5.0 out of 5 stars
Another NES Arcade port, but one of the best, January 9, 2012
= Fun:5.0 out of 5 stars
This review is from: Double Dragon II: The Revenge - Nintendo NES (Video Game)
Double Dragon II: The Revenge
Five stars - Another NES Arcade port, but one of the best!
The original "Double Dragon" proved to be quite the hit. However, it was with the sequel, "Double Dragon II: The Revenge", that the series really hit its stride. The title was released on the following platforms: Arcade, NES, Mega Drive, PC Engine, ZX Spectrum, Commodore 64, Amstrad CPC, Atari ST, Amiga, IBM PC, and TurboGrafx CD.
The game as released as both an arcade title in 1989 and then released on the NES in January 1990. However, there are so many differences between the NES and the arcade that they are almost two separate games.
The NES version of "Double Dragon II" is very different from the Arcade title, featuring cut scenes similar to the famous scenes from "Ninja Gaiden", and a changed ending. The levels are drastically redesigned and the NES version features a few enemies not present in the arcade title. "Double Dragon II" also features co-op gameplay, something the original NES "Double Dragon" lacked.
The plot revolves around Marian, the heroine from the original game, being shot and killed, which sends Billy and Jimmy off on a beat-em-up campaign. The original arcade ending is rather bittersweet, whereas the NES version Mario is raised back to life.
"Double Dragon II: The Revenge", originally an arcade port,featured several more levels than the arcade title. There are also nine levels total, where the arcade version only has four levels. However, the last level, with its final boss the Mysterious Warrior, is only available on the hardest difficulty setting. On easy and medium difficultly, the NES version has four more levels than the arcade version
All the original beat `em up moves from the original game are back, along with several new moves. The co-op game play is probably the best thing about the title though, as it adds a lot more depth.
You can also select "Mode A", where when playing co-op your attacks do not hurt the other player. If you select "Mode B", your attacks do hurt the other player. It's like enabling/disabling friendly fire in a war game. It's great they made that an option.
Graphically the title is top notch, one of the best looking NES titles out there. The game almost appears to be 16 bit, although it is limited to the NES color palette. This is due to the game developer, Technos, actually designing and implementing a special coprocessor chip that would improve the graphical power and greatly improve graphic design capabilities on the somewhat [fairly] limited NES hardware.
The video game website IGN rated this title as the 837h greatest game on their top 100 NES games of all time.
(For those looking for great unknown NES/Famicom games, you simply MUST play "Moon Crystal", a criminally unknown Famicom exclusive. The graphics are astounding with cutscenes that even outdo "Ninja Gaiden", amazing music, in depth gameplay, and a fantastic storyline. Absolutely amazing! Had this been released in the US for the NES, I feel it would be as revered as the other heavy hitters in the NES canon)
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