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by Atlus
Everyone 10+
4.2 out of 5 stars  See all reviews (30 customer reviews)

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Platform: Nintendo Wii



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Customers buy this item with Muramasa: The Demon Blade $9.99

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Price For Both: $59.95

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  • This item: Dokapon Kingdom

    In Stock.
    Ships from and sold by goHastings.
    $3.99 shipping.

  • Muramasa: The Demon Blade

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Product Features

Platform: Nintendo Wii
  • 4 person local multiplayer gameplay
  • Innovative board game RPG crossover
  • The friendship destroying game turns the heat up on your relationships
  • Tons of battles, magic spells, mini games and endless play
  • Easy, intuitive and effective combat system

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B001AMTH1A
  • Product Dimensions: 7.5 x 5.5 x 0.5 inches ; 4 ounces
  • Media: Video Game
  • Release Date: October 14, 2008
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (30 customer reviews)
  • Amazon Best Sellers Rank: #2,937 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

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Product Description

Platform: Nintendo Wii

The Kingdom of Dokapon is a land of wealth and riches ruled by a gold-loving King and his daughter Princess Penny. One day, monsters begin appearing all over the realm, assaulting the towns and stealing all of the empire¿s wealth. The King, unable to collect taxes from his impoverished citizens, calls for heroes from across the land to come and rid his monarchy of these monsters. The prize for the hero who is able to free the land: The hand of Princess Penny and rule of the Kingdom itself! Warning : relationship counseling not included!

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Customer Reviews

30 Reviews
5 star:
 (16)
4 star:
 (10)
3 star:
 (1)
2 star:
 (1)
1 star:
 (2)
 
 
 
 
 
Average Customer Review
4.2 out of 5 stars (30 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

13 of 13 people found the following review helpful:
5.0 out of 5 stars A really great game with friends, November 17, 2008
= Fun:5.0 out of 5 stars 
This review is from: Dokapon Kingdom (Video Game)
This is my first review so bear with me...

Objective
I have been playing this game for several weeks now and I find it incredibly fun. You start off playing the game by choosing your gender then choosing one of the three starting job classes; warrior, thief, or mage. Then you begin to progress through the story line, fighting monsters and players, rescuing towns, and performing random tasks for the king. The whole point of the game is to have the highest net worth by the end of it, which is a combination of the amount of towns you control, you end amount of pocket change, and how much the king gives you for giving him gifts. It's a fairly simple idea for a party game, and it is very similar to Mario Party's collection of stars in order to determine a winner. At the end of a week, seven rounds of turns, it gives a summary of who is winning, so there is no guess work to see how you are standing up to the competition.

Game play
The biggest part of this game is the fighting. You can fight monster, bosses and even players if you land on their space. The fights are tremendously fun and are simple of enough to pick up immediately yet have enough depth in order to not become boring as the game progresses. This game also displays both characters stats right next to each other so complete disclosure is possible. This helps the player to try and predict their opponent's reaction, as well as to find their greatest weakness.

Audio/Visual
Nothing spectacular, all of it pretty forgettable. The models aren't the greatest; the sound is tolerable but definitely not inspiring. For me, the thing that sold me was the game play, a combination of rpg/party action.

To sum it all up, this game is really fun if you like rpgs and party games. Another person who reviewed this game complained that nothing was random and that it was all mapped out. However, unless you are trying to cheat by restarting enough times so that you can get your intended result, then this fact will have bearing on you whatsoever. The only other thing that I should mention is that this game is better played with other people (I think that this is true with most games :-)). There is no deep story line to speak of and the computer can be hard, but when you beat you friend in a fight and take all their money, it can be very satisfying.
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8 of 8 people found the following review helpful:
4.0 out of 5 stars Quite Fun, May 25, 2009
= Fun:4.0 out of 5 stars 
This review is from: Dokapon Kingdom (Video Game)
Dokapon Kingdom can best be described as a Mario Party/RPG hybrid. The idea itself is quite interesting and even has some good execution. There are only a couple of things that really hamper Dokapon Kingdom in the long run. It's not a game that will appeal to a lot of people, however. For those who enjoy RPGs, though, they might very well be taken in by the games initial charm.

It combines the best of what it can with RPG elements. You begin by selecting classes (you begin with a Magician, Thief and Warrior but more classes can be unlocked later on), naming your characters etc. Once this is all done, you begin on a game board. Much like Mario Party, you take turns. Each turn begins with a character spinning the spinner and then moving the number of spaces that it lands on. The map is pretty big, though, and you're allowed to choose where you go. It won't move you across automatically.

Dokapon Kingdom is a pretty complex game, however. On the boards you'll notice several things. The first is that you can land on item bags and spell books, which will bring up another wheel that spins and lands on a specific item or spell for you to use in combat. You'll also notice that throughout the game there are several towns that have been taken over by monsters that you'll have to vanquish. And this is ultimately what the main goal of the game is. To rescue towns and in turn, save them. Each town has worth, which can be invested in throughout the game. The more towns you save, the more your net worth is. The goal is to end with as much net worth as you can.

Of course, that's easier said than done. Especially when playing with friends. You'll rescue towns, but friends can take your towns, along with the value. Likewise, you'll be in for a long game. A very long game.

Combat is simple to pick up on, and yet can be strangely addictive. Whenever you land on certain spaces, you'll be thrust into a battle. In each battle, you'll be put on two different fronts, both with different options. When on offense you can choose different ways to strike your opponent. Attacking normally, using special abilities or performing powerful strikes. When defending, you can either opt to defend or counter. The game works out like Rock, Paper, Scissors. There is an upside and downside. For example, while Strike is a very powerful command, if the opponent selects counter it will fail. So Counter beats strike. Defend will lower damage from normal attacks. When someone uses magic, M Guard is the way to go. And in the process, you'll be kept guessing in many cases.

As you might expect, if two players land on the same blank space, they'll battle each other. The victor has the option of robbing a character of items and equipment (or even taking towns), inflicting statuses or even just playing pranks (such as changing names or drawing graffiti on them).

Of course, at the heart of it, it's still an RPG, and there are many RPG elements. Such as leveling up. You can increase class levels to unlock more classes, and you'll also have to worry about your level. This is especially important when saving towns. But beyond that, there are also plenty of shops for you to go to. Even the shops have their own charm, however. When going to a shop, you do have a chance of robbing it. It's not exactly attacking the shop keeper, however. Instead you'll end up playing a game of Roshambo (Rock-Paper-Scissors). If you win you'll get some spoils. Lose, however, and you'll be wanted, with a bounty on your head as well (given to whoever defeats you). It's actually quite unique and fun.

There is a bit more, however. From time to time when landing on spaces you might run into other types of events. For example, you might find a girl who wants you to deliver a certain item to a specific town, or a bandit who will gladly rob the other players provided you pay him. Of course, not everything works out for you. You might run into characters who will give you items with negative consequences or characters who will take more of your gold from you (and you can fall into debt). It's interesting, and there's actually quite a bit of variety.

In real RPG fashion, it probably also comes as no shock to find out that the game can last for hours. You'll find yourself having to level up a lot and save many towns to progress through the story. Much of it seems left up to chance, but even more of it is dependent upon who you're playing with. There's a joke about Dokapon Kingdom that it is "friendship destroying," and in some ways you might find yourself wanting to "destroy" your friends in combat when they take your towns, or rob you of a precious piece of a equipment that you need so desperately (or your money). The main story will take several hours.

This brings about Dokapon Kingdom's big problem. The fact that the story is pretty long for a game like this. It's a fantastic idea, but after a while, especially when you start dying and having to wait turns to be revived, you might find that it can become really repetitive after playing for a while. It's fun, that's for sure, but just the same, it will also become very tedious after a few hours of going at it. Luckily, you can save your game whenever you want. But just the same, you'll die a lot. Either by monsters or friends. And gameplay can become really stale after a while.

Visually, the game has charm, but it's not really an eye opening game. It isn't bad looking by any means. Just rather plain and simple. Artistically it isn't so bad. It's definitely got a look and feel about it that works great. The music, while not so bad, will become repetitive after a while as well. Yet some of the tunes, for what they're worth, are quite fun to listen to. The soundtrack just needed to be a bit bigger for how long the game can last.

Up to four players can play, and they can all even play off the same Wii Remote if need be. You'll hold it like a control pad. So no, there are no motion sensor controls within the game. You can also use a Gamecube controller if you've got one. In short, it doesn't really take advantage of the Wii capabilities (if you got a hold of the PS2 version you're not getting much of a different game). At the very least, however, it's fun.

You'll need to pace yourself when playing through the game with friends. It can be repetitive at times, but being able to break and save whenever you want is a pretty helpful thing when it comes to Dokapon Kingdom. RPG fans might like quite a bit, but it probably won't appeal to anyone outside of that core audience. Nevertheless, if you do fall into that audience, the game is worth a try.
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6 of 6 people found the following review helpful:
5.0 out of 5 stars Innovative game that is fun with friends, December 2, 2008
By 
= Fun:5.0 out of 5 stars 
This review is from: Dokapon Kingdom (Video Game)
Pros:
+Innovative gameplay (you move around a board and game levels, basically a cross between board games and RPG)
+Enjoyable for gamers and non-gamers (I have non-gamer friends that can't wait to come over again to play this game)
+Enjoyable class/party leveling system
+Easy for players in last to catch up by becoming evil for a few turns
+Events in game are enjoyable and fun (like having to fight in a Coliseum and be the last one to survive)
+Story mode can be played with you and three other friends
+Options allow starting characters at higher levels, changing game mode, and allow saving of game
+Random in most aspects (I've redone turns before and have different outcomes)

Cons:
-Graphics are fairly basic most of the time
-Hard to find the game to buy in Stores
-Some enemies will always counter when you try to strike them (which usually ends up killing you, although you resurrect after a few turns)
-Turns are taken sequentially (I would prefer simultaneous turn option)
-Computer players are not that random (I recommend never playing with a computer player)
-No Online GamePlay
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