Developing Virtual Reality Applications: Foundations of Effective Design 1st Edition

1 customer review
ISBN-13: 978-0123749437
ISBN-10: 0123749433
Why is ISBN important?
ISBN
This bar-code number lets you verify that you're getting exactly the right version or edition of a book. The 13-digit and 10-digit formats both work.
Scan an ISBN with your phone
Use the Amazon App to scan ISBNs and compare prices.
Sell yours for a Gift Card
We'll buy it for $3.75
Learn More
Trade in now
Have one to sell? Sell on Amazon
Buy used
$83.69
Buy new
$98.80
Rent from Amazon Price New from Used from
Kindle
"Please retry"
$23.27
Hardcover, August 7, 2009
"Please retry"
$98.80
$74.78 $83.69
Paperback
"Please retry"
More Buying Choices
16 New from $74.78 8 Used from $83.69
Free%20Two-Day%20Shipping%20for%20College%20Students%20with%20Amazon%20Student


InterDesign Brand Store Awareness Textbooks
$98.80 FREE Shipping. Only 2 left in stock (more on the way). Ships from and sold by Amazon.com. Gift-wrap available.

Frequently Bought Together

Developing Virtual Reality Applications: Foundations of Effective Design + Virtual Reality: Concepts and Technologies
Price for both: $195.49

Buy the selected items together

Editorial Reviews

From the Back Cover

Developing Virtual Reality Applications

Foundations of Effective Design

Alan B. Craig, William R. Sherman, Jeffrey D. Will

Virtual Reality systems enable organizations to cut costs and time, maintain financial and organizational control over the development process, digitally evaluate products before having them created, and allow for greater creative exploration. In this book, VR developers Alan Craig, William Sherman, and Jeffrey Will examine a comprehensive collection of current,unique, and foundational VR applications in a multitude of fields, such as business, science, medicine, art, entertainment, and public safety among others.

An insider’s view of what works, what doesn’t work, and why, Developing Virtual Reality Applications explores core technical information and background theory as well as the evolution of key applications from their genesis to their most current form. Developmental techniques are cross-referenced between different applications linking information to describe overall VR trends and fundamental best practices. This synergy, coupled with the most up to date research being conducted, provides a hands-on guide for building applications, and an enhanced, panoramic view of VR development. Developing Virtual Reality Applications is an indispensable one-stop reference for anyone working in this burgeoning field.

  • Dozens of detailed application descriptions provide practical ideas for VR development in ALL areas of interest!
  • Development techniques are cross referenced between different application areas, providing fundamental best practices!
  • Includes a media-rich companion website with hours of footage from application demonstrations!

William R. Sherman is the Technical Director of the Center for Advanced Visualization, Computation and Modeling (CAVCaM) at the Desert Research Institute (DRI) in Reno, NV. He is responsible for both the hardware and software implementations that provide the infrastructure for immersive and other visualization technologies at DRI. In addition to his DRI responsibilities, Bill teaches a course on virtual reality for the Computer Science and Engineering department at the University of Nevada, Reno.

Dr. Jeff Will is an Associate Professor at Valparaiso University.  He received his Ph.D. in electrical engineering at the University of Illinois at Urbana-Champaign.  In 2002, he was named the Fredrick F. Jenny Professor of Emerging Technology in Engineering. He established the college’s Scientific Visualization Laboratory, where he has directed students in major research projects and taught VR technology and programming courses to undergraduates as well as aided faculty from other disciplines to integrate VR into their curricula.

Dr. Alan B. Craig is the Associate Director for Human-Computer Interaction at the Institute for Computing in Humanities, Arts, and Social Science (I-CHASS) at the National Center for Supercomputing Applications (NCSA) at the University of Illinois at Urbana-Champaign. Alan has been with NCSA since 1987. Alan holds a B.S. in Chemistry / Secondary Ed., an M.S. in Computer Science, and a Ph.D. in Information Science, all from the University of Illinois at Urbana-Champaign. 

About the Author

Dr. Jeff Will is an Associate Professor at Valparaiso University. He received his Ph.D. in electrical engineering at the University of Illinois at Urbana-Champaign. In 2002, he was named the Fredrick F. Jenny Professor of Emerging Technology in Engineering. He established the college’s Scientific Visualization Laboratory, where he has directed students in major research projects and taught VR technology and programming courses to undergraduates as well as aided faculty from other disciplines to integrate VR into their curricula.
NO_CONTENT_IN_FEATURE

Best Books of the Month
Best Books of the Month
Want to know our Editors' picks for the best books of the month? Browse Best Books of the Month, featuring our favorite new books in more than a dozen categories.

Product Details

  • Hardcover: 448 pages
  • Publisher: Morgan Kaufmann; 1 edition (August 7, 2009)
  • Language: English
  • ISBN-10: 0123749433
  • ISBN-13: 978-0123749437
  • Product Dimensions: 1 x 7.8 x 9.2 inches
  • Shipping Weight: 2.4 pounds (View shipping rates and policies)
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (1 customer review)
  • Amazon Best Sellers Rank: #1,949,403 in Books (See Top 100 in Books)

More About the Author

Discover books, learn about writers, read author blogs, and more.

Customer Reviews

5 star
0%
4 star
100%
3 star
0%
2 star
0%
1 star
0%
See the customer review
Share your thoughts with other customers

Most Helpful Customer Reviews

1 of 1 people found the following review helpful By W Boudville HALL OF FAMETOP 1000 REVIEWERVINE VOICE on September 30, 2009
Format: Hardcover
Virtual Reality is a subdivision of computer graphics and the latter is intensely mathematical. But this book eshews a mathematical bent. Instead it offers a sweeping survey of recent [2008-9] applications of VR. You can easily read this and get a good understanding of where VR is being used. The survey spans both academic and industrial/commercial efforts.

The book is also aided by a heavy use of illustrations, many in colour. Quite appropriate given that we are talking about graphics. The figures greatly help the understanding of the text.

One interesting subtopic is augmented reality. Where typically a user wears a special pair of glasses and walks around the real world. Depending on her location and perhaps orientation, the glasses communicate wirelessly with a GIS-aware database that downloads information to be displayed in an overlay fashion on her vision.
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again

Set up an Amazon Giveaway

Amazon Giveaway allows you to run promotional giveaways in order to create buzz, reward your audience, and attract new followers and customers. Learn more
Developing Virtual Reality Applications: Foundations of Effective Design
This item: Developing Virtual Reality Applications: Foundations of Effective Design
Price: $98.80
Ships from and sold by Amazon.com

What Other Items Do Customers Buy After Viewing This Item?