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Disney's Math Quest with Aladdin Ages 6-9
 
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Disney's Math Quest with Aladdin Ages 6-9

by Buena Vista Home Video
Windows NT / 98 / 2000 / Me / 95, Mac, Linux, Unix
4.5 out of 5 stars  See all reviews (11 customer reviews)


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System Requirements

  • Platform:      Windows NT / 98 / 2000 / Me / 95, Mac, Linux, Unix
  • Media: CD-ROM
  • Item Quantity: 1

Product Features

  • Build essential math skills on your quest to saveAgrabah Product Information Set in the exotic land of Agrabah, kids are off on a thrilling journey wheremath is the key to completing their adventure.  With help and encouragementfrom Genie, lago, Aladdin and the gang, kids navigate through 18 challengingactivities that build addition, subtraction, geometry and other essential mathskills

Product Details

  • Shipping Weight: 4.8 ounces
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B00002S85B
  • Item model number: 1137101
  • Date first available at Amazon.com: May 10, 2002
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (11 customer reviews)
  • Amazon Best Sellers Rank: #1,418 in Software (See Top 100 in Software)
  • Discontinued by manufacturer: Yes

Product Description

Amazon.com Review

Math skills come in handy when playing this mystical, mathematical Aladdin adventure. By solving math problems that test skills ranging from addition and subtraction to patterns, estimation, and logic, children can save the day and rescue Aladdin and his friends from the forces of evil. A wicked genie named Bizarrah has escaped from her lamp and has captured Jasmine, Abu, and Aladdin in Agrabah. Players must do the math to put an end to Bizarrah, once and for all.

Movie-quality animation and an astounding number of multilevel, age-appropriate math games make this software a classic. Whether kids are playing the Dungeon Games, Agrabah Games, Magical Carnival Games, or Pyramid Games, they'll love the challenging gameplay and adventure this unique software offers.

Games range from Yazoul's Number Wall, which has kids making mental computations by using addition and subtraction skills, to a fast-paced virtual marble game, Square Up, where geometry and logical reasoning rule as kids race the carnival barker by being the first to create squares in a challenging grid screen. No flying carpet required, just bring along your math skills for hours of challenging math fun. (Ages 6 to 9) --Tina Velgos

Product Description

Build essential math skills on your quest to save Agrabah

Product Information

Set in the exotic land of Agrabah,kids are off on a thrilling journey where math is the key to completing their adventure.  With help and encouragement from Genie, lago, Aladdin and the gang, kids navigate through 18 challenging activities that build addition, subtraction,geometry and other essential math skills for grades one through three as they move through the Quest.

Each math activity is designed to encourage problem solving and logical reasoning.  So kids not only build essential skills, but learnhow to apply them in the context of goal-oriented situations.  With multiple levels of difficulty, non-stop excitement and rewards that build confidence, your child will want to play this adventure again and again!




Designed with leading mathematics educator and author Marilyn Burns.

  • Addition
  • Subtraction
  • Estimation
  • Sorting and Classifying
  • Mental Computation
  • Logical Reasoning
  • ProblemSolving
  • Number Sense
  • Patterns
  • Geometry


Activities Include

Geometry and Symmetry -
Use symmetry to complete beautiful mosaics and save Jasmine.

Number Patterns -It takes real number sense to put all the flashing numbers in the right sequence.  Stay on your toes and earn more tickets.

Sorting and Classifying - Momma Spider needs you to feed her babies.  But it won't be easy,because those baby spiders are very picky eaters.

Logical Reasoning, Addition and Subtraction - How many crystals does it take to open the Vortex?  And what's the right mix?  Follow the Pharoah's instructions and findout.

Addition - The number of jewels on the plates mus



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Customer Reviews

11 Reviews
5 star:
 (8)
4 star:
 (1)
3 star:
 (1)
2 star:
 (1)
1 star:    (0)
 
 
 
 
 
Average Customer Review
4.5 out of 5 stars (11 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

20 of 20 people found the following review helpful:
5.0 out of 5 stars Great thinking skills!, February 13, 2000
By 
Elanna Kaplan (New Port Richey, Florida) - See all my reviews
This review is from: Disney's Math Quest with Aladdin Ages 6-9 (CD-ROM)
This CD helps kids build a variety of math skills, including addition and logical thinking. The different levels are good, but what I really love is how you can move around and play your favorite games again and again. The only negative is there is no subtraction practice. But kids learn without even realizing it. This is great. I wish there were more like it!
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9 of 9 people found the following review helpful:
5.0 out of 5 stars One of our favorites, March 20, 2005
This review is from: Disney's Math Quest with Aladdin Ages 6-9 (CD-ROM)
I bought this for my daughter when she was about 7. She struggled at first, but it was so motivating she kept trying until she learned the skills to get all the way through the game. In the meantime, her 5 year old brother started watching. He was soon able to win all the games (with a little coaching from big sis). He is in 1st grade and gets 100% on all his math tests. I think that playing Aladdin made math more intuitive for him. He still plays the game at age 7 and loves it.
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9 of 9 people found the following review helpful:
5.0 out of 5 stars Excellent math practice, December 30, 2002
By A Customer
This review is from: Disney's Math Quest with Aladdin Ages 6-9 (CD-ROM)
My son received this when he was 6 years old. He played with it constantly. He helped his 5 year old sister play with him. Today he is 8 and still loves playing at a higher skill level. The attraction for my kids is that their goal is to get the pieces of the magic lamp from which Bizarra escaped. Once they get the pieces, they can capture her. To accomplish this, they have to play various math games to free their friends and get the pieces. They get basic math skill practice and have fun doing it. Even after they've accomplished their goal, they can come back and play any game they want or start a new game. They get practice in basic addition, geometric shapes, sequences, matching patterns, etc.
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