For example, sorting can be implemented using polymorphism and the template method pattern. The original GoF book is a classic. Design Patterns in Java is, for the Java developer, the perfect combination of the GoF book's concepts with concrete Java implementations to make it all easier use.
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13 of 16 people found the following review helpful By Marten K on September 24, 2008
Format: Hardcover Verified Purchase
I am a beginner in OO programming and Java. I have had to read a lot recently and this is not one of my better purchases.

An earlier reviewer commented that the format/structure is a problem - I also found it annoying. I dislike authors that play pantomime with complex topics like this. Further, when my mind is in computer mode the often used sentences in this book like "if you want to ..." confuse my subconscious learning brain. This is because I may not "want" but may "need" - and I need to figure out why/if/when I may want this thing. I feel that this indicates that the authors are not confident in concisely explicating a complex topic.

Some things grate, for example the Singleton Pattern is classified differently (Responsibility Pattern) here to the GoF book (Creational Pattern). I don't see the communicational point in messing with the acknowledged but the perhaps disputed GoF masters (Design Patterns) and their accepted wisdom.

Technically this book does not appear complete. In discussing thread safety for the Singleton the book provides a synchronized example but not a "double-checked locking" example as does Head First Design Patterns (Head First). The double-check reduces the use of synchronization in a frequently accessed singleton and speeds things up dramatically. Omissions like this don't inspire confidence.

The book feels light in Java code examples. It is not a clear Java focussed exposition on patterns.
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Design Patterns in Java(TM) (Software Patterns Series)
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