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Disney/Pixar's Monsters Inc. Scream Team Training
 
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Disney/Pixar's Monsters Inc. Scream Team Training

by Disney
Windows, Mac Everyone
4.5 out of 5 stars  See all reviews (4 customer reviews)


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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B00005LBZZ
  • Product Dimensions: 1.6 x 8 x 9.6 inches ; 8 ounces
  • Media: CD-ROM
  • Release Date: October 25, 2001
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (4 customer reviews)
  • Amazon Best Sellers Rank: #38,299 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

Product Description

Amazon.com Review

Take a working visit to a factory environment like no other, complete with parking lot duties, a mailroom, and a map depicting all of your various client countries. Become the Employee of the Year? But wait--what's the catch? This game is Disney/Pixar's Monsters, Inc. Scream Team Training, and a player's corporate goal is scaring kids all over the world.

Scream Team Training is a typical Disney film tie-in game, which is to say that it offers a range of simple arcade games based on scenes from the movie in question. With a heavy skew toward fun rather than educational value, these activities challenge kids to sort mailroom packages, chase a rampaging human child through endless closet doors, practice frightening a training robo-kid, and attempt to mollify the young offspring of the company's googly-eyed workforce. Each game has thirty levels whose difficulty increases in extremely tiny increments--great for children who might be inclined to give up as soon as the going gets too tough, but perhaps a little dull for those who want to speed ahead to a harder level of play.

Within its monster-based context, the game has all the architecture of a working-class job site, like timecards, employee lockers, and a cafeteria. Players are "trainees," and they must succeed at the mailroom activity before earning key cards that will give them access to other games. In that sense, it is an interesting attempt to show kids the many facets of the mysterious phenomenon called work that claims so many parents on a daily basis. The use of the work-site interface also provides a pleasing range of activities, too--some faintly realistic, some thoroughly fantastic. This makes Scream Team Training a great choice for Monsters, Inc. fans in particular or for any young arcade-game buff who enjoys a little zaniness. (Ages 5 and older) --Alyx Dellamonica

Product Description

Monsters, Inc. stars Sulley and Mike. Sully is a huge, blue, furry beast and Mike is a small, green, one-eyed monster. The two live in Monster world, an alternate dimension where people are monsters. They work for a company, Monsters, Inc., and it's their job to collect children's screams. This is accomplished by going through doors, which act as a dimensional gate to the human world. Screams are collected in storage tanks and act as power for the city, the way electricity powers our world.

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Customer Reviews

4 Reviews
5 star:
 (2)
4 star:
 (2)
3 star:    (0)
2 star:    (0)
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Average Customer Review
4.5 out of 5 stars (4 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

39 of 41 people found the following review helpful:
4.0 out of 5 stars Fun game, good replay value..., November 23, 2001
By 
SuperOdie34 "Dacey" (Salisbury, MD United States) - See all my reviews
This review is from: Disney/Pixar's Monsters Inc. Scream Team Training (CD-ROM)
Disney at least has a good idea behind "Monsters, Inc. Scream Team Training": an activity center including ten different games each with 30 levels of gameplay. The result is a fun and replay freindly game with only a few problems.

Even though there are 10 games, they are very different from each other. While many of them are somewhat repeatitive, most of them are quite fun, from a game in "The Lunch Room", to the "Tetrus"-style "Cannister Storage".

The best game in "Scream Team Training" is the "Door Vault". Players must help Sully jump across the many rows of swinging doors to rescue Boo! Entering doors will move Sully to another row, but he must watch out for that sneaky Randall Boggs. He'll also need to avoid falling "Toxic" socks, but if one of these gets on Randall, he can rush to the emergencey button to call the CDA!

Another great game is one that takes place in a parking lot. Players must carefully park cars in open spaces before time runs out. Some cars, such as ones for disabled monsters, need to go in special spaces, and parking a car in the red zone at the wrong time could cause serious trouble.

The other games are a mixed bag. While the "Day Care center" game is never as good as some of the others, "Paperwork" is surprisingly engaging, with players racing to staple colored paper in the correct order in a race against the clock!

On the whole, "Scream Team Training" is a fun game. After all, with 300 levels, it'll take a long time for this game to go back on the shelf.

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15 of 17 people found the following review helpful:
5.0 out of 5 stars a MONSTER-oscity of MONSTER-liscious cool stuff, February 1, 2002
By A Customer
This review is from: Disney/Pixar's Monsters Inc. Scream Team Training (CD-ROM)
what a cool game. It was fun. I bought it initially for my daughter...she obvioulsy loved it- but then I sat down to play it too. There are 10 games inside - all start off pretty easy - but on the harder levels, its hard even for me.

My favorite is the flag-map game...its a hoot.

Of all the MONSTERS games out there....this is the one to buy -

Characters looks great - voices are great - its fun

so what are you doing??....stop reading this and BUY IT!

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5.0 out of 5 stars Fun for all the family, August 19, 2005
By 
This review is from: Disney/Pixar's Monsters Inc. Scream Team Training (CD-ROM)
This game was bought for my 5 year old and he loved it. My 3 year old is getting through some of the games as well and my 7 year old plays it for AGES. Unlike some games, you can move onto the next game (get a pass into another room) after a fairly short amount of time so the kids can get through the initial game quickly, then go back and play the mini games they like the most (which get harder and harder and harder......) so there is no tears or cries of "this is too hard for me" I think this is a great game for preschoolers and lower grade schoolers too. There is no need to be able to read either which is a HUGE bonus for the 3 year old :-)
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