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Most Helpful Customer Reviews
6 of 6 people found the following review helpful:
5.0 out of 5 stars
Never has an NES RPG held so much depth,
By Shaun O'Donnell "Shaun O'Donnell" (Fort Worth, TX USA) - See all my reviews
This review is from: Dragon Warrior IV (Video Game)
As the title implies this is Enix at it's very best. THe last Dragon Warrior game to appear on the NES and it goes out with a bang. Lets start with the length of the game, 5 chapters, five stories all eventually intertwined. A crew of 7 main characters, and at least 7 or more alternate/ incontrollable characters. Literally over 50 or more hours of gameplay guarentee, and an incredible story that rivals even the Great Final Fantasy of today. Obviously to a gamer who is just entering or was weened on the likes of Final Fantasy 7, 8, and 9 they might be disgusted by the repetitive level building, or need to actually search for a few things, or ancient graphics, but the masterful story will keep most in tuined. In fact if my memory serves me right ENIX is remaking this title for the PSX and plans to have it out before the sytem dies (They had an SNES remake but the system died before it was released). If this game does return to Amercian shores it will be worth purchasing no matter what. Own this, buy this, steal it, import it, it doesn't matter oen this title. YOu will not be disapointed. I still play it to this day (When my system works).
4 of 4 people found the following review helpful:
5.0 out of 5 stars
One of the top 3 RPGs for the NES,
= Fun:4.0 out of 5 stars
This review is from: Dragon Warrior IV (Video Game)
Dragon Warrior 4 is quite possibly the most complex RPG ever to grace the NES. The storyline consists of five chapters, eight characters, a small gang of playable auxiliary characters (that have a personality), and a ton of places to visit and explore.
The first four chapters of the game serve as a prelude to the final, main chapter. In the first four chapters, you are introduced to the supporting characters in the game as they tackle subquest after subquest without being aware of their larger purpose of restoring peace and serenity to the world. This part of the game can go a bit slowly because you have to literally level up four different parties, which means fighting lots of basic enemies like Slimes and Kaskos Hoppers and Giant Worms. However, the storylines make sense and there are some tough dungeons to contend with. The fifth and final chapter introduces the hero and starts off with a bang. You then spend the rest of the game locating the supporting characters, finding the legendary weapons, and putting an end to Necrosaro and his evil designs. This quest is very long and involves lots of subquests and plot twists. The game's difficulty ramps up considerably in this chapter and you'll have a lot of tough fights. Technically speaking, the graphics are only a slight improvement compared to the previous games in the series, but they are a bit brighter and more colorful. The enemies are well-drawn and the dungeons are expansive. The sound effects are adequate and the music does a good job of matching the situation. The ship music in particular is good. My biggest complaint with this game is the tactics system in Chapter 5. This system makes it impossible to directly control the supporting members of your team, which means they have to rely on the computer's AI while only being "guided" by the tactic you select. Only being able to directly control the hero makes for some rather frustrating battles, particularly with boss-type foes. It is not fun to be fighting the master archfiend and then watching one of your wizards waste a turn by deciding to try and put him to sleep instead of healing a wounded teammate. However, the sheer size of the game, the complexity of the storyline, and the special features it offers (collecting the small medals, the casino in Endor), more than make up for this. This game is probably too rare to find at a flea market, but if you are able to purchase it somewhere, it would be a worthy addition to your RPG library. Along with Final Fantasy 1 and Dragon Warrior 3, this game completes the trio of the top RPGs available for the NES.
4 of 4 people found the following review helpful:
5.0 out of 5 stars
ALMOST made it to a newer-generation system,
By
This review is from: Dragon Warrior IV (Video Game)
There was a time, shortly after Enix released Dragon Warrior VII for PSX, that this game, with a major PlayStation facelift, ALMOST made it onto the newer system and into new gamers' game libraries. I think it was released in Japan, but fate frowned on us and financial concerns led it to never reach the US.Who cares? ME!!! :~-{ (my emoticon is trying to cry) So many RPGs I play engross me, offer me many hours of fun and enjoyment, but fade from memory within weeks of completing them. Not this one. The story, the game's layout, the amazingly deep characters for this old an RPG, and Necrosaro all keep this game right up there with Lufia I and II and Final Fantasy IV and VIII and Xenogears and Chrono Trigger on my list of favorite RPGs of all time. And I will never get to play it on a newer system. :~-{ :~-{ :~-{ :~-{ :~-{ :~-{ :~-{ I'll quit pouting long enough to remind myself - Eureka! The NES version is still out there! My NES long since kicked it, but if you have any, ANY means of playing this game do it. It is one of the best ever made. But never on PSX. Back to the handkerchief. :~-{
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