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  • Dragon Quest Monsters: Joker 2 - Nintendo DS
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Dragon Quest Monsters: Joker 2 - Nintendo DS

Platform : Nintendo DS
Rated: Everyone
39 customer reviews
Metascore: 77 / 100
77

List Price: $34.99
Price: $16.87 & FREE Shipping on orders over $35. Details
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  • The game supports a variety of Tag Mode options that let players connect and share data with others, including players of other select Dragon Quest games
  • Players can battle their monster teams against one another using a local wireless connection or via a broadband Internet connection
  • More than 300 different monsters are available to scout and synthesize into new monster types
  • Become the world's greatest Monster Scout in Dragon Quest Monsters: Joker 2, a spinoff of the Action RPG fan-favorite Dragon Quest core series
  • Through success in battles, monsters level up to learn new skills and become more powerful
47 new from $12.99 23 used from $9.04 2 collectible from $17.98
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Dragon Quest Monsters: Joker 2 - Nintendo DS + Dragon Quest Monsters: Joker + Dragon Quest IX: Sentinels of the Starry Skies
Price for all three: $95.62

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Product Description

Product Description

Prepare yourself for the first official championship tournament, Great Masters' GP! With the regionals wrapped up, it is time to decide who stands at the very top and deserves to be crowned champ! This is the sequel to Square Enix's blockbuster spin-off in the Dragon Quest realm. The follow-up promises over 300 monsters available to collect, raise and combine. To go along with this massive number of creatures to collect and train, players can also go online for multiplayer combat in addition to exploring the world via the single player quest.

Amazon.com

Dragon Quest Monsters: Joker 2 is a turn-based Action Role-playing game for Nintendo DS in which players seek to become a champion monster scout. As with the original game in the Dragon Quest Monsters: Joker series, players must scout for and collect monster to become part of their team that they will in turn use in battle against other teams. Features include: 300+ available monsters, the ability to level up monster's skills and abilities, the ability to share data with other players within Tag Mode and multiplayer battles both locally and via a Nintendo wireless connection.

Dragon Quest Monsters: Joker 2 game logo
A monster mimicing the moves of your monster scout in Dragon Quest Monsters: Joker 2
Wield the power of monsters as a great monster scout.
View larger.

A Monster Scouting Report

To gain strength through monsters is the key to success in Dragon Quest Monsters: Joker 2. Playing as Monster Scouts, you can recruit wild monsters to build a team and battle against other players in dynamic turn-based role-playing game action. Each year, monster scouts from around the world gather to compete for the title of world's greatest scout. Players crash-land on a mysterious island after their airship is struck by lightning. They must rescue their missing passengers and crew members by fighting various enemies using their own monster parties. The only way off the island is to solve its many mysteries.

Key Game Features

  • Become the world's greatest Monster Scout in Dragon Quest Monsters: Joker 2, a spinoff of the fan-favorite Dragon Quest core series. Players scout and collect monsters in order to build a team to battle enemies.
  • When a player's party encounters other monsters in a battle, they can try to recruit those monsters with their scouting skills. A meter on the top screen indicates the chance that players can scout a monster. The higher the number, the higher the chance the monster will join a player’s party.
  • More than 300 different monsters are available to scout and synthesize. By synthesizing two different monsters, players can create new, more powerful monsters. These monsters can be customized using more than 240 skill trees. Some monsters return from previous Dragon Quest games, while others are new.
  • In battles, monsters level up to learn new skills and become more powerful.
  • Players can battle their monster teams against one another using a local wireless connection. Or, using a broadband Internet connection, they can connect to Nintendo Wi-Fi Connection to battle against other players.
  • The Wi-Fi World Tournament lets players battle against other monster teams around the world.
  • The game supports a variety of Tag Mode options that let players connect and share data with others:
    • Players who connect via Tag Mode with owners of Dragon Quest VI: Realms of Revelation or Dragon Quest IX: Sentinels of the Starry Skies can scout monsters from those games.
    • Players who connect via Tag Mode with other Dragon Quest Monsters: Joker 2 players can battle against them and have a chance to scout their monsters without affecting their games.

Additional Screenshots

Suggesting battle options for your team of monsters in Dragon Quest Monsters: Joker 2
Guide your monster team.
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Two monsters from Dragon Quest Monsters: Joker 2
Level them up to gain skills.
View larger.
Your monster scout with monsters in Dragon Quest Monsters: Joker 2
Battle other teams wirelessly.
View larger.
Combining captured monsters to create a new, unique breed in Dragon Quest Monsters: Joker 2
Create new monsters.
View larger.

Product Details

  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • ASIN: B0050SVP4W
  • Product Dimensions: 5.4 x 4.9 x 0.6 inches ; 1.6 ounces
  • Media: Video Game
  • Release Date: September 19, 2011
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (39 customer reviews)
  • Amazon Best Sellers Rank: #4,312 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here


Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

17 of 17 people found the following review helpful By Robert Hlozek on September 29, 2011
The original DQM: Joker was a fun monster hunting game, but a bit a flawed. The sequel addresses virtually every problem of its predecessor and adds several new features that really make this an impressive game. The only real complaint I had was the graphics. While they were a step up from DQM: Joker they still felt a big step backwards from Dragon Quest IX. The pacing also feels a little slow at time too, though not as bad as it was in DQM: Joker. Those are minor gripes though and any Dragon Quest fan will be happy with this game.

As far as what's new, the biggest change in the game is in regards to your party of monsters. Traditionally monsters parties consisted of three different monsters. Now you have 3 available slots that can be taken up by 3 regular sized monsters, or a combination of larger sized monsters. These larger monsters can take up 2 or all 3 slot, and usually are significantly stronger than other monsters available to the player at that time. It changes up a player's strategy, since the team is now smaller, but they provides extra tactical advantages and are almost always a benefit.

But what really makes DQM: Joker 2 shine is all of the small changes to the game. Many monsters now have special passive attributes. A poisonous Bubble Slime may poison an attack simply by being attacked. Others might automatical heal or increase a teammate's tension/psyche level. Outside of combat the environments/hunting grounds got an extra level of realism. In addition to the day/night cycle there is also a chance of inclement weather that usually brings out stronger monsters and can also allow players to enter areas that were previously unavailable.
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8 of 8 people found the following review helpful By Timothy D. Schroeder on November 7, 2011
Verified Purchase
To call DQMJ2 short isn't correct. But the ending of the game leaves much to be desired. You feel like you spend time building up your team in preparation to become a champion and explore the world. The reality is not exactly that.

I felt let down by the world and the overall story of the game. Without getting spoilers involved I'll end there and say the reason DQMJ2 gets a 3 star is in fun and mechanics of the game itself. Once you start the game you really can't put it down, you always want to tweak and synthesize your team and constantly seek out newer and more powerful monsters.

If you come from a pokemon background and collecting is your goal, the game will not disappoint. If you come from a JRPG background than the story and world will.
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3 of 3 people found the following review helpful By Justin on February 7, 2013
Verified Purchase
This game impressed me. I looked at reviews, I looked at gameplay videos, I did my research, and still, I was not ready for this game to absorb so much time from me. The story isn't important, just like pokemon, it's about the core gameplay and mechanics. I purchased a guide for this game before playing because I wanted to know what it took to capture/create certain monsters, and the guide reveals just how many monsters are packed into this game. Through the entire storymode, you see maybe HALF of these monsters, maybe less. The rest must be created by YOU. You expect there to be more lower level monsters and less "god" monsters, but there are dozens and dozens of seriously ass kicking monsters you can create. On top of that, no monsters have to be the same, through planning ahead, you can implement certain traits into certain monsters. If your team of 3 requires a "healer", well you can breed your monsters and choose to keep healer traits. The limits of this game are seriously vast. Even after the story mode, I dumped 30 hours into building up to beating the "final boss" , after credits roll, you come back and they want you to keep going, with new challenges and more powerful bosses to fight. I own a 3DS, but because of lack of games, I dip into the DS library, and this game looks great. The game does not feature towns, or really anyone to talk to besides a few here and there, there really aren't side quests, but how you use your time is up to you. The game doesn't push or pressure you into doing too much, most of the game is a repetitive but addicting process of grinding a monster up to level 10-20, then breeding them with another, and hopefully increasing your monster's rank.Read more ›
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3 of 3 people found the following review helpful By Brandon L on January 4, 2012
Verified Purchase
It's hard to make a review for this game being my expectations were much different than what was delivered. In some ways I feel the game designers did an excellent job, and in others I wish they would have thrown whatever plans they had and made a DQM 1.7 release copying the format of the previous title.

Why? Because DQM Joker 2 just doesn't have the laid back feel of the previous title. Without giving away too much of the story line, you are relatively stranded and unlock regions to search as you go. Some areas feel much less creative, and going to regions feels "game-like" if you understand what I mean. Rather than having an intuitive reason behind travel, a menu like screen with a map pops up and asks you to click which area you would like to travel to, instead of having certain docks that bring you to certain regions as in the last game.
Edit: Even traveling inside of a map feels very game-like which aids to remove the player from having an emotional response to the game play. This is done by creating small areas with warp like exits that seem clearly navigable. The gameplay generally goes according to the paradigm: Walk around in small area, warp through a clearly navigable area, reappear in new area and repeat. There are some new things like climbing up extensively high walls and slowly walking across a narrow ridge against a cliff wall, both of which the designers tediously overuse. ***This paragraph is to contrast with relative inclusion of an actual island that is completely and entirely explorable and which uses warps only when traveling into a cave.
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