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Devil May Cry 4 - Playstation 3

by Capcom
4.2 out of 5 stars  See all reviews (199 customer reviews) 84 / 100

List Price: $19.99
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Platform: PlayStation 3
PlayStation 3
Edition: Standard
  • New characters and environments while blending the familiar with the new - Newcomer Nero clashes with veteran Dante
  • Signature blend of guns and swordplay
  • Deep combo system rewards stylish dispatching of enemies. Unique "Devil Bringer" arm opens up a range of combo options.
  • Exceed System allows Nero to charge up his sword with a throttle effect, revving up to three levels with powerful attack options
  • New active style change system for Dante allows him to switch styles and weapons on the fly, producing crazy combo possibilities
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Devil May Cry 4 - Playstation 3 + Devil May Cry Collection - Playstation 3 + PS3 God of War: Saga Collection - 2 Disc
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Platform: PlayStation 3 | Edition: Standard
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Product Details

Platform: PlayStation 3 | Edition: Standard
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B000P297EI
  • Product Dimensions: 6.5 x 5.2 x 0.5 inches ; 8 ounces
  • Media: Video Game
  • Release Date: February 6, 2008
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (199 customer reviews)
  • Amazon Best Sellers Rank: #5,556 in Video Games (See Top 100 in Video Games)
  • Manufacturer’s warranty can be requested from customer service. Click here to make a request to customer service.
  • Discontinued by manufacturer: Yes

Product Description

Platform: PlayStation 3 | Edition: Standard

Devil May Cry 4 PS3

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Customer Reviews

Most Helpful Customer Reviews
56 of 63 people found the following review helpful
Platform for Display:PlayStation 3|Edition:Standard
Fun: 5.0 out of 5 stars   
Firstly, let me say that this game is wonderful, as the title of my review would lead you to believe otherwise. I have followed the DMC series since it's initial release in October of 2001, through the horrendous disappointment that was DMC 2 in 2003, and the controller-shattering goodness that was DMC 3 in 2005, so, it's safe to say that I had HIGH expectations (as most did/do) for this sequel. For fans of the original and the prequel, nostalgia will abound, both in good and bad ways, but for some gamers requesting an NG or GoW experience, well, you're not going to find that here. Instead, you're going to find gorgeous graphical presentations on BOTH systems, well done but sometimes cheesy voice acting, some back-tracking (think classic DMC and you'll get it), and completely offensive (as compared to defensive) gameplay filled with enough challenge to satisfy fan boys and newcomers alike.

My biggest complaint about Devil May Cry 4 is also my biggest praise: Old School. For whatever reason, the developers decided that recycling levels and bosses would be a great idea, and, in theory, it is, because you are using two different characters who play, suprisingly enough, rather differently during a majority of the confrontations . My first thought was that Nero is the "Richter Belmont" stand-in for the "Alucard" Dante, and I wasn't too far off. The possibilities of heavy-hitting, nasty looking combos out of Nero are almost endless, thanks to the inclusion of the whip-like Devil Bringer, whereas Dante, with the ability to switch weapons AND styles on the fly leaves ample opportunity for, we'll call it, ecclectic devil destruction. Seriously, the combat in this game is fast, fluid, and aggressive, and may take some getting used to for newcomers to the series.
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24 of 31 people found the following review helpful
5.0 out of 5 stars Gameplay, Style, and Graphics are all fantastic February 15, 2008
Platform for Display:PlayStation 3|Edition:Standard
Fun: 5.0 out of 5 stars   
The latest in Capcom's Devil May Cry series, DMC4 introduces some new elements but keeps a lot of the styles and conventions that made Devil May Cry popular in the first place.

The story this time revolves around Nero, a member of The Order of the Sword, a group of holy knights that protects the world against demons. Nero sees Dante, the hero of the previous games, kill the holy leader of their order in the middle of a crowded sermon. After fighting Dante - the story's introductory battle, which ends in Dante leaving with a smart remark - Nero must protect the city from the incursion of demons that have overrun it. The mystery of the occurrences and the truth behind Dante's purpose runs deeper as the story progresses.

As mentioned, the main character is Nero, not Dante. However, for the most part, Nero is similar to Dante and Vergil - a white haired pretty-boy in a long coat with a sword and a gun. Nero has three main weapons - his sword, the Red Queen, his dual-barrel revolver, the Blue Rose, and his glowing demonic arm, the Devil Bringer. Each has its own purposes and abilities. The Red Queen is used for most of the game's combat. Besides combo attacks and the like, it can also be "revved up" like an engine (the sword's hilt resembles a motorcycle's handle) to increase its damage. The Blue Rose isn't as damaging as either of the other two weapons, but can be used to wear down enemies - particularly bosses - from a distance. The Devil Bringer is used for throws, but also functions as a grappling hook for use in certain areas and against large enemies. Fans of Dante need not fear, as he is playable as well in parts of the game, using the weapons and styles he possessed in previous games.

DMC4 has a lot of callbacks to old games - moreso than the others do, anyways.
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4 of 4 people found the following review helpful
4.0 out of 5 stars A button masher's dream come true! June 22, 2008
Platform for Display:PlayStation 3|Edition:Standard
Fun: 5.0 out of 5 stars   
Okay, so we rented this game, and I was a bit leery. I haven't played any of the previous DMC's so I don't know the back story or how much fun they were... but this game was a trip! I am a button masher, I admit it, if things are coming at me with swords, or guns or whatever, my instinct says "Mash all of the buttons and hope something happens!" the good thing about this game is that it works! I was flying all over the place an destroying the bad guys.

So why not a 5 star game? Well the story was a bit convoluted, and the critters I was demolishing with my sword and demon arm were fairly repetitive... but it was a blast. The graphics were very good. The music was heavy metal-ish which didn't bother me because it felt like it went with the game.

Is this a must buy? Not really, but I would at least rent it for a fun time.

Note to parents - There is some language in here I would cringe if my 6 year old heard... and there are some cut scenes that appear to have a lot of sexual innuendo (one actually looked like a lesbian scene) and boobies do bounce on the overly large breasted women in this game. You have been warned.
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19 of 25 people found the following review helpful
3.0 out of 5 stars Aging Formula October 29, 2008
Platform for Display:PlayStation 3|Edition:Standard
Fun: 3.0 out of 5 stars   
Devil May Cry 4 is a game of contradictions. For every instance where the developer improved the DMC formula there is an opposing area where things have remained untouched since the original game dating back to 2001.

I'll begin with what players will likely notice first about DMC 4 - the graphics; simply put they are gorgeous. Throughout the game the player will be treated to an assortment of environments from urban to jungle and even arctic. Each area is rendered beautifully and I found myself stopping to admire the scenery several times. However, as much as the environments have improved graphically there is one glaring issue, they're still pre-rendered static backgrounds. Just like the original DMC on the PS2, the backgrounds provide no interaction, other than a few props like chairs and benches nothing in the environment can be affected by the player. No matter the level of destruction you render on your opponents - and some of the combos in the game are fantastically destructive - you'll never scratch the environment around you.

The pre-rendered backgrounds also present another problem - the camera. Although certain environments do allow the player to adjust the camera for a better angle of the action around them, many areas do not. You'll be stuck with the same fixed camera featured in games like Resident Evil. I can't for the life of me understand why Capcom loves these fixed cameras. The frustration of repeatedly failing to make a jump or accomplish a given task because of the poor camera is only amplified when you're faced with fighting multiple enemies. Often times you'll be completely blind as to where your enemy is, resorting to mashing the attack button in hopes of escaping the area alive.
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Platform: PlayStation 3 | Edition: Standard
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