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Digital Modeling [Paperback]

William Vaughan
4.7 out of 5 stars  See all reviews (21 customer reviews)

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Book Description

January 2, 2012 0321700899 978-0321700896 1
Professional modeling is the foundation of every aspect of the 3D production pipeline and is essential to the success of any 3D computer graphics project. [digital] Modeling is unlike any other modeling book you’ve seen—it gets to the core of what it takes to create efficient production-ready models and demystifies the process of producing realistic and jaw-dropping graphics. Taking a software-neutral approach, it teaches you the essential skills and concepts that you can apply to modeling in any industry 3D software, such as 3ds Max, LightWave 3D, Maya, Modo, Silo, XSI, ZBrush and other leading programs. Modelers, animators, texture artists, and technical directors can all benefit from the valuable information covered in this jam-packed guide containing years of industry knowledge. Simply put, if you work in 3D, you must have this book.

In this inspiring and informative guide to modeling, industry veteran William Vaughan teaches you how to:
  • Master modeling techniques to produce professional results in any 3D application
  • Use the tools of a professional digital modeler
  • Control your models polygon-count as well as polygon-flow
  • Create both organic and hard surface models
  • Understand a modeler’s role in a production environment
  • Gain the knowledge to land a job in the industry as a digital modeler
  • Model using specific tools such as LightWave and 3ds Max in over 6 hours of video training on the accompanying DVD
  • And much more!

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Digital Modeling + Digital Lighting and Rendering (2nd Edition)
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Editorial Reviews

Review

This is the book I wish I had when I was learning to model.  It’s a practical, easy-to-follow guide on what it takes to work as a 3D artist. I can’t recommend it enough! Digital Modeling deserves a place on the desk of every serious 3D artist.
 
As an artist and educator, I have a short list of trade books that I recommend whenever the opportunity arises.  Digital Modeling by William Vaughan is at the top of that list.  It is without question the finest expose on the art 3D modeling that has ever been written.
 
Hundreds of students have benefitted from William Vaughan’s one-on-one instruction.  Now you can have that opportunity too.  Digital Modeling is like having William as a personal mentor.  His enthusiasm for the art of
modeling and passion for developing new artists shines through on every page. The book is filled with sage advice, time-saving tips, and practical lessons learned through years of industry experience.  I highly recommend this amazing book to students, schools and even industry professionals looking to advance their skill and understanding of 3D modeling. --Steve Warner, Executive Director, The Digital Animation and Visual Effects School
 
“William has trained hundreds of artists working in the industry and has influenced the way I approach modeling. This book is a must read for anyone interested in creating digital models.” —Ron Thornton, award-winning VFX supervisor and recognized industry pioneer

About the Author

Award-winning artist, writer, and director William Vaughan is currently the creative director and co-owner of Applehead Factory Design Studio (www.appleheadfactory.com). He has worked for NewTek as its LightWave Evangelist, training CGI artists throughout the world and authoring more than 300 tutorials and instructional videos. William was Director of Industry Relations and Head of Curriculum at the Digital Animation and Visual Effects School at Universal Studios in Florida. He has been published by every major CGI magazine, contributed to 17 books, has written and directed several award-winning films, and has created digital models for many top studios including Pixar Animation Studios.


Product Details

  • Paperback: 432 pages
  • Publisher: New Riders; 1 edition (January 2, 2012)
  • Language: English
  • ISBN-10: 0321700899
  • ISBN-13: 978-0321700896
  • Product Dimensions: 7.5 x 0.9 x 9.1 inches
  • Shipping Weight: 2 pounds (View shipping rates and policies)
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (21 customer reviews)
  • Amazon Best Sellers Rank: #52,523 in Books (See Top 100 in Books)

More About the Author

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Customer Reviews

4.7 out of 5 stars
(21)
4.7 out of 5 stars
Very well illustrated. Bruno de Sa Peixoto  |  8 reviewers made a similar statement
Well worth the investment, you'll go back to this book for years to come. Library Picks Reviews  |  4 reviewers made a similar statement
Never heard of this author, but was surprised at the amount of content that was in this book. D. Scott Ayler  |  4 reviewers made a similar statement
Most Helpful Customer Reviews
21 of 21 people found the following review helpful
5.0 out of 5 stars The most in depth guide to modeling I've seen January 8, 2012
Format:Paperback|Amazon Verified Purchase
As an industry professional working on visual effects for TV and film, I am always looking to sharpen my skills. Although I can model, it has always been one of the weaker points in my skill set. When I found out that William 'Proton' Vaughan had written a book on the topic, I immediately bought a copy. William's two passions are modeling and teaching, and he always gives 100% to any project he works on. I knew I would be getting an easy to understand, comprehensive guide to modeling. I was not disappointed.

The title of the book Digital Modeling is a very modest description of the wealth of information it contains. It has everything you need to know about models: the basic components, types (poly, NURBS, Sub-D), hard surface & organic, photoreal, stylized, etc. What it also explains is the very core of creating a digital model: problem solving. Models involve much more than just pushing points around in virtual space. William details problem solving not only in the construction of the model, but also for understanding how your model will be used within the project. There are a variety of factors that should spark questions that will help influence how you build your model. Is it for animation? Will it need to be deformed in a special way? Is it for hi-res print? Is it a game model? Will it be a 3D print? Is it a combination of these things? William explains how each of these factors affect your approach to creating your model.

Given all of that, there are still over 100 pages of information regarding a modeler's role in the production pipeline. It covers pre-production, production, and post-production. Several industry professionals, from modelers to renderers, give in-depth perspective about how good models fit in with what they do. There is also a chapter dedicated to helping you find a job as a professional modeler. I've seen several modeling books created by skilled artists, but I've never seen one that covers as much material as this one.
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8 of 8 people found the following review helpful
5.0 out of 5 stars Great reference and great read! January 15, 2012
Format:Paperback|Amazon Verified Purchase
As a professional video editor, my job is to tell real stories about real people and make them clear, concise, and visually compelling for the viewer. So when I got my first 3D modeling and animation software a few years ago, I immediately recognized the value such a tool would have in making my job as a visual storyteller easier.

Unfortunately, having no art background, I had to begin teaching myself 3D graphics and art. Fortunately, I found and started using William Vaughan's excellent series of video tutorials (on the web) and began doing simple motion graphics within just a few days!

Vaughan has always had a clear, easy to follow conversational style that makes his tutorials both highly informative and viewable. So when I found out he was writing a book on digital modeling, it was a "must have, must read" moment for me. The book is fully color illustrated, and written in the same, clear, direct, easy to follow conversational style used in his videos.

Finally, because of the tips presented in this book, I am doing some of the best modeling work I have ever done. If you are, or know, an aspiring 3D artist, this book is a "must have" for you (or them), too!
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5 of 5 people found the following review helpful
5.0 out of 5 stars the bible of modeling January 14, 2012
By scratch
Format:Paperback
Awesome. Not only a book but the advices of an excellent teacher. Thank you William, this is a fantastic reference for digital artists.
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Most Recent Customer Reviews
5.0 out of 5 stars Great Book!
All the fundamentals with practice exercises and explanations. Very well illustrated.
It's a master piece. Recommended and approved. William rocks.
Published 4 days ago by Bruno de Sa Peixoto
5.0 out of 5 stars Awesome Content
Never heard of this author, but was surprised at the amount of content that was in this book. The author lays out how modeling is incorporated into the production workflow. Read more
Published 1 month ago by D. Scott Ayler
4.0 out of 5 stars Interesting Book
This book has some interesting information and is rather broad in the topics it covers. It focusing less on actual modeling but instead covers a spectrum of modelling related... Read more
Published 1 month ago by Ben Jones
5.0 out of 5 stars William Vaughan is a modeling master
I have enjoyed a professional relationship with Mr. Vaughan for many years. He has an amazing eye for design and brilliant workflow to execute it quickly. Read more
Published 3 months ago by lor
4.0 out of 5 stars Digital Modeling (digital)
This is a good read. The principles are clearly defined and excellent guidance given for trouble free modelling especially suitable for animation (avoiding distortions and... Read more
Published 4 months ago by Arthur F Woods
5.0 out of 5 stars Good stuff
William is a pro in the industry and is able to communicate his ideas and processes in a clear, understandable way. Read more
Published 4 months ago by Bill Roufs
5.0 out of 5 stars An amazing tome even for a beginner!
After having read just the section on box modeling, I was able to create a pretty good organic model which is something that I have never been able to do before. Read more
Published 4 months ago by ACerulean
1.0 out of 5 stars Kindle version is incomplete
The Kindle version is missing the digital information. Unlike the description, there is no link, there are comments in their forum that this has been the case for more than 10... Read more
Published 4 months ago by Bruce Hoins
5.0 out of 5 stars Best book on modeling I've read
William does a superb job laying out this book. It's a VERY enjoyable read. My favorite part is that he includes industry professional to comment on certain parts of the production... Read more
Published 6 months ago by StevenPalomino
5.0 out of 5 stars Beautiful and So Useful
I bought this book a few months back getting ready to graduate from college with my arts degree and this is a recommended must buy and read for any one looking to get into the... Read more
Published 6 months ago by Christopher Rodriguez
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