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Dragon Quest VIII: Journey of the Cursed King
|Price:||$49.98 + $7.99 shipping|
- Strategy and role-playing combined.
- Each level you go up, you'll get new experience points to spend.
- Select the right weapons and magic combos for maximum combat effect.
- Tension system enhances the action - forgo attacking for a few rounds, then build up your power to unleash a multi-hit combo that destroys opponents.
- Special Bonus Disc with playable demo of Final Fantasy XII included!
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From the Manufacturer
- A traditional turn-based battle system with jaw-dropping graphics merges the old with the new
- Cut-scenes feature voice-overs bursting with wit and charm--added exclusively for the North American version
- A totally revamped graphical user interface makes the classic Dragon Quest gameplay even more accessible--another feature exclusive to the North American version
- Individual party members' behavior can be customized for optimal battle performance
- Party members deploy awesome attacks and spectacular spells in stunning 3D
- Enhanced music and sound effects stay true to the Dragon Quest series while providing a fresh listening experience
- Characters designed by Akira Toriyama are brought to life by an amazing cel-shading graphics engine, bringing gamers of all ages into a world straight out of Japanese animation
- Finely tuned game balance makes this title easy to pickup, but challenging to master
Top Customer Reviews
Then, Enix, the long-time publisher of Dragon Warrior, merged with Square, and thus Dragon Quest VIII was born. I worried, at first. Was Square going to dilute it with all those Final Fantasy cut-scenes, or were they going to take away the simple battle system that's in every DW game?
The answer: NO. Everything is there that was in every other Dragon Quest game; dungeons, constant fighting and leveling up, struggling to buy all the new items, seeking out all those rare items, getting lost more often than not, a simple, point-a-to-point-b story, and that same battle system. It's all here, but with one major edition: extraordinary graphics. Akira Toriyama (Dragon Ball creator, and long time designer for Dragon Quest) was able to fully show his skill in this game.
This game is excellent to play, as well. Not only for its nostalgia, but for the actual game play.Read more ›
Dragon Quest VIII however pulled me in and kept me going till the end.
Now some will feel that the classic elements are dated and may become bored with it.
The combat in DQ8 is the simple turn based system that gives you the standard options such as fight, item, flee,etc.., as well as a few new ones, you have the all too common random battles while you walk around with your basic 4 character team, each with their own look and style, supplemented with their own slew of weapons and abilities that you must improve upon or find throughout your quest. You merely gain levels with the hopes of entering a new area or dungeon without dying, you simply try to get the money to buy that next weapon, and have to explore outside world one step at a time. For some that will be all to tiresome.
But honestly thats why I fell in love with console RPG's. So I may be a little biased in this review. Dragon Quest had everything I personally missed from most of the modern rpg's.Read more ›
Enter "Dragon Quest VIII" from Enix, the 6th game of the series to be released over here. I have only played for a couple of days, but I must confess that I am quite pleased at the result of adding a new dimension to the gameplay.
For starters, the environment (including the "overworld" is now fully interactive. There are set roads the player may travel, but one may also branch off of these roads to find new caves, treasure chests and secrets galore. Hence, it trumps FFX in this regard (although the playable demo of FFXII included in the game already has me salivating!). Furthermore, some walls contain secret passages, etc., and in general the game offers full movement in the world and secrets which are only made possible in the 3-D setting.
As for the gameplay (and here may be a bit of fanboy-itis, I'll admit), the game is much more fun than its predecessor. Gone is the cumbersome class system of DWVII (which I personally liked, but many hated), and in its place is a very easy to learn skill system. Each party member has five skills which they can raise any way they like. Skill points are awarded at level ups, and as skills gain more points (and the point distribution is entirely up to the player), the party member will gain battle spells and "traits", which are essentially bonuses to attack, defense, etc. The game is quite linear at the front, but I know of a few sidequests later in the game which will give the player more freedom to choose his path.Read more ›
Most Recent Customer Reviews
When PS2 J/RPGs come to mind, this one is definitely amongst the most elite of its illustrious selection. Read morePublished 1 month ago by Mr. Shields
If your into JRPGs, like traditional ones for ps1 and nes you'll definitely love this one! Music 10/10, the characters 10/10, the story 10/10, the visuals are 10/10 (for its time... Read morePublished 1 month ago by Dont'e Cole
As someone that started out playing the original DW on NES in my F@#$ING diapers, take it from me that this game is worth the purchase. Read morePublished 1 month ago by opepimpston
FIVE STARS!!!! If you have played the Dragon Warrior 1&2 and 3 for the GBC you must get this! Hours of fun, great gameplay, much better than the Nintendo DS alternatives.Published 2 months ago by francisco