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Divine Divinity - PC

Platform : Windows 98, Windows 2000, Windows Me, Windows XP, Windows 95, Windows NT
Rated: Teen
52 customer reviews
Metascore: 81 / 100

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Product Description

Product Description

You have been given a tiny piece of divine power, and must quest to reunite it with the other fragments! / RP: Rating Pending

From the Manufacturer

Divine Divinity: Set in a new fantasy universe, Divine Divinity takes you on a fantastic quest in a land torn apart by corruption and dark magic. Throughout your journeys you will get the chance to develop your character as one of six character types, and meet a variety of people and fantastical beings. By combining the best features of the RPG genre, and introducing a lot of new features, Divine Divinity will appeal to both hard-core and new RPG players

Product Details

  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • ASIN: B00007BGQI
  • Item Weight: 12 ounces
  • Media: Video Game
  • Release Date: January 21, 2004
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (52 customer reviews)
  • Amazon Best Sellers Rank: #39,999 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

Customer Reviews

Most Helpful Customer Reviews

93 of 98 people found the following review helpful By Yossarian VINE VOICE on February 20, 2004
Verified Purchase
Divine Divinity is a great game. The best way to characterize it is 'Diablo II with a plot.' Your character goes up levels and chooses skills in a similar fashion as Diablo II, has the familiar 'life' and 'mana' counters, and even many of the graphics look similar (some are better and some are worse than Diablo II). But the Devil, they say, is in the details, and Divine Divinity gets many of them right and a few of them wrong.
1) Lots of quests and character interaction. Instead of just having a few NPCs standing around for quests and shopkeeping, you have a wider world.
2) More real-world items. Unlike Diablo II, here you have plenty of items not in the 'Weapon', 'Armor', or 'Gem/Potion/Scroll' category. Lots of different types of foodstuffs scattered around the place, including homes and campsite, as well as bushes and shrubs, lend a bit of a 'Morrowind' or 'Gothic 2' feel to the game, despite the isometric character view.
3) Lots of clever, tricky quests. Many of the quests are quite challenging, and hidden caves, trapdoors, secret passages, and other thing abound to confound the player.
4) Humor. I often find myself grinning at books or parchments I pick up along the way, unlike Diablo II which is savagely unfunny.
1) Somewhat uncertain gameplay. Gameplay is very similar to Diablo II but also allows you to pause the action and give orders (not a negative). However it also feels a bit less manageable than Diablo II. My character often swings almost at random, or tries to go after something it can't reach while being gnawed on by other things. You have to be quite precise with your control, which gets tricky when enemies pile up.
2) More danger. This could also be seen as a 'pro' but I'll put it here.
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46 of 47 people found the following review helpful By Bruce Gray VINE VOICE on November 15, 2003
I'm almost tempted to believe that Divine Divinity was divinely inspired. This is probably one of the more addictive and fun single person RPG's available. Period.
As a D&D player and Game Master for several years, I highly recommend Divine Divinity to anyone that wants the same kind of "feel" as tabletop games.
Although there are only three character types (Fighter, Mage, and "Survivor" [or "Thief" if you prefer]) you can choose to be either a female character or a male character, making six choices altogether. Each has its own advantages and disadvantages.
Once you have this simple decision made, you are thrust into a vast world that you have to find out about before you can solve all the possible quests. I have a list of over 27 pages of quests and sub-quests so far, and I may not have discovered them all. This world is absolutely =huge= for a computer RPG.
The graphics are great, although a little resource intensive. The game recommends a 450mhz computer with 128MB of RAM, (256 is "recommended"), a DirectX 8 compliant video card with at least 8MB of memory, an 800x600 monitor, and a few other features, as well as the most important item - 2.5 GIGS of free Hard Drive space. I suspect you should at least think about doubling =all= of that. I'm running a 800MB computer with 256 MB of ram and a 64MB DirectX 9 compliant video card, and I find loading times a little slow even on that.
But it's worth it. I've played for about 200 hours of game time now, and still haven't found everything I need to complete some of the quests. I find my knowledge of RPG's invaluable. I can't wait until I get to the end - and I have no idea where that is.
People, this game hardly got anywhere near the advertising that it deserved. Most people are discovering it by word of mouth. And this review is here to help you decide to try it. If you are into computer RPG's at all, I think it's worth buying.
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23 of 24 people found the following review helpful By Tequila on December 13, 2002
Divine Divinity is an RPG with more than just the usual 'find the magic stuff' type quests. In fact, there are a plethora of interesting things to do within the rich world of this game.
You have the option of playing a male or female character; and one of three types: Magic-user, Warrior or "survivor" (thief). I've not gotten too far in the game, and yet it is of such a quality that I am drawn to it, even though I have tended to get tired of other RPG's quite easily. This one is holding my attention probably because the options for play are extensive. Skills, that in other games are tied to one character type, are wide-open in this game. Perhaps you'd rather play a mage that can kick-butt? You can do that here.
The score is a perfect accompaniment to the atmosphere of where you are in the game, and the NPC's interaction has been intelligent.
It's a great game, and I recommend it... and just for reference, I'm a 44 year old female. :)
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22 of 25 people found the following review helpful By A Customer on September 18, 2003
After reading such great reviews on Amazon about Divine Divinity (it's a redundant name for sure), I went out to buy it. I could only find one at my local Best Buy store at a fairly afforable price. I am a definite Baldur's Gate/Icewind Dale fan and I hope that DD will give me my "fix" for 3/4 view isometric RPG.
This game is a lot like Diablo and resembles a Diablo clone. There is nothing wrong with that; if it's a good thing, you should jump on the bandwagon, right? The map is HUGE and there are some great stories and funny scenes in the game. I have devoted nearly 40 hours so far and I'm not 1/4 done yet. Humor is quite noticeable here and there is even an "easter egg" to meet the developers.
I would like to point out some negatives about the game that prevent me from giving this game 5 stars. As a disclaimer, it's more of my own taste of how I like RPG today. First of all, the character selection could be more in-depth. You have basically 3 classes: warrior, rogue, and wizard. However, unlike Diablo, they are not "specialized." The warrior, rogue and wizard can mix-and-match skills and spells from the other class. Thus my warrior can be tailored to cast the same powerful elemental magic like a wizard. It is unlike Diablo, where each class has a specific character skill tree to devote to (i.e., the necromancer has a different set of skills and role than the amazon). The character creation in Diablo is more thoughtful and I appreciate that better. In essence there is just one character in DD, it doesn't really matter which of the three I choose since there are very small differences between them.
On another situation, the game can be repetitive like Diablo and most RPGs of today. I prefer "Darkstone" since that game have randomly generated quests.
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