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Designing Online Learning with Flash
 
 
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Designing Online Learning with Flash [Paperback]

David Richard Moore (Author)
3.0 out of 5 stars  See all reviews (1 customer review)

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Book Description

January 9, 2009 0470322632 978-0470322635 1
There is a need for a book that provides a model of learning that is appropriate for online learning as well as teaches the user how to create potent Flash applications to deliver online learning content. This book is an Adobe Flash tutorial set in an instructional design context. It demonstrates how to develop Flash tutorials for teaching facts, concepts, principles, and procedures using Merrill s Component Display Theory. All the book s source files are provided as well as Adobe Captivate tutorials demonstrating the procedures.


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From the Back Cover

Designing Online Learning with Flash

To be an effective online learning team member or project manager, you need to have some expertise with instructional design and posses the basic skills needed to create Adobe Flash web content. Designing Online Learning with Flash gives training professionals, instructional designers, multimedia developers, and instructors a much-needed guide for designing and developing well-structured instruction for web delivery using Adobe Flash. David Richard Moore—an expert in instructional design—offers step-by-step instruction for developing Flash tutorials for teaching facts, concepts, principles, and procedures using a well-tested model. This model promotes active and participatory learning, which is exactly what Flash does so well. Written in accessible non-technical language, the book explains and clearly demonstrates each learning domain and provides a solid framework for implementing creative, effective, efficient, and appealing online learning modules.

Each chapter in the book begins with a detailed description of the learning domain being addressed. Then the practical theory is followed by easy-to-follow walkthroughs in building Flash applications. The author also challenges you to create your own applications, and to help you along the way, he includes illustrative demonstrations of successful products. Additionally, all source files are provided as well as Adobe Captivate tutorials demonstrating the procedures. Once you have mastered the knowledge of the tools and techniques presented in this book, you will be well on your way to creating successful and engaging online instruction.

About the Author

David Richard Moore is associate professor of Instructional Technology at Ohio University, where he teaches several graduate-level courses and is Coordinator for the Instructional Technology Program. Formerly he was a multimedia developer and designer for the Federal Aviation Administration, a Network User Support Specialist for the University of Nevada, and the Director of Distributed Education at Portland State University.


Product Details

  • Paperback: 336 pages
  • Publisher: Pfeiffer; 1 edition (January 9, 2009)
  • Language: English
  • ISBN-10: 0470322632
  • ISBN-13: 978-0470322635
  • Product Dimensions: 9.1 x 6.9 x 0.7 inches
  • Shipping Weight: 1.4 pounds (View shipping rates and policies)
  • Average Customer Review: 3.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Best Sellers Rank: #267,581 in Books (See Top 100 in Books)

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4 of 4 people found the following review helpful:
3.0 out of 5 stars Pricey and a bit disappointing, April 14, 2009
This review is from: Designing Online Learning with Flash (Paperback)
This book is organized into three parts. Part One provides a good discussion of Instruction Design Theory and Practice. Part Two discusses what Flash technology is and gives a quick rundown of the kind of things one can do with Flash (e.g., create graphic symbols and animations, play sounds, etc), with the bulk of the discussion focused on so-called "learning interaction components" included in the Flash software library that one can use to create fill-in-the-blank or multiple-choice test items as part of an online learning application. Because one does not have to be an ActionScript programmer in order to use the learning interaction components, the book does not include any introduction to ActionScript programming at all. Finally, Part Three ties the first two parts together using a case study that maps some of the previously mentioned Instruction Design ideas to concrete applications of a subset of the learning interaction components. Unfortunately, I think the case study was only mildly interesting and does not really show off the kind of amazing things one can do with Flash. The so-called Flash "tutorial" provided in Part Two of the book was kinda superficial and had some fluff, and minor editing problems throughout several places in the book became somewhat of a distraction. I had expected more from a pricey book.
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