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Devil May Cry 4 - Playstation 3

by Capcom
Mature
4.2 out of 5 stars  See all reviews (177 customer reviews) 84 / 100

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Platform: PlayStation 3
PlayStation 3
Edition: Standard
Standard
  • New characters and environments while blending the familiar with the new - Newcomer Nero clashes with veteran Dante
  • Signature blend of guns and swordplay
  • Deep combo system rewards stylish dispatching of enemies. Unique "Devil Bringer" arm opens up a range of combo options.
  • Exceed System allows Nero to charge up his sword with a throttle effect, revving up to three levels with powerful attack options
  • New active style change system for Dante allows him to switch styles and weapons on the fly, producing crazy combo possibilities
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Product Details

Platform: PlayStation 3 | Edition: Standard
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B000P297EI
  • Product Dimensions: 6.5 x 5.2 x 0.5 inches ; 8 ounces
  • Media: Video Game
  • Release Date: February 6, 2008
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (177 customer reviews)
  • Amazon Best Sellers Rank: #2,390 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

Product Description

Platform: PlayStation 3 | Edition: Standard

Fans of the ‘Hack and Slash’ wing of the Action genre are more than likely familiar with the single player, gothic-flavored action of Capcom’s Devil May Cry franchise. The first three games in the series are centered on the sword play and gun slinging of demon hunter and long-time hero, Dante, but in the most recent release, Devil May Cry 4, players are thrown a changeup, as doubt is cast on the once unquestionable motives and actions of Dante by a new, yet somehow familiar hero, Nero.

Devil May Cry 4

Supernatural action with style
Nero is the new kid in town

Nero has all the Demon fighting tools. View larger.
Demons fear the reach of Nero's

Demons rightly fear his "Devil Bringer" arm. View larger.
Nero and Dante have a score to settle

There's bad blood between Nero and Dante. View larger.
Dante going to style points with the Lucifer weapon

Dante's artful skill with the new Lucifer Weapon. View larger.
Meet the New Kid in Town - Nero
Nero resembles Dante and Dante’s estranged twin brother Virgil, familiar to players from earlier games in the series. This might be more than a just a coincidence--you’ll have to play through the game to find out for sure--but what is certain is that like Virgil, Nero has a serious problem with Dante; one that can only end badly for one of them.

As DMC4 opens players not only witness, but participate in Nero’s trial by fire as he is unexpectedly forced to go head-to-head with Dante. The youngest, but most promising new member of the land of Fortuna’s "Holy Knights," the military arm of the "Order of Maken," an organization pledged to destroy all demons as well as defend the memory and worship of Sparda, the historical Dark Knight who rebelled against the Dark Emperor to champion the fate of humanity, the Holy Knights highly respect Dante, who is a direct descendent of Sparda. This makes what Nero and players of the game must do all the more difficult, but no less necessary. A tutorial for learning and developing Nero’s skills as well as serving as the game’s first boss battle, playing as Nero, players must hold their own against the legendary demon hunter before they can proceed further into the game. But be prepared for Dante to return later in the game.

The World of Devil May Cry 4
Just as in previous installments in the DMC series, the world players explore in Devil May Cry 4 is lavishly gothic, feeling both ancient and modern simultaneously and is peopled by demons and demon hunters. In this dangerous world player’s weapons are sometimes all they can count on. Although you begin your journey playing in the role of newcomer Nero, players will also have the opportunity to play as Dante, Both character’s arsenals of weapons and abilities are impressive, but not too difficult to master. See the partial list of both character’s weapons and abilities below:

Nero

  • "Devil Bringer" Arm: Integrated into Nero’s right arm, it is a mystery even to Nero, but quickly reveals itself as a very effective weapon against demons, especially the largest among them.
  • Red Queen: Effective at when swung at high speeds, this sword has a motorcycle handle base that sprays flammable liquid on enemies when squeezed.
  • Blue Rose: Used for long range attacks, this pistol has two barrels which can be fired at once with armor piercing force.
  • The Exceed System: Allows Nero to charge up his sword with a throttle effect, revving up to three levels with powerful attack options.
Dante
  • Force Edge: Sharp and indestructible, this sword is a memento from his father Sparda, and was used to defeat the ancient enemy Mundus and seal the gateway to the underworld.
  • Ebony & Ivory: Dante’s twin .45 caliber companion pistols. They are Dante’s trusty companions as he battles supernatural evils.
  • Beowulf: Double gauntlets and greaves hold a flashing power to strike down enemies at close distances.
  • Active Style Change System: These allow Dante to switch between fighting styles and weapons on the fly, producing crazy combo possibilities that players will need to master.
Leveling up of both characters is done through DMC’s traditional orb collection system which can happen at any point in the game, while weapons and abilities are upgradable at the completion of levels through the new "Proud Souls" system. In addition the game’s deep combo system rewards players for ‘stylishly’ dispatching enemies by mixing and matching the weapons that they use in attacks, so it pays for players to get to know the arsenals.

New Characters and Environments
Joining Nero and Dante as they battle demons and each other throughout the game’s next-generation enhanced environments are a wide array of non-player characters both old and new to the Devil May Cry series. Familiar faces from the past like Trish and Lady will be there as well as new characters like Kyrie to illustrate Nero’s side of the story in the demon-filled landscapes of Fortuna and continue the legacy of fast paced, rich action players have come to expect from the Devil May Cry universe.

Additional Collector's Edition Content:

  • Heavy-duty metal game case with protective sleeve
  • The Devil May Cry Animated Series
    • Volume 1 (4 full length episodes)
    • More than 2 hours of content
    • Learn more about the world of Devil May Cry
  • Bonus DVD
    • Art gallery
    • Game soundtrack
    • "Making of" video
    • Downloadable PC content
--This text refers to an out of print or unavailable edition of this title.

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Customer Reviews

Most Helpful Customer Reviews
55 of 62 people found the following review helpful
Platform for Display:PlayStation 3|Edition:Standard
Fun: 5.0 out of 5 stars   
Firstly, let me say that this game is wonderful, as the title of my review would lead you to believe otherwise. I have followed the DMC series since it's initial release in October of 2001, through the horrendous disappointment that was DMC 2 in 2003, and the controller-shattering goodness that was DMC 3 in 2005, so, it's safe to say that I had HIGH expectations (as most did/do) for this sequel. For fans of the original and the prequel, nostalgia will abound, both in good and bad ways, but for some gamers requesting an NG or GoW experience, well, you're not going to find that here. Instead, you're going to find gorgeous graphical presentations on BOTH systems, well done but sometimes cheesy voice acting, some back-tracking (think classic DMC and you'll get it), and completely offensive (as compared to defensive) gameplay filled with enough challenge to satisfy fan boys and newcomers alike.

My biggest complaint about Devil May Cry 4 is also my biggest praise: Old School. For whatever reason, the developers decided that recycling levels and bosses would be a great idea, and, in theory, it is, because you are using two different characters who play, suprisingly enough, rather differently during a majority of the confrontations . My first thought was that Nero is the "Richter Belmont" stand-in for the "Alucard" Dante, and I wasn't too far off. The possibilities of heavy-hitting, nasty looking combos out of Nero are almost endless, thanks to the inclusion of the whip-like Devil Bringer, whereas Dante, with the ability to switch weapons AND styles on the fly leaves ample opportunity for, we'll call it, ecclectic devil destruction. Seriously, the combat in this game is fast, fluid, and aggressive, and may take some getting used to for newcomers to the series.
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19 of 24 people found the following review helpful
3.0 out of 5 stars Aging Formula October 29, 2008
Platform for Display:PlayStation 3|Edition:Standard
Fun: 3.0 out of 5 stars   
Devil May Cry 4 is a game of contradictions. For every instance where the developer improved the DMC formula there is an opposing area where things have remained untouched since the original game dating back to 2001.

I'll begin with what players will likely notice first about DMC 4 - the graphics; simply put they are gorgeous. Throughout the game the player will be treated to an assortment of environments from urban to jungle and even arctic. Each area is rendered beautifully and I found myself stopping to admire the scenery several times. However, as much as the environments have improved graphically there is one glaring issue, they're still pre-rendered static backgrounds. Just like the original DMC on the PS2, the backgrounds provide no interaction, other than a few props like chairs and benches nothing in the environment can be affected by the player. No matter the level of destruction you render on your opponents - and some of the combos in the game are fantastically destructive - you'll never scratch the environment around you.

The pre-rendered backgrounds also present another problem - the camera. Although certain environments do allow the player to adjust the camera for a better angle of the action around them, many areas do not. You'll be stuck with the same fixed camera featured in games like Resident Evil. I can't for the life of me understand why Capcom loves these fixed cameras. The frustration of repeatedly failing to make a jump or accomplish a given task because of the poor camera is only amplified when you're faced with fighting multiple enemies. Often times you'll be completely blind as to where your enemy is, resorting to mashing the attack button in hopes of escaping the area alive.
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23 of 30 people found the following review helpful
5.0 out of 5 stars Gameplay, Style, and Graphics are all fantastic February 15, 2008
Platform for Display:PlayStation 3|Edition:Standard
Fun: 5.0 out of 5 stars   
The latest in Capcom's Devil May Cry series, DMC4 introduces some new elements but keeps a lot of the styles and conventions that made Devil May Cry popular in the first place.

The story this time revolves around Nero, a member of The Order of the Sword, a group of holy knights that protects the world against demons. Nero sees Dante, the hero of the previous games, kill the holy leader of their order in the middle of a crowded sermon. After fighting Dante - the story's introductory battle, which ends in Dante leaving with a smart remark - Nero must protect the city from the incursion of demons that have overrun it. The mystery of the occurrences and the truth behind Dante's purpose runs deeper as the story progresses.

As mentioned, the main character is Nero, not Dante. However, for the most part, Nero is similar to Dante and Vergil - a white haired pretty-boy in a long coat with a sword and a gun. Nero has three main weapons - his sword, the Red Queen, his dual-barrel revolver, the Blue Rose, and his glowing demonic arm, the Devil Bringer. Each has its own purposes and abilities. The Red Queen is used for most of the game's combat. Besides combo attacks and the like, it can also be "revved up" like an engine (the sword's hilt resembles a motorcycle's handle) to increase its damage. The Blue Rose isn't as damaging as either of the other two weapons, but can be used to wear down enemies - particularly bosses - from a distance. The Devil Bringer is used for throws, but also functions as a grappling hook for use in certain areas and against large enemies. Fans of Dante need not fear, as he is playable as well in parts of the game, using the weapons and styles he possessed in previous games.

DMC4 has a lot of callbacks to old games - moreso than the others do, anyways.
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Platform: PlayStation 3 | Edition: Standard

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