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Designing Social Interfaces: Principles, Patterns, and Practices for Improving the User Experience (Animal Guide) [Paperback]

Christian Crumlish , Erin Malone
4.6 out of 5 stars  See all reviews (9 customer reviews)


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Book Description

October 5, 2009 0596154925 978-0596154929 1

From the creators of Yahoo!'s Design Pattern Library, Designing Social Interfaces provides you with more than 100 patterns, principles, and best practices, along with salient advice for many of the common challenges you'll face when starting a social website. Designing sites that foster user interaction and community-building is a valuable skill for web developers and designers today, but it's not that easy to understand the nuances of the social web. Now you have help.

Christian Crumlish and Erin Malone share hard-won insights into what works, what doesn't, and why. You'll learn how to balance opposing factions and grow healthy online communities by co-creating them with your users.

  • Understand the overarching principles you need to consider for every website you create
  • Learn basic design patterns for adding social components to an existing site
  • Rein in misbehaving users on an active community site
  • Build a social experience around a product or service and invite people to join
  • Develop a social utility without having to build an entirely new infrastructure
  • Enable users of your site's content to interact with one another
  • Offer your members the opportunity to connect in the real world
  • Learn to recognize and avoid antipatterns: emergent bad practices in the social network and social media space


Editorial Reviews

About the Author

Christian Crumlish is the curator of the Yahoo! Design Pattern Library and has been designing and writing about online user experiences since 1994. He is a director of the Information Architecture Institute and co-chair of the monthly BayCHI program.

He is the author of The Power of Many and is writing a book called Designing Social Interfaces for O'Reilly Media with Erin Malone. He studied philosophy at Princeton and painting at the San Francisco School of Art, and lives in Oakland, California, with his wife, Briggs, and his cat, Fraidy.

Erin Malone is Principal with Tangible UX, and has over 20 years of experience leading design teams and developing social experiences as well as web and software applications and system-wide solutions. Prior to Tangible, she spent 4 years at Yahoo! leading the Platform User Experience Design team where they were responsible for building the Yahoo! Design Pattern Library and for providing design expertise to the popular YUI (Yahoo! User Interface Library). Additionally, Erin led the redesign of the Yahoo! Developer Network, oversaw the redesign of Yahoo!'s registration system, developed the ux team's intranet and worked on other cross-company initiatives.

Before Yahoo!, she was a Design Director at AOL, Creative Director at AltaVista, and chief Information Architect for Zip2. Erin was the founding editor-in-chief of Boxes and Arrows and is the author of several articles on interaction design history, design management, and is a founding member of the IA Institute. She is currently working on the book Designing Social Interfaces with Christian Crumlish for O'Reilly Media.


Product Details

  • Paperback: 518 pages
  • Publisher: Yahoo Press; 1 edition (October 5, 2009)
  • Language: English
  • ISBN-10: 0596154925
  • ISBN-13: 978-0596154929
  • Product Dimensions: 7 x 1.2 x 9.1 inches
  • Shipping Weight: 2.2 pounds
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (9 customer reviews)
  • Amazon Best Sellers Rank: #584,262 in Books (See Top 100 in Books)

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Customer Reviews

4.6 out of 5 stars
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Most Helpful Customer Reviews
12 of 12 people found the following review helpful
5.0 out of 5 stars Groundbreaking and essential December 1, 2009
Format:Paperback
Malone and Crumlish have done the user-experience design community an amazing service with this volume. It does the hard, rigorous work that most of us simply do not have time or dedication to do -- creating the first solid set of building blocks for designing socially driven digital platforms.
The book goes beyond the easy categories of things like "blogs & wikis" and breaks those and other compounds down into their essential elements, helping us make more informed and less platform-dependent decisions.
Design patterns are always challenging to produce, especially since designers inevitably nit-pick them to death. But these patterns are up to the challenge: they actually make sense, and I suspect will stand up handsomely to the persnickety-designer test. But even if you differ with some of their particulars, it's incredibly valuable to have the heavy lifting already done, so all you have to do is react, refine and "improve" for your own use.
More than a mere collection of patterns, the book doles out large helpings of hard-won wisdom from the authors and other veterans of the industry who have wrestled with the volatile, emergent nature of socially driven digital design.
If you're doing anything with social design, from being asked to create a corporate blog to enhancing the way employees share knowledge on your intranet, do yourself a favor and get familiar with Designing Social Interfaces.
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5 of 5 people found the following review helpful
Format:Paperback
Designing Social Interfaces is an impressive compilation of knowledge about what makes social media applications work. It covers the entire range of what you need to think about if you're designing a UI for a social app, from high-level "Why do this?" to screen-by-screen advice on words to put on your site -- or not. It's a kind of soup-to-nuts checklist for anyone involved in designing social media, a guide to doing it right at every level.

Of particular interest to UI writers (or anyone else with the job of deciding what words will appear in a social app's UI) are some of the patterns in Chapter 2, for example using "your" versus "my" (the choice "can reinforce either a social or a solipsistic state of mind"), how to label blank spaces for users to fill in (answer: with a question), and how to "talk like a person!" (use a conversational tone). But the book is peppered throughout with other patterns of functionality that have implications for text in a UI, such as these:

* Welcome area
* Sign-up or registration
* Social search (i.e., search on user-contributed tags)
* Forums: creating and facilitating discussion
* Collaborative editing
* Saving an item for later viewing, sharing, or discussion
* Terms of service and licenses
* Reminders

Authors Crumlish and Malone, respectively the curator and founder of the Yahoo! Design Pattern Library, have saved the rest of us lots and lots of time by compiling this important guide. If you write copy for a social UI, don't reinvent the wheel -- use this book.
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5 of 6 people found the following review helpful
4.0 out of 5 stars Exhaustive, excellent December 1, 2009
Format:Paperback
This book is a fairly exhaustive catalog of most UI patterns in place today with sites that integrate social networking. There are some very interesting discussions about each pattern, when to use it and who uses it.

This book really shines when it breaks out to discuss the CONS of a pattern. Although this isn't done for all patterns - and I wish it was - it remains very insightful ways to learn more about a pattern.

If you are an alpha user of social networking, then you'll recognize most of these patterns and this book will help you catalog them and reference them when necessary. If you are not an alpha user, then the book serves as an education first.

Really well written - easy to read.
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Most Recent Customer Reviews
4.0 out of 5 stars Essential for Innovation Portal
I am a digital strategist laying out a website to be used by 22,000 employees to support collaborative ideation. Read more
Published on January 20, 2011 by Mark Waldo
5.0 out of 5 stars Social software design is a whole new ballgame
First, a disclaimer. I am a contributor to this book, as well as a friend to the authors.

Believe me, however, when I say that Designing Social Interfaces is a critical... Read more
Published on April 15, 2010 by Bryce Glass
5.0 out of 5 stars IA/UX Praise for Designing Social Interfaces
At a time when I was painted in a corner, in need of swift assistance which articulated social media user experience as well as user interface design in a thoughtful, studied... Read more
Published on March 24, 2010 by J. T. Sherrell
4.0 out of 5 stars Superb insights into social networking
I am currently developing an intranet site for a large utility. These days everyone wants 'social networking" to be a part of what they do, but that doesn't ever seem to translate... Read more
Published on February 5, 2010 by Alexander Tyers
5.0 out of 5 stars Encyclopedic reference of social design patterns
This is a great reference for social design patterns. It covers patterns from all sorts of "social" sites from commenting systems, to virtual prizes/badges, to whether you should... Read more
Published on January 12, 2010 by Graham Lawlor
4.0 out of 5 stars An Excellent Pattern-based Approach To Designing Social Web...
This excellent handbook of Patterns for Designing Interfaces for The Social Web and Mobile Applications contains extremely valuable examples of superior Interface Components and... Read more
Published on November 2, 2009 by Ira Laefsky
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