From the Publisher
A practical, problem-solving approach to the fundamental concepts of Object Oriented Design and their application using C++. This book is written for the "engineer in the trenches". It is a serious guide for practitioners of Object-Oriented design. The style is narrative, and accessible for the beginner, and yet the topics are covered in enough depth to be relevant to the consumate designer. The principles of OOD explained, one by one, and then demonstrated with numerous examples and case studies.
From the Back Cover
Using a practical, problem-solving approach -- written from an engineering (rather than a computer science) point of view -- this book teaches the fundamental concepts of object-oriented design and how those concepts can be applied using C++. It provides readers with the tools to deal with larger and more complex projects than they may be used to, and shows how to develop an object-oriented application -- from the early stages of analysis, through the low level design, and into the implementation. Focuses on the practical approaches to software engineering (both in the creation of the logical design, and the physical development environment); highlights traps, pitfalls, and work-arounds in the application of C ++ to OOD; shows how to use the Booch method of OOD (exploring the notation in detail, using it to present the concepts of OOD, and where appropriate, translating the notation into corresponding C++ code); and presents the different forms of object-oriented multiprocessing and the tools and principles of designing object-oriented applications using them. For engineers who want to build software systems in C++ using Object-Oriented Design techniques, and for software engineers who want to learn the nitty gritty details of building Object-Oriented software.