Most helpful positive review
25 of 26 people found the following review helpful
So... looking at D3 in the rear-view...
on June 21, 2012
I'm going to say things that I like about this game compared to D3...
Lan play- play with any of your friends, anywhere! Good, bad, or no internet.
Offline Singleplayer, no longer are you tethered to your home internet connection, or at the mercy of weekly server restarts, now you may play when YOU! want to!
Pick from one of SEVEN! classes. The paladin for you holy crusader types, the Mage for you magic destruction at range types, the Barbarian for you uncouth masses
who'd like to beat the crap out of things, sometimes with multiple weapons, the Amazon for you who (are, and who) like powerful women working with spears and bows
to dispatch demons, the Necromancer, for fans of dark, unholy magic, and who enjoy summoning minions of their own from the bodies of their fallen enemies, and
send some of the darkish hell like magic against Diablo himself, as well as a Druid, for those who fancy the ability to shape shift into either a bear or feral
werewolf, all the while being able to summon your own allies of nature, which can either buff you, attack and mercilessly destroy your enemies, or both, or even
become a master of nature's mystery, summoning tornadoes, hurricanes, or even your own volcano.
And if that's not enough, you can also choose to roll an assassin, who is billed as the anti magic caster, but has a number of traps of her own, and prefers either
fist weapons or ranged if you're crazy (but can obviously use almost any weapon), to get her dark work done. (and you can open all locked chests for free, isn't that just the bitter end?)
You get a mercenary, which unlike in D3, you can equip with a weapon, chestpiece, and helm, as well as give them potions when necessary.
Almost completely random dungeons.
An optional server only mode, which doesn't have nearly as many dupes as the regular open B.Net servers (although you can always just not use those and play with your friends...
just a suggestion).
In my opinion: a gripping storyline, that kept me engaged from the first time I played it to the last. All the characters are interesting, compared with D3 where I didn't find most of
them as engaging as DII.
I feel like I got way more "useful" items on my first way through normal than in D3. Maybe it's just my perception, but for some reason I enjoyed the first normal playthrough on DII
a lot more than this new iteration in DIII.
Attributable stats. That's right, every time you level, YOU! pick whether your barb will get more stamina and HP, chance to hit, chance to block and melee dps, or mana. 5 points for
attributes per level. You ALSO get to pick EVERY SINGLE spell you get, from each level till the end (and some bonus ones along the way ;P).
This leads to many different builds, depending on how crazy you feel at that certain moment. I know I had multiples of my favorite characters because each build was different, and
no two played exactly the same (unless I was lazy and took the same tree, but that generally did not happen, for the most part ;P).
Truly random loot, including charms (items that give you +stats while in your inventory) and runes for socketed items (adding certain ones together gave you uber bonuses).
Really good voice acting. I feel like D3 didn't hold a candle to DII's voice acting, maybe they paid all the actors less... maybe they're getting older, I don't know, the point is,
D2's VA was really on par, and I thoroughly enjoyed it. Every time I played it.
Much less linear than D3, it feels as if there's infinitely more space to explore, but maybe that's just me.
I don't remember as many annoying affixed mobs in D2 as DIII, so that's also a plus.
But, decide for yourself... I feel that at least a few of those things are worth trying DII for $20. And the secret cow level is kind of awesome :P. It definitely beats the my little pony
level in DIII.
Good luck, and enjoy!