Programming Books C Java PHP Python Learn more Browse Programming Books
Buy Used
$4.00
FREE Shipping on orders over $35.
Condition: Used: Good
Comment: This book has already been loved by someone else. It MIGHT have some wear and tear on the edges, have some markings in it, or be an ex-library book. Over-all it is still a good book at a great price! (if it is supposed to contain a CD or access code, that may be missing)
Have one to sell? Sell on Amazon
Flip to back Flip to front
Listen Playing... Paused   You're listening to a sample of the Audible audio edition.
Learn more
See this image

Digital Art (World of Art) Paperback – July 28, 2003


See all 2 formats and editions Hide other formats and editions
Amazon Price New from Used from
Paperback
"Please retry"
$5.36 $0.01

There is a newer edition of this item:


Customers Who Bought This Item Also Bought

NO_CONTENT_IN_FEATURE

Shop the new tech.book(store)
New! Introducing the tech.book(store), a hub for Software Developers and Architects, Networking Administrators, TPMs, and other technology professionals to find highly-rated and highly-relevant career resources. Shop books on programming and big data, or read this week's blog posts by authors and thought-leaders in the tech industry. > Shop now

Product Details

  • Series: World of Art
  • Paperback: 224 pages
  • Publisher: Thames & Hudson (July 28, 2003)
  • Language: English
  • ISBN-10: 0500203679
  • ISBN-13: 978-0500203675
  • Product Dimensions: 8.4 x 6 x 0.6 inches
  • Shipping Weight: 15.2 ounces
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Best Sellers Rank: #1,069,827 in Books (See Top 100 in Books)

Editorial Reviews

From Publishers Weekly

Where many of her bigger-budgeted, theoretically enthralled predecessors have failed, Whitney Museum of Art curator Paul does an impressive job of compressing the activity of a huge field, in which there are no obvious heroes and no single aesthetic line, into a readable pocket-sized book. She is especially deft at laying the groundwork for such diverse practices as "telepresence" (beaming an artist's activities or daily life via telephone to other parts of the world), "browser art" (the creation of alternative browsers to navigate and present Web data) and "hacktevism"-political art, often aimed at corporations, that can include viruses and less pointedly destructive forms of maverick programming. With its beginnings in video and sound art, digital art grew exponentially in the '90s, and all the major players are here: from the Barcelona-based Web art team jodi (Joan Hemskeerk and Dirk Paesmans) to New York's Asymptote architectural team (founded by Hani Rashid); and from Robert Lazzarini's 3D anamorphic skulls to Eduardo Kac's weird experiments with animal genetics (he once bred a glow-in-the-dark rabbit). In fact, so much art is covered that Paul is often forced to contain her discussion of an artist's (or team's) entire body of work to a few sentences; the most information is found in the capacious captions accompanying the many illustrations. Flaws include a flat prose style and recourse to abstract postmodernisms to explain the meanings of some works, but in general Paul doesn't get lost in this language (endemic to digital culture), and so her parroting of these phrases doubles as a sort of reportage of a burgeoning new art culture, one that is independent of the gallery system and infused with the spirit of innovation.
Copyright 2003 Reed Business Information, Inc.

About the Author

Christiane Paul, author of Unreal City: A Hypertextual Guide To T.S. Eliot's The Waste Land, is Editor-in-Chief of Intelligent Agent: The Use of Interactive Media and Technology in Arts and Education. From 1988 to 1991, Dr. Paul was Visiting Scholar at New York University, specializing in myth criticism and the use of myth in American literature. She received her PhD from Dusseldorf University.

More About the Author

Discover books, learn about writers, read author blogs, and more.

Customer Reviews

4.0 out of 5 stars
5 star
2
4 star
0
3 star
0
2 star
1
1 star
0
See all 3 customer reviews
Share your thoughts with other customers

Most Helpful Customer Reviews

3 of 3 people found the following review helpful By Federico Muelas-romero on May 16, 2007
Format: Paperback
you MUST have this book if you're interested in Digital Art. This is an indispensable guide for New Media creators. It covers Art projects that are less than two years old.
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again
3 of 4 people found the following review helpful By C. Fattor on November 4, 2007
Format: Paperback
I purchased this book for an introductory digital art class and ended up not using it. The writting is not the best and I feel there wasn't enough visual information in this book. Some of the artists the author mentions are wonderful, but overall it was rather dissapointing.
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again
5 of 9 people found the following review helpful By Seth E. Hunter on December 31, 2003
Format: Paperback
I used this book as a textbook in the classroom. I highly recommend this to anyone who wants a quick overview and to use this as a lanching point to understanding what new media is and exploring its rich and growing history. It's also very affordable.
Comment Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback. If this review is inappropriate, please let us know.
Sorry, we failed to record your vote. Please try again

What Other Items Do Customers Buy After Viewing This Item?