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Digital Foundations: Intro to Media Design with the Adobe Creative Suite Paperback

ISBN-13: 978-0321555984 ISBN-10: 0321555988 Edition: 1st

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Product Details

  • Paperback: 344 pages
  • Publisher: New Riders; 1 edition (December 21, 2008)
  • Language: English
  • ISBN-10: 0321555988
  • ISBN-13: 978-0321555984
  • Product Dimensions: 9 x 7 x 0.6 inches
  • Shipping Weight: 1.4 pounds
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (9 customer reviews)
  • Amazon Best Sellers Rank: #519,112 in Books (See Top 100 in Books)

Editorial Reviews

Review

"This ambitious book teaches visual thinking and software skills together. The text leads readers step-by-step through the process of creating dynamic images using a range of powerful applications. The engaging, experimental exercises take this project well beyond the typical software guide."
Ellen Lupton, co-author of Graphic Design: The New Basics
 
"This groundbreaking text applies the classical Modernist pedagogy of the Bauhaus to digital media. It's a must-have for every art student, design student, and new media maven."
Mark Tribe, Brown University, Founder of Rhizome.org

"This book is the perfect fusion of technical and formal instruction. It gives the lie to those who think you can learn to use the Adobe Suite of computer applications effectively without  an art education, and opens the door to a more practical understanding of the importance of artistic practice in our culture."
Lee Montgomery, Founder of Neighborhood Public Radio / New Media Educator

"This book is an unprecedented bridge between how visual design was once taught and how it needs to be taught today.  It decodes digital tools and culture while explaining fundamental visual design principles within a historical context."
Casey Reas, Co-Founder of Processing.org

"This book is critically important for the arts. Far too few artists are sophisticated enough to be aware of the stealthily growing problem   at hand: Corporate, cookie-cutter tools—and their manuals—that standardize and cramp creativity threaten to become the greatest shapers of late 20th & 21st century art, just as architecture’s greatest influence this past century has unfortunately been neither a renowned school of architecture, nor even a great architect, but the catalog of standardized options: door frames, windows, and other prefab parts, from which 99 percent of structures are now built. Artists will remain stuck with old patterns and limited options, unless we create viable open source alternatives and brilliant interventions like this book!"

John S. Johnson, Chairman of the Pacific Foundation / Founder of the Screenwriters Colony, The Filmmakers Collaborative and Eyebeam, Art + Technology center

About the Author

Michael Mandiberg is known for selling all of his possessions online (Mandiberg.com/shop), and making perfect copies of copies (AfterSherrieLevine.com).  He is a Senior Fellow at Eyebeam, and an Assistant Professor at the College of Staten Island/CUNY. His work lives at Mandiberg.com.

xtine burrough created Delocator.net and MechanicalOlympics.org, websites that empower online users in the analog world and promote autonomy and interpretation. She is an Assistant Professor of Visual Communications at California State University, Fullerton. See a complete portfolio at missconceptions.net.

More About the Author

xtine is a media artist and educator. She is the author of Foundations of Digital Art and Design (2013), co-author of Visual Communication on the Web, editor of Net Works: Case Studies in Web Art and Design and co-author of Digital Foundations (New Riders/AIGA). Informed by the history of conceptual art, she uses social networking, databases, search engines, blogs, and applications in combination with popular sites like Facebook, YouTube, or Mechanical Turk, to create web communities promoting interpretation and autonomy. xtine believes in the power of art to shape social experiences. An associate professor at California State University Fullerton, she bridges the gap between histories, theories, and production in new media education. Her website is missconceptions.net.

Customer Reviews

3.9 out of 5 stars
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Most Helpful Customer Reviews

4 of 4 people found the following review helpful By Rachelle K Beaudoin on January 26, 2009
Format: Paperback
I have used several online lessons and files from the Digital Foundations Wiki for classes I am teaching this semester. So far, the students are doing well and I am able to reinforce ideas about composition, balance etc. while teaching Creative Suite---something that was seriously lacking the technical lessons I had used before. The wiki has been particularly helpful since I was hired to teach one class at the last minute and no textbook was ordered or required for the students. This series of lessons is much more engaging, practical and creative than other books out there. I can't wait for my review copy to come in the mail!
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3 of 3 people found the following review helpful By Birdie on March 23, 2009
Format: Paperback
As an instructor of digital art and design courses, I was thrilled with this book. It provides essential introductory instruction in Photoshop, Illustrator, InDesign, Dreamweaver and Flash, offering numerous ways for new users to engage with what can seem an overwhelming set of tools. Digital Foundations stands out in this genre because of the care the authors have taken to situate technical instruction within the history of art and design. They take a significant cue from the Bauhaus Basic Course and introduce principles of composition and color theory, teaching skills in 'seeing' as well as 'doing'. Other chapters turn to Dada, net.art, and the early history of photography. Throughout the book the authors present interesting references and creative challenges, encouraging students to go beyond rote learning and engage with the material on a deeper level. Having used a number of technically oriented textbooks in my classes, I can say that the lessons in Digital Foundations are a refreshing change from the assignments given elsewhere. It is readily apparent that the authors are artists-- and that, in this case, is a very good thing. This is a great book for classroom or personal use and I would recommend it to anyone looking for a smart and creative introduction to designing with the Adobe Creative Suite.

(Its worth noting that though the authors use CS4, the book is designed to be version-independent).
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5 of 6 people found the following review helpful By Patrick Lichty on January 27, 2009
Format: Paperback
Really solid merger of Bauhaus Foundations and practical applications. The episodic portions of art and computational history create a fine narrative arc, and marry the two genres together well. I'm trying to get my college to adopt it in some of our 1st and 2nd-year classes.

Patrick Lichty, Assiatand Professor
Interactive Arts & Media, Columbia College Chicago
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1 of 1 people found the following review helpful By Hannah Seaman on October 9, 2011
Format: Paperback Verified Purchase
This book is a fantastic introduction to graphic design as well as the Adobe Creative Suite. Each chapter begins with a brief history and/or description of an element or principle of design, then segues into a manageably sized and interesting project that illustrates the point. Each project also teaches the basic (and some not-so-basic) tools of one of the Creative Suite applications. Several chapters/projects are devoted to each application. This is my required textbook for a college level course title "Digital Imaging, Design and Illustration." The book is actually available online for free, but it is not expensive to buy, and I prefer reading from an actual text.
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1 of 1 people found the following review helpful By Steven M on February 20, 2011
Format: Paperback Verified Purchase
All the info you need to understand the various programs of Adobe Creative Suite. It's just what I needed in putting on the final touches on my digital art projects and books.
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