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Diving Into iOS 8: The Series on How to Write iPhone & iPad Apps (iOS App Development for Non-Programmers Book 1) [Kindle Edition]

Kevin McNeish
4.5 out of 5 stars  See all reviews (120 customer reviews)

Print List Price: $16.99
Kindle Price: $9.99
You Save: $7.00 (41%)

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Book Description

Updated to iOS 8 and Xcode 6


All books in this series are updated to the latest version of iOS and Xcode. Once you purchase the Kindle version of this book, all updates are available free of charge!

Winner of the 2013 Publishing Innovation Award!
"Dedicated to Steve Jobs, this self published book highlights much of what Jobs himself strove for - clear, crisp design, intuitive interface and user experience coupled with high quality, clear content." - Digital Book World, 2013

"Most of the books I scanned, even the "Dummies" series, assumed a basic knowledge of computer programming even for iOS beginners. What I like about Kevin’s writing is that he doesn't make any assumptions – he just takes you there – step by step." - Lorraine Akemann – Moms With Apps

Finally, a Book Series for Non-Programmers


This first book in the series from Kevin McNeish, award-winning App Developer, highly acclaimed iOS trainer and conference speaker, is specifically designed to teach non-programmers how to create Apps for the iPhone and iPad. Many books designed for the beginning Apple developer assume way too much. In contrast, this book series assumes you know nothing about programming.

This first book is your "easy in" and builds confidence that you can write Apps for the iPhone and iPad. Each chapter and exercise has been reviewed by people like you—with little or no experience in how to make an App. Many sections of the book were rewritten, diagrams were added, and examples improved until all "beta readers" completely understood each key concept.

Includes Step-by-Step Instructional Videos!


There are seven step-by-step instructional videos in which you watch the author create each part of the App. This is great for those who might need some extra help.

Up to Date With the Latest Apple Technologies


As Apple releases new versions of iOS and Xcode, this book is updated accordingly and you receive a new version of the book at no extra charge. The information in this book is up to date with the latest iOS technologies including the iOS 7 and Xcode 5. You will learn about storyboards, scenes, navigation, displaying lists of data, animating transitions between scenes, using maps, and much more.

Not a "Dumbed Down" Series!


Ultimately, readers will learn everything that is taught in the regular written-for-programmer books. This series simply provides more background information and more thorough explanations for those who haven't had a formal education in software development.

Review


"Very often these 101-type books can fail with their slightly patronizing tone. Kevin J McNeish triumphs with his spring over and beyond this hurdle. His first "easy in" publication in a series, comprises short, concise and engaging chapters and exercises that have been reviewed by testers from the demographic that the book is intended for. Kevin's writing style is light and easy to follow, with sections of short-form content that get to the point with a steady, yet no-nonsense, pace. The visuals and design are bright and the image references hyperlink to clear screenshots, integrated video and explanatory sections." - Publishing Innovation Awards

Learn how to create Apps for the iPhone and iPad. Scroll up and click the Buy button now!

About the Author


The author has spent much of his software career making difficult concepts easy to understand. He has taken the vast experience accumulated in teaching his highly acclaimed iPhone & iPad classes, workshops, and boot camps and presented it to you in this book series. He is also a featured writer and blogger for iPhone Life magazine.

Follow Kevin on Twitter: @kjmcneish
On his blog: http://www.iphonelife.com/blogs/kevin-mcneish


Editorial Reviews

About the Author

The author has spent much of his software career making difficult concepts easy to understand. He has taken his vast experience accumulated in teaching his highly acclaimed iPhone & iPad classes, workshops, and boot camps for non-programmers and presented it to you in this book series.

Product Details

  • File Size: 5835 KB
  • Print Length: 140 pages
  • Page Numbers Source ISBN: 098823274X
  • Publisher: Oak Leaf Enterprises Solution Design, Incorporated (May 7, 2014)
  • Sold by: Amazon Digital Services, Inc.
  • Language: English
  • ASIN: B0097N8XBE
  • Text-to-Speech: Enabled
  • X-Ray:
  • Word Wise: Not Enabled
  • Lending: Enabled
  • Amazon Best Sellers Rank: #106,273 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
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Customer Reviews

4.5 out of 5 stars
(120)
4.5 out of 5 stars
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Most Helpful Customer Reviews
22 of 24 people found the following review helpful
5.0 out of 5 stars Great for Developers too! September 14, 2012
Format:Kindle Edition|Verified Purchase
I am a Microsoft.net developer trying to understand how to write an iPhone application for a few years, but have never found a book that made sense for a guy that knows windows. With this book, I finally understand the relationship between Xcode, objective-c, cocoa framework, and the related Mac tips. If I don't get a concept, the video at the end of each chapter brings it all together. I also like that the book isn't filled with fluff to get a page count. I strongly recommend this book for the developer that wants to get into the iOS game.
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26 of 30 people found the following review helpful
2.0 out of 5 stars Book does not contain any code at all January 10, 2013
By JeffG
Format:Kindle Edition|Verified Purchase
Before I get into the critical part of this review, I'll begin with some positive comments. Overall, the book is well written and explains what the author is doing very well. The pictures are very helpful. Additionally, @$10 for the kindle edition, the price is good.

With what I said above in mind, this book and it's description are misleading. The book takes one through a series of steps of creating a pseudo Delivery app. In each chapter additional parts (Views) are added and are done in a fairly straight forward manner. However, the author does not provide a single line of code making the entire app useless. The delivery locations are manually added in the Storyboard and are his static, without any real meaning. The real beauty in an app is the ability of the user to add to table and show locations etc. I was very disappointed after I purchased the book and saw that there was not a single line of code.

I'm not sure if I want to purchase the second book in this series after this disappointing read. The second book does appear to be much longer and indicates that Objective-C is the subject so I may. However, code should have been given along side the visual steps so one would know what to do when designing a different app.
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9 of 9 people found the following review helpful
5.0 out of 5 stars Yes, you can do it! February 10, 2014
By DCDude
Format:Kindle Edition
I downloaded a sample of a non-Amazon version of this book on my iPad purely out of curiosity. I got far enough along in the sample that I had to buy the book to finish what I'd started. To my amazement, setting up iOS apps isn't nearly as difficult as I'd imagined.

This book is NOT a book on programming. All it does is teach you how to set up a storyboard for an app. A storyboard is essentially a skeleton for an application. You'll be able to create screens for an iPhone/iPad app after going through this book, but it does not cover programming. To put "meat" on the bones of your app, you'll need to learn Objective C, which I hope to do with the second book of this series.

It's an easy read, there are no typos or loose ends, and the iPad version of this book has videos that walk you through each chapter. I got through this book in less than a day and it's obvious the author put a lot of work into making the book readable and giving readers the "instant gratification" of seeing results out of the gate.

For this book, you literally need zero experience to get results. Just bear in mind there's no programming in this book, it just shows you to structure screens of iOS apps. I'll update this review once I'm through the second book of the series.
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15 of 17 people found the following review helpful
5.0 out of 5 stars Great Read! September 9, 2012
By hd
Format:Kindle Edition|Verified Purchase
This book does a fantastic job of taking a person with no experience and a simple desire to develop mobile applications to a level in which they're confident and ready for more. It provides step by step information from how to get started (recommend hardware, software, tools) to building your first prototype application. It does such a good job that in case you missed something in the read and want to see a live example it provides step by step videos that are available in the book as you are reading! Great job! Can't wait for the next book!
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14 of 17 people found the following review helpful
5.0 out of 5 stars Finally! Not (just) for nerds! September 9, 2012
By ProfM
Format:Kindle Edition
McNeish's book is well organized and technically simple to follow. Despite being an "educational guide" the book contains beautiful photography that adds a third dimension to an already interesting read for the "non-nerd." Kevin McNeish is the Einstein of the iOS app education community. OK, maybe he is a bit more mortal, but here is a useful analogy: When Einstein's wife was told about the marvels of the telescope that Hubble used to determine the universe's shape, she reportedly replied, "Well, my husband does that on the back of an old envelope." Though McNeish may be able to describe every mathematical nuance of writing software, this book is his "envelope" and he does an amazing job of simplifying app development so anyone can succeed. I look forward to the subsequent editions in this learning series by McNeish. There is a reason the App Store is exploding... books like this make development accessible to the average person.
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4 of 4 people found the following review helpful
5.0 out of 5 stars Have a great idea for 'an app for that'? September 9, 2012
Format:Kindle Edition|Verified Purchase
If you have ever had a great idea for an app, but didn't know where to turn. You tried to read a software development book, only to be confused by the technical jargon. You talked to the kid down the street that "knows computers", but couldn't understand what he was talking about. You went to a professional software house and they wanted you to sign over your first and second born child? Then this book is for you. It takes you from the very beginning of the software design and development process, to actually setting up a project on your own machine. It tells you exactly what hardware and software you need to get started, so you don't have to shell out major bucks only to find out that you didn't need all that stuff. This is an easy read for anyone interested in creating their own apps for the iPhone/iPad/, even if it's just an app that you would like to use for yourself. My son is very interested in creating apps, but he has no training in that area. I'm giving him a copy of this book to get him started.
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Most Recent Customer Reviews
4.0 out of 5 stars Detailed!
Nice product details that helped me understand subect.
Published 2 days ago by Randall Clayborn
4.0 out of 5 stars and good intro into a very complicated programming environment
Very helpful, and good intro into a very complicated programming environment.
Published 1 month ago by Ashok P Murthy
5.0 out of 5 stars Excellent
I was lost with Xcode, and i finally found a starter book to guild me through it. Reading the material with the added videos at the end had helped me understand Xcode a great... Read more
Published 2 months ago by Hisham Elattar
5.0 out of 5 stars step 1
Yup, if you ave been confused by apples tutorials and need to start with the basics of iOS design this is a great beginning. Now on to book 4 and coding in swift
Published 3 months ago by Richard Chesher
3.0 out of 5 stars READ for honest review
You know the book is not bad, but you must understand a couple things before making a decision on buying this book. Read more
Published 4 months ago by Andrew L. Valdez
1.0 out of 5 stars To difficult to find your way around
Ive tried and tried to use this book to program, Ive finally abandon it for other text books. I think the main problem is the pictures used in the text never seem to match whats on... Read more
Published 4 months ago by Fred Dorfman
5.0 out of 5 stars Five Stars
Great presentation, the Ibook format is a lot easier to read.
Published 6 months ago by Chris
5.0 out of 5 stars Five Stars
Arrived as expected. Thanks.
Published 7 months ago by Janet P.
5.0 out of 5 stars Exactly as represented
Wow. The first EVER intro programming book for iOS that I've had any success with. Steadily and carefully the author leads you through building (and more importantly, designing) a... Read more
Published 7 months ago by PaulDelaware
5.0 out of 5 stars Great book! very informative - I cant wait for ...
Great book! very informative - I cant wait for the next one to come out to help me begin coding
Published 7 months ago by victoria baldie
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More About the Author

So, I was supposed to be an electronic engineer - a hardware guy.

While I was in college, I worked at a small company as I paid my way through school. Brian, the head of the software department, would tell me on a regular basis, " You know, I think you're a software guy!"

Hardware guys typically do not want to be software guys, so I just ignored it as good-natured harassment. Then one day I decided to get him off my back by giving it a try. As they say, the rest is history. I fell in love with writing software, and the honeymoon still isn't over.

I learned that writing software is a very creative process. In just a matter of hours, I could conceive an idea, create a software design and have it up and running on a computer.

The first software I wrote was a tutorial program that helped new computer users understand how a computer works (this was not long after the birth of the PC). I came up with the idea after watching new computer users give up on themselves before they started.

Since then, I've devoted teaching career to making difficult concepts easy to understand. So, when Apple released the iPhone and a platform for building Apps, I immediately started teaching classes to empower others to join this software revolution and share in the fun. Maybe you'll find you're a software "guy" too.




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