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Designing Interfaces: Patterns for Effective Interaction Design
 
 
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Designing Interfaces: Patterns for Effective Interaction Design [Paperback]

Jenifer Tidwell (Author)
4.1 out of 5 stars  See all reviews (56 customer reviews)

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Designing Interfaces: Patterns for Effective Interaction Design + A Project Guide to UX Design: For user experience designers in the field or in the making + Don't Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition
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Editorial Reviews

Review

"This is a definitely good book to study before you set out to design some new application or website and maybe an inspiration to revisit existing material." - John Collins, news@UK, September 2006

Book Description

Patterns for Effective Interaction Design --This text refers to an alternate Paperback edition.

Product Details

  • Paperback: 352 pages
  • Publisher: O'Reilly Media; 1 edition (November 21, 2005)
  • Language: English
  • ISBN-10: 0596008031
  • ISBN-13: 978-0596008031
  • Product Dimensions: 9.7 x 8 x 0.8 inches
  • Shipping Weight: 1.6 pounds (View shipping rates and policies)
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (56 customer reviews)
  • Amazon Bestsellers Rank: #8,630 in Books (See Top 100 in Books)
    #13 in  Books > Computers & Internet > Graphic Design > Desktop Publishing
    #16 in  Books > Computers & Internet > Home Computing > Internet
    #5 in  Books > Computers & Internet > Graphic Design > Website Architecture & Usability

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Jenifer Tidwell
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Designing Interfaces: Patterns for Effective Interaction Design
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56 Reviews
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Average Customer Review
4.1 out of 5 stars (56 customer reviews)
 
 
 
 
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147 of 154 people found the following review helpful:
5.0 out of 5 stars A different kind of user interface design book, December 4, 2005
This review is from: Designing Interfaces: Patterns for Effective Interaction Design (Paperback)
This book is different from most books on designing user interfaces since the ideas are presented as design patterns, much as you would see in Gamma's classic book on the subject had it been adapted to human-computer interfacing rather than programming. Each of the patterns and techniques presented in this book are intended to help the reader solve common design problems. Patterns and techniques are presented for web sites, desktop applications, and everything in between such as web forms, Flash, and applets. The user interface design patterns presented in this book are intended to be read by people who have some knowledge of UI design concepts and terminology: dialogs, selection, combo boxes, navigation bars, whitespace, branding, and so on. The book does not identify many widely-accepted techniques such as copy-and-paste, as it is assumed that you probably already know what this is. However, some common techniques are described here to encourage their use in other contexts -- for instance, desktop apps could make better use of Toplevel Navigation -- or to discuss them alongside alternative solutions. If you're running short on ideas, or hung up on a difficult design problem, skimming this book and its design patterns may help you produce a good solution.
Each pattern is presented with an image showing a possible implementation, a "Use When" section, a "Why" section, and a "How" section with very high level tool-independent implementation instructions. The patterns are organized into groups by function - organizing content, getting around, organizing the page, getting input from users, showing complex data, commands and action, direct manipulation, and stylistic elements.
I would highly recommend this logically structured book to anyone from programmer to graphic artist who might be involved in user interface design.
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84 of 89 people found the following review helpful:
5.0 out of 5 stars Widgets and aesthetics, December 21, 2005
By Brett Merkey (Palm Harbor, FL United States) - See all my reviews
(REAL NAME)   
This review is from: Designing Interfaces: Patterns for Effective Interaction Design (Paperback)
This book is lavishly illustrated and fun to read. The sections are color-coded and there are few pages without at least one full-color illustration. So often, Web app team workers and managers get grey on grey and so often our output reflects that.

There are flow patterns, layout patterns, widget patterns galore. All good, but the chapter that gave me the most food for thought was the last, "Making It Look Good: Visual Style and Aesthetics." A Stanford study indicates that the most important factor in Web site credibility is the appearance of the site. This is probably also true of Web applications, but not in the same way. I have often had to go toe to toe with developers and executive managers who want to jazz things up with a far heavier, "more impressive" graphical treatment. VPs and marketers want something snazzy to show clients -- but they forget that someone who actually has to *use* an application in their workday may not find "snazzy" to be attractive at all.

Reading this chapter gave me more confidence that the choices in typography, color balance, contrast, and whitespace our teams arrived at through much effort have been correct and beneficial ones.
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30 of 30 people found the following review helpful:
5.0 out of 5 stars Not just for designers..., November 8, 2006
This review is from: Designing Interfaces: Patterns for Effective Interaction Design (Paperback)
I arrived at "Designing Interfaces" with a hunger for detail and references as we head deep into revising the interface of a whole section of a web site I am in charge of. And the timing couldn't have been better. Jenifer (with one "n") Tidwell is right on the money when it comes to offering a broad range of options to address just about any interface design need you may run into. Her experience working with Matlab's Mathworks didn't limit her to offering advice for client software interface design.

Tidwell goes well beyond it, delving into web design and mobile interface waters, which she swims with equal comfort and efficiency. As a matter of fact, at times the presentation of samples from alternate media/platforms (client software or mobile) pulls those of us who are more comfortable within web application development out of our comfort zone, presenting us with innovative ways to solve old problems.

All in all, this becomes a must reference for anyone needing to learn or polish skills in software interface design for any medium. And this is not limited to designers: I am an Application Development Manager and I learned a lot from "Designing Interfaces" too.
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Most Recent Customer Reviews

2.0 out of 5 stars A very disappointing read
This book might help a beginner, but I mean REALLY, anyone who uses web applications on a regular basis and pays attention to the details, already knows this stuff. Read more
Published 2 months ago by jpvisual

2.0 out of 5 stars Kindle Version Layout Is Terrible
I bought the Kindle version of this book for the 'Kindle for PC' software, and while the content is probably good, the layout in this format is a nightmare. Read more
Published 6 months ago by D. Rech

1.0 out of 5 stars Not a very usefull book
Based on the Recommendation on Amazon I bought 3 copies of this book for my software development team. Read more
Published 8 months ago by A. B. Powell

5.0 out of 5 stars Does What It Was Written To Do
I had to get this book for one of my classes and I will admit it is not a book for experts in the field of "Designing Interfaces", but it's great for beginners and good for anyone... Read more
Published 10 months ago by Ardit Veliu

5.0 out of 5 stars This book is great for anyone designing any type of interface
Jenifer Tidwell, an interaction designer and software developer for The Mathworks, makes it easy for people from all different designing backgrounds (beginner to expert) to learn... Read more
Published 11 months ago by J. Robinson

4.0 out of 5 stars Great foundation on interface design
This is the second book I have bought about interface design and it is the best one to date. I really like how the book breaks down the sections by devices and subject matter. Read more
Published 14 months ago by Scott L. Petrovic

2.0 out of 5 stars practically useless
This book may be helpful to people who have never used a computer before, but there's really very little new information here. Read more
Published 15 months ago by Kevin Frey

5.0 out of 5 stars Required for anyone involved in UI design
Designing Interfaces is worth its weight in gold. The detail and thought that went into this book is outstanding. Read more
Published 17 months ago by J. Constant

4.0 out of 5 stars A good reference and an easy read
The book contained a lot of valuable information, especially for someone new to interface design or digital design in general. Read more
Published 17 months ago by Michael Martin

3.0 out of 5 stars A dictionary for designers
This book takes the form of a long list of design elements (e.g. trees and cascading lists), with examples and suggestions on when you should use them. And that's all. Read more
Published 18 months ago by Trevor Burnham

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