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Most Helpful Customer Reviews
25 of 25 people found the following review helpful:
4.0 out of 5 stars
Very enjoyable,
= Fun:5.0 out of 5 stars
This review is from: Destination - Treasure Island (CD-ROM)
This game was developed by Kheops, not Nobilis as another review had said. I've been a big fan of Kheops games for several years, esp Return to Mystery Island (my favorite) - so I was really looking forward to this game.
It was well worth the wait - the graphics were really good, the movement smooth and fluid, and great music. I found the puzzles to be not too difficult - challenging enough to make you work and think, but not so hard to be frustrating. They were all very logical and straight forward. I enjoy playing adventure games because I like poking around alternate worlds, and less for puzzle solving. So, this game provided a good balance for me. My only complaint with this game is that it was too short. But, I will take a high quality game that's too short over a lousy, long game any day of the week! Overall, I really enjoyed this game and can't wait for the next releases from Kheops.
12 of 12 people found the following review helpful:
4.0 out of 5 stars
Nice, intuitive, enjoyable, but...very short....,
By Thomas77 (Phoenix, AZ United States) - See all my reviews
= Fun:5.0 out of 5 stars
This review is from: Destination - Treasure Island (CD-ROM)
Destination: Treasure Island was sort of a deviation for me as far as the type of games I typically play, which are usually strategy, first person shooter, or RPG styles. I've only played a few Adventure style games which always seemed to disappoint me in some way. Whether it was a weak and boring storyline, ridiculous puzzles that are too difficult or otherwise illogical and ultimately distract from the game, horrid voice overs, or clunky and irritating interface. Honestly, I found none of those issues with this game.
Allow me a brief description of the story: You play as Jim Hawkins about five years after the incident written out in Robert Louis Stevensons popular novel "Treasure Island". After receiving a letter from Long John Silver that is delivered by a parrot, you rush off to a remote Caribbean Island in pursuit of Silver's treasure. Yes, the story is a bit shallow and unoriginal, but it is still well played out. The environment is nice, and the puzzles, while overall pretty easy, were still fairly challenging, interesting and fun to me. I really enjoyed how intuitive they were. Figuring out what needed to be done was rarely an issue, it was simply figuring out how you were going to do it with the items that you had available to you. For example, in quite a few other Adventure games you might be presented with the challenge of having to depose of a particular enemy. Within your vicinity or inventory, you might have a baseball bat. And you notice the guy isn't looking at you. So you think, "If this were me in real life, I'd pop the homie over the head." However, when you try to do that, the game may respond with something like, "Not here, not now, I've got more important things to focus on." Then, when out of frustration, you revert to a walk through, you find out that what you are supposed to do is to pick up a shard of glass from the window you broke into the joint through. Then, wrap it in gauze you're supposed to find over in some "cleverly" hidden medicine cabinet. Then use your "cunningly devised" weapon to cut a legth of unused electrical wire hidden over in the dark corner, for which you ultimately use to sneak up on the unsuspecting scumbag in order to choke him to death. Now granted, that scenario may not be so bad if the bat was NOT available to me. Well, you'd be hard pressed to find a situation like that in this game. Only once in the game did I say, "Well, I don't think I would've done it that way." Also, there was only once where I justifiably had to use a hint from a walkthrough, after which, I slapped my forehead and said, "Very clever and logical, based on the items I had, even though I'll admit that I would never have thought of that." Voice acting was well done, and the graphics were fairly nice. On top of that, you play in the first-person point of view where you can view your entire environment by spinning around or looking up or down. This makes the world seem a bit larger than it actually is and allows you to actually feel apart of it. Admittedly, the story and gameplay can feel a bit adolescent...but on the whole it was still nice to play and challenging enough for an adult! The only real issue I had with the game, and the reason why the "overall rating" didn't land 5 stars, was its brevity. From the time I put the disk in to begin installation, to the moment I finished the game was maybe 7 hours. And since there's virtually no replayability with it, it's sort of a let-down...especially with the price I paid for it. So here's the rap, very nice and enjoyable game over all, but wait till it drops in price or hits the $10 rack. Or even better if you can borrow it from a friend. It won't take you long to finish and you can return it to them during your coffee break at work the next day. Would be nice if they came out with another game utilizing similar problem solving strategies, only make it a bit lengthier. Pros: - Most all puzzles are enjoyable and intuitive. - Environment and story make for a nice atmosphere. - First-person POV helps immerse you in the environment. - Voice acting is above average for most Adventure games (that I've played anyway) - Controls are easy. Cons: - Story is unoriginal (although it is still pretty enjoyable) - A few puzzles were a little too simplistic. - Not long enough....
11 of 11 people found the following review helpful:
4.0 out of 5 stars
Awesome!,
By
= Fun:4.0 out of 5 stars
This review is from: Destination - Treasure Island (CD-ROM)
First of all, the title was a grabber! I had read Treasure Island and loved the characters right away, so I knew this game was going to be a winner! I was very pleased with the graphics as I got into the game itself. The movement was very smooth and not comical in its use as well. Getting around was easy too and even better after I had the map in my possession.(Instant transportation was a real time saver!) Solving the puzzles was not too difficult and finding the items to complete a few of them, was not that hard either.
My only complaint, is that the creators did save the best puzzle for the last. It was just getting good and then the endgame started up-awwww! I was left with wanting more!! I am hoping to see more of this series from the very creative and imaginative people who work at NOBILIS. Thank you for letting me share. Bye now.
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